Player Matchup

Danzaburou
Danzaburou
PabloUchiha
Danzaburou
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 1
Fenrir
Fenrir
SenpaiiGecko
Fenrir
Level 25
God Stats
5W - 4L
1,458 SR
Queue Stats
87W - 109L
1,445 Elo+
Party 1
Tiamat
Tiamat
TheYaco82
Tiamat
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 172L
1,581 Elo+
Solo
Osiris
Osiris
glorin02
Osiris
Level 148
God Stats
6W - 5L
1,516 SR
Queue Stats
173W - 162L
1,498 Elo+
Solo
Khepri
Khepri
xenot5
Khepri
Level 103
God Stats
13W - 14L
1,509 SR
Queue Stats
291W - 278L
1,421 Elo+
Party 1
Team Averages
Level 89
1,497 SR
1,489 Elo+

VS

Team Averages
Level 130
1,630 SR
1,525 Elo+
Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BZDYA
Neith
Level 128
God Stats
56W - 31L
1,621 SR
Queue Stats
405W - 390L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
DeadmanSenji
Gilgamesh
Level 139
God Stats
1W - 1L
1,738 SR
Queue Stats
206W - 201L
1,547 Elo+
Party 2
Charybdis
Charybdis
Faderift
Charybdis
Level 157
God Stats
7W - 8L
1,603 SR
Queue Stats
163W - 158L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
Lockiavelli
Baron Samedi
Level 88
God Stats
13W - 12L
1,688 SR
Queue Stats
767W - 719L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PabloUchiha
Danzaburou
10
1 / 2 / 0
6,042
549
4,698
5,979
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
0 / 1 / 2
5,223
475
1,322
7,275
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
TheYaco82
Tiamat
12
0 / 2 / 2
6,530
594
5,114
6,269
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
glorin02
Osiris
12
3 / 0 / 0
7,111
646
1,640
5,814
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
xenot5
Khepri
8
0 / 0 / 2
5,070
461
2,209
8,560
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
3
0 / 1 / 0
3,828
348
549
1,337
424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
BZDYA
Neith
11
3 / 0 / 0
5,997
545
3,321
6,046
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
DeadmanSenji
Gilgamesh
8
0 / 0 / 3
5,376
489
3,837
6,452
3,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Faderift
Charybdis
11
2 / 1 / 0
6,095
554
5,424
6,594
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Lockiavelli
Baron Samedi
10
0 / 2 / 3
5,799
527
2,901
6,446
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
5
5
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
L
Neith
BZDYA
Neith
3
0
0
3
L
Gilgamesh
DeadmanSenji
Gilgamesh
0
0
3
1.5
L
Charybdis
Faderift
Charybdis
2
1
0
2
L
Baron Samedi
Lockiavelli
Baron Samedi
0
2
3
0.75
W
Danzaburou
PabloUchiha
Danzaburou
1
2
0
0.5
W
Fenrir
0
1
2
1
W
Tiamat
TheYaco82
Tiamat
0
2
2
0.5
W
Osiris
glorin02
Osiris
3
0
0
3
W
Khepri
xenot5
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,983
Damage
16,032
33,897
Taken
26,875
18,961
Mitigated
11,479
14,404
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
549
411
0
71
1,337
424
0
0
1,236
0
6,441
L
Neith
BZDYA
Neith
3,321
976
0
2,481
6,046
2,168
0
690
5,356
0
40,318
L
Gilgamesh
DeadmanSenji
Gilgamesh
3,837
1,132
0
1,319
6,452
3,737
0
1,665
4,787
0
18,942
L
Charybdis
Faderift
Charybdis
5,424
2,308
0
3,489
6,594
2,284
0
1,002
5,592
0
51,833
L
Baron Samedi
Lockiavelli
Baron Samedi
2,901
185
0
1,318
6,446
2,866
0
3,609
2,792
35,919
0
W
Danzaburou
PabloUchiha
Danzaburou
4,698
1,835
0
2,357
5,979
2,657
0
0
5,979
0
47,757
W
Fenrir
1,322
159
0
3,417
7,275
2,614
0
416
6,859
0
33,462
W
Tiamat
TheYaco82
Tiamat
5,114
179
0
1,608
6,269
4,488
81
1,980
4,289
46,631
1,825
W
Osiris
glorin02
Osiris
1,640
611
0
3,610
5,814
4,603
522
173
5,641
0
48,446
W
Khepri
xenot5
Khepri
2,209
214
0
3,412
8,560
4,599
0
332
8,228
11,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
27,095
329
Minions Killed
274
0
Camps Cleared
0
1,073,803
Distance Traveled
876,645
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,828
348
13
1
0
31,953
0
L
Neith
5,997
545
74
7
0
215,462
0
L
Gilgamesh
5,376
489
31
3
0
231,754
2
L
Charybdis
6,095
554
83
8
0
201,039
2
L
Baron Samedi
5,799
527
73
7
0
196,437
5
W
Danzaburou
6,042
549
79
7
0
202,894
1
W
Fenrir
5,223
475
56
5
0
224,121
0
W
Tiamat
6,530
594
98
9
0
202,558
0
W
Osiris
7,111
646
86
8
0
207,063
3
W
Khepri
5,070
461
10
1
0
237,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role