Player Matchup

Chronos
Chronos
GrafZorall
Chronos
Level 62
God Stats
30W - 23L
1,754 SR
Queue Stats
123W - 148L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
forever0110
Cthulhu
Level 18
God Stats
8W - 3L
1,557 SR
Queue Stats
71W - 81L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
suhney6424
Hun Batz
Level 123
God Stats
87W - 76L
1,531 SR
Queue Stats
182W - 165L
1,537 Elo+
Solo
Team Averages
Level 68
1,614 SR
1,499 Elo+

VS

Team Averages
Level 46
1,559 SR
1,482 Elo+
Ymir
Ymir
PYRA666
Ymir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 2
Bastet
Bastet
ZzViperzZ17
Bastet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,513 Elo+
Party 2
Chang'e
Chang'e
iismasw0
Chang'e
Level 28
God Stats
2W - 0L
1,678 SR
Queue Stats
37W - 42L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GrafZorall
Chronos
12
1 / 5 / 4
8,202
684
8,148
12,398
4,858
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
forever0110
Cthulhu
14
8 / 4 / 2
10,315
860
17,735
17,604
19,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
suhney6424
Hun Batz
12
2 / 5 / 4
8,393
699
10,572
11,689
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
PYRA666
Ymir
13
2 / 3 / 10
8,684
724
5,399
14,155
12,960
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
15
10 / 3 / 4
10,422
869
19,523
13,381
5,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
iismasw0
Chang'e
12
2 / 5 / 8
9,061
755
12,876
12,988
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
14
14
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
GrafZorall
Chronos
1
5
4
0.6
W
Ymir
PYRA666
Ymir
2
3
10
2.33
W
Bastet
10
3
4
4
L
Cthulhu
forever0110
Cthulhu
8
4
2
2.25
W
Chang'e
iismasw0
Chang'e
2
5
8
1.2
L
Hun Batz
suhney6424
Hun Batz
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,455
Damage
37,798
41,691
Taken
40,524
32,029
Mitigated
23,677
7,536
Healing
8,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
GrafZorall
Chronos
8,148
1,262
0
349
12,398
4,858
0
5,296
7,086
25,220
248
W
Ymir
PYRA666
Ymir
5,399
1,416
0
810
14,155
12,960
0
8,725
5,183
10,411
0
W
Bastet
19,523
6,692
0
3,025
13,381
5,820
0
8,863
4,249
0
37,729
L
Cthulhu
forever0110
Cthulhu
17,735
2,743
436
4,346
17,604
19,530
0
8,238
9,351
37,399
0
W
Chang'e
iismasw0
Chang'e
12,876
1,828
1,643
3,462
12,988
4,897
0
8,014
4,623
35,164
599
L
Hun Batz
suhney6424
Hun Batz
10,572
2,687
0
2,405
11,689
7,641
0
4,398
7,263
0
31,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,910
Gold Earned
28,167
124
Minions Killed
103
0
Camps Cleared
0
631,941
Distance Traveled
656,295
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,202
684
41
3
0
184,965
1
W
Ymir
8,684
724
18
2
0
190,162
0
W
Bastet
10,422
869
39
3
0
255,000
0
L
Cthulhu
10,315
860
37
3
0
226,945
3
W
Chang'e
9,061
755
46
4
0
211,133
0
L
Hun Batz
8,393
699
46
4
0
220,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role