Player Matchup

Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
CamoufIage
Odin
Gold II
Level 142
God Stats
5W - 4L
1,355 SR
Queue Stats
66W - 65L
1,541 MMR
Solo
Tiamat
Tiamat
Bronze III
Erraziel67
Tiamat
Bronze III
Level 84
God Stats
2W - 1L
1,480 SR
Queue Stats
3W - 2L
1,546 MMR
Solo
Heimdallr
Heimdallr
Gold III
Inannà
Heimdallr
Gold III
Level 122
God Stats
10W - 4L
1,891 SR
Queue Stats
28W - 21L
1,583 MMR
Solo
Jormungandr
Jormungandr
Gold III
Keegun
Jormungandr
Gold III
Level 260
God Stats
6W - 5L
1,535 SR
Queue Stats
31W - 22L
1,664 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,552 SR
1,567 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,526 SR
1,585 MMR
Nox
Nox
Silver II
 
Nox
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold III
B_FROZEN_
Lancelot
Gold III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 96L
1,540 MMR
Solo
Nu Wa
Nu Wa
Platinum III
BadinSolo
Nu Wa
Platinum III
Level 117
God Stats
39W - 22L
1,682 SR
Queue Stats
414W - 412L
1,657 MMR
Solo
Izanami
Izanami
Gold I
ScOrP1oNz
Izanami
Gold I
Level 173
God Stats
6W - 4L
1,670 SR
Queue Stats
98W - 97L
1,651 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
juggyfree
Cu Chulainn
Gold I
Level 142
God Stats
0W - 4L
1,278 SR
Queue Stats
150W - 148L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 0 / 1
8,030
618
5,310
5,747
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 5
7,183
553
5,664
8,776
6,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Erraziel67
Tiamat
13
1 / 3 / 4
7,436
572
2,203
8,140
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
Inannà
Heimdallr
15
3 / 0 / 1
8,572
659
9,741
7,847
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Keegun
Jormungandr
14
3 / 0 / 2
8,810
678
12,689
14,746
19,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
OsirisVulcanAnhurAwilixAthena

VS

Bans
KuzenboThorAgniBake KujiraCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 2 / 1
5,983
460
3,250
8,771
6,791
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
B_FROZEN_
Lancelot
11
0 / 5 / 2
6,024
463
4,758
12,384
6,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
BadinSolo
Nu Wa
14
2 / 1 / 1
7,544
580
8,887
4,727
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
ScOrP1oNz
Izanami
10
0 / 3 / 0
6,053
466
4,555
9,864
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
juggyfree
Cu Chulainn
13
0 / 2 / 0
7,150
550
7,581
14,095
11,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
3
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
1
5.5
L
Nox
 
Nox
1
2
1
0.75
L
Lancelot
B_FROZEN_
Lancelot
0
5
2
0.2
L
Nu Wa
BadinSolo
Nu Wa
2
1
1
2.5
W
1
1
5
3.5
W
Tiamat
Erraziel67
Tiamat
1
3
4
1
W
Heimdallr
Inannà
Heimdallr
3
0
1
3.5
W
Jormungandr
Keegun
Jormungandr
3
0
2
4
L
Izanami
ScOrP1oNz
Izanami
0
3
0
0
L
Cu Chulainn
juggyfree
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,607
Damage
29,031
45,256
Taken
49,841
35,869
Mitigated
28,905
13,316
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,310
1,733
0
1,805
5,747
2,703
0
1,961
3,536
0
71,256
L
Nox
 
Nox
3,250
535
0
1,029
8,771
6,791
0
1,252
7,519
17,103
842
L
Lancelot
B_FROZEN_
Lancelot
4,758
1,348
0
456
12,384
6,419
0
3,003
9,375
0
52,721
L
Nu Wa
BadinSolo
Nu Wa
8,887
1,393
0
521
4,727
1,745
0
688
4,039
63,748
581
W
5,664
815
0
1,801
8,776
6,438
0
3,623
4,926
0
25,894
W
Tiamat
Erraziel67
Tiamat
2,203
150
0
1,852
8,140
3,939
0
3,199
4,643
58,567
528
W
Heimdallr
Inannà
Heimdallr
9,741
5,554
0
3,703
7,847
3,537
0
1,433
6,262
0
89,136
W
Jormungandr
Keegun
Jormungandr
12,689
3,992
0
4,155
14,746
19,252
39
1,662
12,930
67,327
4,449
L
Izanami
ScOrP1oNz
Izanami
4,555
2,657
0
1,763
9,864
2,780
0
0
9,864
0
47,486
L
Cu Chulainn
juggyfree
Cu Chulainn
7,581
1,618
0
2,764
14,095
11,170
0
8,299
5,676
1,643
60,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,031
Gold Earned
32,754
511
Minions Killed
431
0
Camps Cleared
0
1,306,375
Distance Traveled
1,375,613
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,030
618
114
9
0
300,152
0
L
Nox
5,983
460
30
2
0
245,686
0
L
Lancelot
6,024
463
80
6
0
325,254
0
L
Nu Wa
7,544
580
130
10
0
248,012
0
W
Odin
7,183
553
30
2
0
293,977
3
W
Tiamat
7,436
572
117
9
0
250,502
2
W
Heimdallr
8,572
659
141
11
0
236,831
4
W
Jormungandr
8,810
678
109
8
0
224,913
0
L
Izanami
6,053
466
89
7
0
318,097
2
L
Cu Chulainn
7,150
550
102
8
0
238,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role