Player Matchup

Hera
Hera
AdamoOradam
Hera
Level 60
God Stats
15W - 9L
1,469 SR
Queue Stats
153W - 132L
1,571 Elo+
Solo
Nut
Nut
Ginto0
Nut
Level 43
God Stats
1W - 1L
1,663 SR
Queue Stats
208W - 217L
1,362 Elo+
Solo
Bacchus
Bacchus
NslLazure
Bacchus
Level 25
God Stats
8W - 3L
1,584 SR
Queue Stats
39W - 35L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yeosang
Tsukuyomi
Level 106
God Stats
3W - 4L
1,580 SR
Queue Stats
149W - 150L
1,484 Elo+
Party 1
Tyr
Tyr
bio-diesel-3
Tyr
Level 129
God Stats
6W - 12L
1,509 SR
Queue Stats
154W - 156L
1,464 Elo+
Solo
Team Averages
Level 73
1,561 SR
1,464 Elo+

VS

Team Averages
Level 45
1,658 SR
1,396 Elo+
Thor
Thor
EzPzTutorial
Thor
Level 35
God Stats
3W - 1L
1,806 SR
Queue Stats
15W - 26L
1,762 Elo+
Solo
Cerberus
Cerberus
Meonche
Cerberus
Level 42
God Stats
5W - 4L
1,712 SR
Queue Stats
281W - 289L
1,237 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
X015jwX
Ah Muzen Cab
Level 40
God Stats
20W - 20L
1,670 SR
Queue Stats
74W - 73L
1,459 Elo+
Solo
Agni
Agni
Zantaraia
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,117 Elo+
Solo
Bastet
Bastet
marmotakiller1
Bastet
Level 62
God Stats
6W - 6L
1,602 SR
Queue Stats
37W - 49L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,926
658
4,359
3,010
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nut
Ginto0
Nut
9
2 / 2 / 1
5,359
595
4,946
7,309
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
NslLazure
Bacchus
8
1 / 0 / 2
5,191
577
3,926
6,672
5,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Yeosang
Tsukuyomi
8
1 / 3 / 1
4,911
546
3,236
7,211
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 0
6,277
697
1,052
3,975
2,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
5,463
607
4,859
10,569
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
Meonche
Cerberus
7
0 / 3 / 1
4,071
452
2,845
8,372
5,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
X015jwX
Ah Muzen Cab
9
1 / 0 / 0
4,521
502
4,362
4,455
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
8
1 / 3 / 1
4,194
466
1,353
6,636
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 0 / 0
3,378
375
200
956
170
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
6
6
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
4
2
1
2.25
W
Nut
Ginto0
Nut
2
2
1
1.25
L
Cerberus
Meonche
Cerberus
0
3
1
0.17
W
Bacchus
NslLazure
Bacchus
1
0
2
2
L
Ah Muzen Cab
X015jwX
Ah Muzen Cab
1
0
0
1
W
Tsukuyomi
Yeosang
Tsukuyomi
1
3
1
0.5
L
Agni
1
3
1
0.5
W
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,519
Damage
13,619
28,177
Taken
30,988
13,878
Mitigated
12,906
8,383
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,359
1,284
0
296
3,010
1,072
466
710
2,300
34,969
510
L
4,859
1,537
0
2,028
10,569
4,377
0
1,072
9,340
0
38,062
W
Nut
Ginto0
Nut
4,946
2,985
0
1,397
7,309
2,452
0
2,034
5,275
0
28,328
L
Cerberus
Meonche
Cerberus
2,845
504
0
2,388
8,372
5,140
0
2,683
5,689
15,282
0
W
Bacchus
NslLazure
Bacchus
3,926
1,138
0
1,192
6,672
5,583
0
811
5,861
16,961
0
L
Ah Muzen Cab
X015jwX
Ah Muzen Cab
4,362
1,942
0
704
4,455
1,486
0
1,165
3,290
0
34,381
W
Tsukuyomi
Yeosang
Tsukuyomi
3,236
532
0
3,076
7,211
2,421
306
643
6,568
0
27,213
L
Agni
1,353
163
0
355
6,636
1,733
0
2,792
3,484
13,798
0
W
1,052
0
0
2,422
3,975
2,350
93
0
3,975
0
39,012
L
200
0
0
351
956
170
0
0
888
0
2,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,664
Gold Earned
21,627
251
Minions Killed
178
0
Camps Cleared
0
855,825
Distance Traveled
734,448
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,926
658
58
6
0
123,218
0
L
Thor
5,463
607
64
7
0
195,643
0
W
Nut
5,359
595
48
5
0
172,010
0
L
Cerberus
4,071
452
44
5
0
169,669
0
W
Bacchus
5,191
577
24
3
0
192,011
1
L
Ah Muzen Cab
4,521
502
50
6
0
177,042
0
W
Tsukuyomi
4,911
546
51
6
0
200,151
0
L
Agni
4,194
466
13
1
0
159,821
1
W
Tyr
6,277
697
70
8
0
168,435
1
L
Bastet
3,378
375
7
1
0
32,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role