Player Matchup

Chronos
Chronos
Gold V
Conzola98
Chronos
Gold V
Level 70
God Stats
4W - 6L
1,515 SR
Queue Stats
78W - 77L
1,406 MMR
Party 1
Bacchus
Bacchus
Gold III
Dom morgan4631
Bacchus
Gold III
Level 127
God Stats
90W - 75L
1,605 SR
Queue Stats
203W - 216L
1,552 MMR
Party 1
Scylla
Scylla
Gold V
Eopas
Scylla
Gold V
Level 254
God Stats
45W - 36L
1,592 SR
Queue Stats
262W - 270L
1,413 MMR
Party 2
Mulan
Mulan
Platinum V
JamesonZero
Mulan
Platinum V
Level 121
God Stats
53W - 37L
1,276 SR
Queue Stats
267W - 257L
1,513 MMR
Solo
Neith
Neith
Gold II
LadyLunatíx
Neith
Gold II
Level 87
God Stats
63W - 52L
1,563 SR
Queue Stats
200W - 203L
1,550 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,510 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 189
1,432 SR
1,490 MMR
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
AMARU92NL
Thor
Gold III
Level 179
God Stats
61W - 57L
1,533 SR
Queue Stats
276W - 279L
1,516 MMR
Solo
Skadi
Skadi
Gold III
Krishnafro
Skadi
Gold III
Level 256
God Stats
3W - 3L
1,351 SR
Queue Stats
780W - 787L
1,488 MMR
Solo
Loki
Loki
Gold IV
NotLandoNorris
Loki
Gold IV
Level 125
God Stats
2W - 3L
1,306 SR
Queue Stats
173W - 184L
1,453 MMR
Solo
Raijin
Raijin
Gold III
Rtxwz
Raijin
Gold III
Level 125
God Stats
7W - 12L
1,469 SR
Queue Stats
223W - 237L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Conzola98
Chronos
10
0 / 1 / 2
5,494
549
2,855
6,519
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 3
5,362
536
3,361
5,740
5,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Eopas
Scylla
10
4 / 1 / 3
5,995
600
4,293
6,174
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 0 / 1
6,797
680
6,983
7,431
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 1 / 2
6,718
672
7,187
6,231
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaAo KuangAwilixDanzaburou

VS

Bans
BellonaKaliAgniMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
3 / 0 / 0
5,669
567
3,466
6,943
6,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
9
0 / 3 / 0
4,668
467
3,934
9,396
4,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
11
0 / 2 / 2
5,715
572
5,560
6,155
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
5,205
521
3,889
8,471
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Rtxwz
Raijin
10
0 / 4 / 0
5,159
516
3,144
6,845
2,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
0
0
3
L
Thor
0
3
0
0
W
Chronos
Conzola98
Chronos
0
1
2
1
W
0
1
3
1.5
W
Scylla
Eopas
Scylla
4
1
3
5.5
W
3
0
1
3.5
L
Skadi
0
2
2
0.5
W
5
1
2
6
L
1
3
1
0.5
L
Raijin
Rtxwz
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
19,993
32,095
Taken
37,810
15,984
Mitigated
19,846
12,853
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,466
1,441
0
1,744
6,943
6,825
0
2,661
4,282
16,549
0
L
Thor
3,934
337
0
2,995
9,396
4,828
0
136
9,260
0
24,991
W
Chronos
Conzola98
Chronos
2,855
1,056
0
3,418
6,519
2,631
0
789
5,730
38,248
4,362
W
3,361
626
0
2,242
5,740
5,163
0
1,443
4,297
17,139
0
W
Scylla
Eopas
Scylla
4,293
721
0
2,909
6,174
2,038
0
1,333
4,841
31,747
670
W
6,983
1,098
0
2,714
7,431
3,799
0
0
6,764
0
49,182
L
Skadi
5,560
2,109
0
506
6,155
2,518
0
3,588
2,567
0
49,877
W
7,187
2,071
0
1,570
6,231
2,353
0
3,045
3,186
0
53,041
L
3,889
595
0
2,658
8,471
3,104
0
2,306
6,165
0
31,533
L
Raijin
Rtxwz
Raijin
3,144
216
0
1,678
6,845
2,571
0
1,552
5,293
49,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,366
Gold Earned
26,416
342
Minions Killed
280
0
Camps Cleared
0
977,917
Distance Traveled
950,479
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,669
567
32
3
0
196,477
3
L
Thor
4,668
467
33
3
0
169,110
1
W
Chronos
5,494
549
76
8
0
192,415
0
W
Bacchus
5,362
536
36
4
0
232,316
2
W
Scylla
5,995
600
68
7
0
202,922
0
W
Mulan
6,797
680
80
8
0
175,937
0
L
Skadi
5,715
572
86
9
0
188,307
2
W
Neith
6,718
672
82
8
0
174,327
2
L
Loki
5,205
521
49
5
0
217,073
0
L
Raijin
5,159
516
80
8
0
179,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role