Player Matchup

Tsukuyomi
Tsukuyomi
Bązza
Tsukuyomi
Level 149
God Stats
7W - 2L
1,876 SR
Queue Stats
362W - 180L
1,724 Elo+
Party 1
Neith
Neith
Invictous
Neith
Level 191
God Stats
11W - 2L
1,657 SR
Queue Stats
302W - 150L
1,592 Elo+
Party 1
Ymir
Ymir
awgpay
Ymir
Level 156
God Stats
7W - 1L
1,725 SR
Queue Stats
142W - 62L
1,690 Elo+
Party 1
He Bo
He Bo
iSquatMore
He Bo
Level 147
God Stats
5W - 2L
1,711 SR
Queue Stats
162W - 85L
1,701 Elo+
Party 1
Jormungandr
Jormungandr
uuntz
Jormungandr
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
496W - 302L
1,677 Elo+
Party 1
Team Averages
Level 167
1,694 SR
1,677 Elo+

VS

Team Averages
Level 123
1,306 SR
1,416 Elo+
Jormungandr
Jormungandr
Negasis 69
Jormungandr
Level 135
God Stats
0W - 2L
1,313 SR
Queue Stats
34W - 47L
1,430 Elo+
Solo
Ymir
Ymir
PicklemanChurch
Ymir
Level 19
God Stats
2W - 9L
1,238 SR
Queue Stats
8W - 25L
1,323 Elo+
Party 2
Anhur
Anhur
PicklemanDivane
Anhur
Level 148
God Stats
0W - 2L
1,332 SR
Queue Stats
44W - 53L
1,468 Elo+
Party 2
Thoth
Thoth
PicklemanOchita
Thoth
Level 187
God Stats
1W - 5L
1,205 SR
Queue Stats
48W - 66L
1,461 Elo+
Party 2
Arachne
Arachne
pickleman300
Arachne
Level 125
God Stats
18W - 25L
1,440 SR
Queue Stats
33W - 63L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bązza
Tsukuyomi
15
2 / 0 / 1
8,957
640
12,854
6,875
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Invictous
Neith
16
2 / 0 / 3
9,066
648
5,903
6,009
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ymir
awgpay
Ymir
13
1 / 0 / 8
7,693
550
3,494
10,880
7,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
15
4 / 1 / 1
8,114
580
4,420
7,762
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
uuntz
Jormungandr
15
1 / 0 / 1
8,872
634
4,047
10,974
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Negasis 69
Jormungandr
10
0 / 1 / 0
6,334
452
4,781
7,841
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,349
454
1,051
13,753
10,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 1 / 0
6,384
456
3,988
10,584
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 0
7,709
551
2,822
4,570
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
pickleman300
Arachne
10
0 / 4 / 0
5,804
415
2,974
9,306
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
10
Kills
1
1
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bązza
Tsukuyomi
2
0
1
2.5
W
Neith
Invictous
Neith
2
0
3
3.5
L
Jormungandr
Negasis 69
Jormungandr
0
1
0
0
L
0
3
0
0
L
0
1
0
0
L
1
1
0
1
W
Ymir
awgpay
Ymir
1
0
8
5
W
He Bo
4
1
1
4.5
L
Arachne
pickleman300
Arachne
0
4
0
0
W
Jormungandr
uuntz
Jormungandr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,718
Damage
15,616
42,500
Taken
46,054
21,912
Mitigated
25,277
19,419
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bązza
Tsukuyomi
12,854
3,172
0
2,356
6,875
2,559
1,551
98
6,777
0
93,762
W
Neith
Invictous
Neith
5,903
2,086
0
2,419
6,009
2,463
761
1,340
4,543
0
91,866
L
Jormungandr
Negasis 69
Jormungandr
4,781
1,823
0
2,340
7,841
5,598
0
3,781
4,060
40,895
1,653
L
1,051
113
0
2,424
13,753
10,329
0
1,573
12,180
26,043
1,282
L
3,988
2,279
0
3,615
10,584
3,483
0
1,094
9,490
0
55,872
L
2,822
93
0
765
4,570
1,921
0
2,451
2,119
63,854
916
W
Ymir
awgpay
Ymir
3,494
1,015
1,523
3,567
10,880
7,717
0
547
10,253
27,187
0
W
He Bo
4,420
101
0
5,327
7,762
2,739
0
1,317
6,360
73,342
0
L
Arachne
pickleman300
Arachne
2,974
2,120
0
2,402
9,306
3,946
0
3,032
6,274
0
34,066
W
Jormungandr
uuntz
Jormungandr
4,047
1,300
0
4,227
10,974
6,434
357
4,369
6,123
74,119
2,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
32,580
600
Minions Killed
419
0
Camps Cleared
0
1,396,265
Distance Traveled
1,235,226
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,957
640
147
11
0
280,115
1
W
Neith
9,066
648
168
12
0
267,169
3
L
Jormungandr
6,334
452
78
6
0
159,711
0
L
Ymir
6,349
454
30
2
0
267,875
0
L
Anhur
6,384
456
112
8
0
260,382
2
L
Thoth
7,709
551
140
10
0
289,549
0
W
Ymir
7,693
550
32
2
0
281,171
2
W
He Bo
8,114
580
121
9
0
312,635
0
L
Arachne
5,804
415
59
4
0
257,709
0
W
Jormungandr
8,872
634
132
9
0
255,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role