Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Bobolebonobo
Kuzenbo
Silver II
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,535 MMR
Solo
Eset
Eset
Gold III
Rastion
Eset
Gold III
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 61L
1,599 MMR
Solo
Tyr
Tyr
Silver II
Samibalawi20
Tyr
Silver II
Level 129
God Stats
2W - 1L
1,644 SR
Queue Stats
9W - 7L
1,578 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
ScrotumSamurai
Tsukuyomi
Gold III
Level 137
God Stats
17W - 14L
1,609 SR
Queue Stats
271W - 277L
1,554 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,551 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,489 SR
1,576 MMR
Zhong Kui
Zhong Kui
Gold II
DemS-93-Family
Zhong Kui
Gold II
Level 230
God Stats
10W - 7L
1,535 SR
Queue Stats
66W - 63L
1,682 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
Ermugand
Cliodhna
Gold IV
Level 45
God Stats
25W - 35L
1,521 SR
Queue Stats
106W - 115L
1,724 MMR
Party 2
Athena
Athena
Gold III
GeoJi
Athena
Gold III
Level 114
God Stats
14W - 18L
1,441 SR
Queue Stats
124W - 130L
1,545 MMR
Party 2
Hachiman
Hachiman
Gold IV
Messuria135
Hachiman
Gold IV
Level 49
God Stats
2W - 1L
1,445 SR
Queue Stats
55W - 66L
1,533 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
lefaucheur57
Bake Kujira
Gold V
Level 241
God Stats
4W - 4L
1,506 SR
Queue Stats
115W - 118L
1,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 0 / 2
4,137
690
2,775
4,495
1,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
Bobolebonobo
Kuzenbo
6
0 / 1 / 0
3,822
637
2,488
4,633
3,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
Rastion
Eset
8
1 / 2 / 0
4,399
733
2,701
3,817
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
1 / 0 / 0
3,839
640
1,301
2,542
1,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
ScrotumSamurai
Tsukuyomi
8
2 / 1 / 1
4,405
734
3,351
5,109
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
NeithLancelotKaliAo Kuang

VS

Bans
LokiThorArachneOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DemS-93-Family
Zhong Kui
8
2 / 1 / 1
4,524
754
3,614
4,510
3,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
Ermugand
Cliodhna
8
1 / 1 / 1
4,261
710
1,196
5,033
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
GeoJi
Athena
7
1 / 1 / 1
4,173
696
1,541
5,154
3,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Messuria135
Hachiman
7
0 / 1 / 1
3,680
613
3,360
4,509
1,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
lefaucheur57
Bake Kujira
8
0 / 1 / 0
4,480
747
1,621
4,587
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
2
1
L
Kuzenbo
Bobolebonobo
Kuzenbo
0
1
0
0
W
Zhong Kui
DemS-93-Family
Zhong Kui
2
1
1
2.5
W
Cliodhna
Ermugand
Cliodhna
1
1
1
1.5
W
Athena
GeoJi
Athena
1
1
1
1.5
W
Hachiman
Messuria135
Hachiman
0
1
1
0.5
L
Eset
Rastion
Eset
1
2
0
0.5
L
1
0
0
1
L
Tsukuyomi
ScrotumSamurai
Tsukuyomi
2
1
1
2.5
W
Bake Kujira
lefaucheur57
Bake Kujira
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,616
Damage
11,332
20,596
Taken
23,793
9,138
Mitigated
12,968
7,232
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,775
1,607
0
2,253
4,495
1,316
72
591
3,904
0
27,049
L
Kuzenbo
Bobolebonobo
Kuzenbo
2,488
944
0
466
4,633
3,525
0
1,338
3,295
9,701
523
W
Zhong Kui
DemS-93-Family
Zhong Kui
3,614
260
0
2,504
4,510
3,600
0
2,279
1,888
24,471
1,337
W
Cliodhna
Ermugand
Cliodhna
1,196
168
0
2,656
5,033
1,434
0
69
4,964
0
29,172
W
Athena
GeoJi
Athena
1,541
560
186
1,982
5,154
3,622
0
1,277
3,833
13,160
0
W
Hachiman
Messuria135
Hachiman
3,360
1,983
0
1,915
4,509
1,241
0
1,078
3,431
0
21,859
L
Eset
Rastion
Eset
2,701
459
56
856
3,817
1,332
0
2,506
1,311
21,528
451
L
1,301
528
0
1,261
2,542
1,302
0
903
1,639
0
13,888
L
Tsukuyomi
ScrotumSamurai
Tsukuyomi
3,351
675
0
2,340
5,109
1,663
0
1,064
4,045
0
20,889
W
Bake Kujira
lefaucheur57
Bake Kujira
1,621
586
0
1,290
4,587
3,071
0
0
4,587
22,542
4,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,602
Gold Earned
21,118
190
Minions Killed
219
0
Camps Cleared
0
620,289
Distance Traveled
699,992
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,137
690
43
7
0
122,657
2
L
Kuzenbo
3,822
637
14
2
0
132,495
0
W
Zhong Kui
4,524
754
43
7
0
129,184
0
W
Cliodhna
4,261
710
55
9
0
158,550
0
W
Athena
4,173
696
16
3
0
145,380
3
W
Hachiman
3,680
613
49
8
0
123,230
0
L
Eset
4,399
733
61
10
0
125,635
0
L
Tyr
3,839
640
30
5
0
80,778
0
L
Tsukuyomi
4,405
734
42
7
0
158,724
0
W
Bake Kujira
4,480
747
56
9
0
143,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role