Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Arrowe0376
Ra
Level 190
God Stats
20W - 29L
1,467 SR
Queue Stats
230W - 209L
1,543 Elo+
Solo
Jormungandr
Jormungandr
IlFortu8062
Jormungandr
Level 41
God Stats
6W - 3L
1,508 SR
Queue Stats
67W - 70L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
legacydiagram1
Cu Chulainn
Level 152
God Stats
1W - 0L
1,437 SR
Queue Stats
81W - 82L
1,572 Elo+
Solo
He Bo
He Bo
xXFadedHyenaXx
He Bo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 131L
1,463 Elo+
Solo
Team Averages
Level 130
1,482 SR
1,514 Elo+

VS

Team Averages
Level 88
1,495 SR
1,438 Elo+
Olorun
Olorun
 
Olorun
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DevilJanna
Anubis
Level 39
God Stats
112W - 126L
1,273 SR
Queue Stats
338W - 330L
1,333 Elo+
Solo
Chiron
Chiron
LizDoThis
Chiron
Level 34
God Stats
1W - 2L
1,517 SR
Queue Stats
6W - 18L
1,362 Elo+
Solo
Nemesis
Nemesis
OxymuxRage
Nemesis
Level 146
God Stats
7W - 6L
1,583 SR
Queue Stats
74W - 73L
1,524 Elo+
Solo
Chaac
Chaac
ReggaeBruce
Chaac
Level 55
God Stats
4W - 4L
1,604 SR
Queue Stats
117W - 128L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 2
6,468
588
3,727
5,679
2,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 2 / 2
6,619
602
2,815
6,637
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
IlFortu8062
Jormungandr
10
1 / 0 / 6
6,351
577
3,727
10,085
7,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
legacydiagram1
Cu Chulainn
12
3 / 0 / 0
7,042
640
7,671
8,211
7,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 2
6,330
575
4,141
8,104
2,387
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 2 / 2
6,509
592
5,164
6,710
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
DevilJanna
Anubis
8
1 / 5 / 0
4,847
441
4,964
7,316
3,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
LizDoThis
Chiron
10
0 / 1 / 1
5,317
483
2,160
6,369
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
OxymuxRage
Nemesis
8
1 / 2 / 0
5,052
459
2,404
7,342
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 0
5,245
477
3,847
10,259
5,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
4
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
L
Olorun
 
Olorun
2
2
2
1.5
W
1
2
2
1
L
Anubis
DevilJanna
Anubis
1
5
0
0.2
W
Jormungandr
IlFortu8062
Jormungandr
1
0
6
4
L
Chiron
LizDoThis
Chiron
0
1
1
0.5
L
Nemesis
OxymuxRage
Nemesis
1
2
0
0.5
L
0
1
0
0
W
Cu Chulainn
legacydiagram1
Cu Chulainn
3
0
0
3
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,081
Damage
18,539
38,716
Taken
37,996
21,896
Mitigated
16,164
13,550
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,727
1,017
0
2,606
5,679
2,171
988
1,415
4,264
0
52,958
L
Olorun
 
Olorun
5,164
2,409
60
2,742
6,710
2,360
0
1,803
4,907
46,098
9,761
W
2,815
236
732
3,523
6,637
2,894
0
2,392
4,245
55,758
1,320
L
Anubis
DevilJanna
Anubis
4,964
280
136
1,104
7,316
3,311
0
3,649
3,667
21,291
0
W
Jormungandr
IlFortu8062
Jormungandr
3,727
692
0
1,058
10,085
7,154
198
3,634
6,451
18,838
0
L
Chiron
LizDoThis
Chiron
2,160
579
146
2,501
6,369
2,003
0
2,902
3,467
0
41,170
L
Nemesis
OxymuxRage
Nemesis
2,404
1,121
0
1,240
7,342
2,855
0
1,717
5,568
0
25,445
L
3,847
740
0
3,933
10,259
5,635
0
680
9,579
0
38,639
W
Cu Chulainn
legacydiagram1
Cu Chulainn
7,671
1,486
0
3,657
8,211
7,290
0
493
7,718
0
59,469
W
4,141
304
0
1,974
8,104
2,387
0
1,754
6,350
46,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
26,970
400
Minions Killed
290
0
Camps Cleared
0
1,083,165
Distance Traveled
979,800
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,468
588
85
8
0
205,123
0
L
Olorun
6,509
592
97
9
0
202,254
3
W
Ra
6,619
602
108
10
0
222,627
4
L
Anubis
4,847
441
37
3
0
195,013
0
W
Jormungandr
6,351
577
36
3
0
223,650
6
L
Chiron
5,317
483
64
6
0
213,454
1
L
Nemesis
5,052
459
35
3
0
177,056
0
L
Chaac
5,245
477
57
5
0
192,023
0
W
Cu Chulainn
7,042
640
86
8
0
196,896
2
W
He Bo
6,330
575
85
8
0
234,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role