Player Matchup

Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
CaptainWebs
Sol
Platinum V
Level 147
God Stats
27W - 25L
1,591 SR
Queue Stats
143W - 138L
1,816 MMR
Solo
Janus
Janus
Gold III
TheDIrtyGooch
Janus
Gold III
Level 148
God Stats
0W - 2L
1,765 SR
Queue Stats
135W - 123L
1,427 MMR
Solo
Medusa
Medusa
Silver I
Umbriel_Freyr
Medusa
Silver I
Level 125
God Stats
2W - 1L
1,858 SR
Queue Stats
12W - 6L
1,598 MMR
Party 1
Arachne
Arachne
Gold IV
theepraetorian
Arachne
Gold IV
Level 99
God Stats
2W - 3L
1,495 SR
Queue Stats
49W - 61L
1,503 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,642 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,596 SR
1,679 MMR
Mulan
Mulan
Silver I
Arran_D_C
Mulan
Silver I
Level 107
God Stats
10W - 11L
1,757 SR
Queue Stats
48W - 57L
1,425 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
Swеeet
Ao Kuang
Diamond II
Level 243
God Stats
10W - 11L
1,571 SR
Queue Stats
511W - 459L
1,941 MMR
Party 2
Tiamat
Tiamat
Diamond III
Yemojussy
Tiamat
Diamond III
Level 107
God Stats
9W - 3L
1,650 SR
Queue Stats
92W - 64L
2,308 MMR
Party 2
Anubis
Anubis
Silver III
l D a a x
Anubis
Silver III
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 48L
1,361 MMR
Party 3
Hades
Hades
Silver IV
l Gaaap
Hades
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,361 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 2 / 1
4,460
558
3,887
9,066
5,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 0 / 0
5,481
685
1,365
4,186
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 0
3,996
500
1,970
2,405
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
4,648
581
4,293
5,205
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 0
4,059
507
1,758
8,353
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
CthulhuNutBacchusAgni

VS

Bans
JormungandrMercuryAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arran_D_C
Mulan
10
0 / 0 / 1
5,702
713
2,462
5,312
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Swеeet
Ao Kuang
10
6 / 0 / 1
5,756
720
5,733
7,257
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
Yemojussy
Tiamat
11
1 / 0 / 0
6,016
752
2,465
2,493
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
l D a a x
Anubis
8
0 / 1 / 2
4,594
574
4,125
4,291
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
l Gaaap
Hades
8
1 / 2 / 3
4,569
571
3,288
5,761
3,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
1
1.25
W
Mulan
Arran_D_C
Mulan
0
0
1
0.5
L
0
0
0
0
W
Ao Kuang
Swеeet
Ao Kuang
6
0
1
6.5
L
0
1
0
0
L
1
1
1
1.5
W
Tiamat
Yemojussy
Tiamat
1
0
0
1
W
Anubis
l D a a x
Anubis
0
1
2
1
W
Hades
l Gaaap
Hades
1
2
3
1.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,273
Damage
18,073
29,215
Taken
25,114
12,321
Mitigated
10,908
10,659
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,887
31
176
3,950
9,066
5,926
0
5,936
3,130
15,845
1,934
W
Mulan
Arran_D_C
Mulan
2,462
605
0
1,972
5,312
2,246
548
1,847
3,465
0
38,579
L
1,365
489
0
2,036
4,186
1,394
0
1,989
1,695
39,619
3,739
W
Ao Kuang
Swеeet
Ao Kuang
5,733
1,597
0
5,044
7,257
2,270
0
1,174
6,083
35,756
0
L
1,970
137
0
813
2,405
581
0
88
2,317
16,209
290
L
4,293
2,062
0
2,269
5,205
1,518
0
3,263
1,942
0
29,149
W
Tiamat
Yemojussy
Tiamat
2,465
199
0
1,068
2,493
1,255
0
1,148
1,158
42,317
0
W
Anubis
l D a a x
Anubis
4,125
156
0
763
4,291
1,740
0
1,177
3,114
30,290
486
W
Hades
l Gaaap
Hades
3,288
253
256
1,387
5,761
3,397
0
1,489
4,272
17,238
0
L
1,758
1,226
0
1,415
8,353
2,902
0
3,793
4,520
0
17,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,644
Gold Earned
26,637
243
Minions Killed
308
0
Camps Cleared
0
782,497
Distance Traveled
845,384
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,460
558
31
4
0
159,055
2
W
Mulan
5,702
713
75
9
0
132,202
1
L
Sol
5,481
685
99
12
0
175,241
0
W
Ao Kuang
5,756
720
68
9
0
214,972
0
L
Janus
3,996
500
27
3
0
102,261
0
L
Medusa
4,648
581
56
7
0
167,435
0
W
Tiamat
6,016
752
92
12
0
191,605
0
W
Anubis
4,594
574
47
6
0
160,115
2
W
Hades
4,569
571
26
3
0
146,490
4
L
Arachne
4,059
507
30
4
0
178,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role