Player Matchup

Guan Yu
Guan Yu
CaptainCorage
Guan Yu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,542 Elo+
Party 1
Scylla
Scylla
LilSaltyBun
Scylla
Level 127
God Stats
1W - 1L
1,298 SR
Queue Stats
228W - 67L
1,723 Elo+
Party 1
Bacchus
Bacchus
Yodadadude
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,502 Elo+
Party 1
Poseidon
Poseidon
Zechs039
Poseidon
Level 98
God Stats
4W - 0L
1,836 SR
Queue Stats
221W - 66L
1,702 Elo+
Party 1
Maui
Maui
groomminator82
Maui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,323 Elo+
Party 1
Team Averages
Level 94
1,527 SR
1,558 Elo+

VS

Team Averages
Level 76
1,458 SR
1,443 Elo+
Kali
Kali
Cerberus41x
Kali
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 63L
1,581 Elo+
Solo
Cabrakan
Cabrakan
D0VAHKIIN441
Cabrakan
Level 107
God Stats
3W - 4L
1,385 SR
Queue Stats
332W - 330L
1,533 Elo+
Solo
Chronos
Chronos
DoubtingThomas23
Chronos
Level 102
God Stats
0W - 2L
1,332 SR
Queue Stats
20W - 29L
1,397 Elo+
Solo
Charon
Charon
Papo 1731
Charon
Level 59
God Stats
7W - 6L
1,573 SR
Queue Stats
297W - 346L
1,511 Elo+
Solo
Ra
Ra
UxJhonyNYKxS
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 37L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
11 / 4 / 12
10,403
1,040
12,957
15,389
14,782
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
17
8 / 0 / 20
9,995
1,000
15,310
7,216
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Yodadadude
Bacchus
16
5 / 2 / 21
9,282
928
13,230
11,596
15,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Zechs039
Poseidon
15
6 / 3 / 14
9,185
919
12,822
6,721
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 16
7,841
784
2,032
10,758
10,062
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 3
6,826
683
6,097
17,507
9,151
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
D0VAHKIIN441
Cabrakan
13
2 / 6 / 3
7,118
712
4,363
12,546
14,013
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 4
6,361
636
3,473
4,737
1,501
Charon
Papo 1731
Charon
16
3 / 3 / 6
8,755
876
6,077
16,320
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 8 / 4
8,355
836
6,386
11,151
4,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
31
31
Kills
11
13
Deaths
31
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
11
4
12
4.25
L
2
11
3
0.32
L
Cabrakan
D0VAHKIIN441
Cabrakan
2
6
3
0.58
L
1
3
4
1
W
Scylla
8
0
20
18
L
Charon
Papo 1731
Charon
3
3
6
2
L
3
8
4
0.63
W
Bacchus
Yodadadude
Bacchus
5
2
21
7.75
W
Poseidon
Zechs039
Poseidon
6
3
14
4.33
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,351
Damage
26,396
51,680
Taken
62,261
46,245
Mitigated
41,926
22,641
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
12,957
1,275
6,270
4,321
15,389
14,782
158
5,652
9,377
0
17,567
L
6,097
3,447
18
2,370
17,507
9,151
0
10,366
6,454
0
12,579
L
Cabrakan
D0VAHKIIN441
Cabrakan
4,363
548
207
497
12,546
14,013
0
9,014
2,825
9,742
758
L
3,473
1,280
110
313
4,737
1,501
0
3,187
1,277
6,801
400
W
Scylla
15,310
1,986
1,589
2,771
7,216
3,393
1,024
3,469
3,620
25,993
3,441
L
Charon
Papo 1731
Charon
6,077
567
98
6,780
16,320
12,423
0
8,876
6,786
13,672
0
L
6,386
138
377
505
11,151
4,838
0
7,675
3,166
18,835
0
W
Bacchus
Yodadadude
Bacchus
13,230
1,988
1,350
3,658
11,596
15,094
279
3,554
8,006
18,696
0
W
Poseidon
Zechs039
Poseidon
12,822
1,474
488
906
6,721
2,914
1,592
2,530
4,151
24,251
801
W
2,032
619
779
509
10,758
10,062
457
3,770
6,908
6,986
310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,706
Gold Earned
37,415
99
Minions Killed
73
0
Camps Cleared
0
874,825
Distance Traveled
663,413
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,403
1,040
6
1
0
207,307
0
L
Kali
6,826
683
5
1
0
136,994
0
L
Cabrakan
7,118
712
5
1
0
113,359
0
L
Chronos
6,361
636
7
1
0
88,241
0
W
Scylla
9,995
1,000
44
4
0
193,359
0
L
Charon
8,755
876
19
2
0
174,222
0
L
Ra
8,355
836
37
4
0
150,597
1
W
Bacchus
9,282
928
11
1
0
185,825
0
W
Poseidon
9,185
919
31
3
0
164,075
0
W
Maui
7,841
784
7
1
0
124,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role