Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GalacticTitan23
Kukulkan
Level 120
God Stats
18W - 16L
1,483 SR
Queue Stats
156W - 138L
1,477 Elo+
Solo
Bastet
Bastet
ITBBR_Paul
Bastet
Level 64
God Stats
4W - 10L
1,363 SR
Queue Stats
65W - 62L
1,426 Elo+
Solo
Zeus
Zeus
NaLowkBlacKy34
Zeus
Level 109
God Stats
22W - 23L
1,068 SR
Queue Stats
558W - 571L
1,483 Elo+
Solo
Athena
Athena
laiglepompe463
Athena
Level 109
God Stats
3W - 0L
1,844 SR
Queue Stats
57W - 49L
1,446 Elo+
Solo
Team Averages
Level 102
1,451 SR
1,466 Elo+

VS

Team Averages
Level 58
1,548 SR
1,264 Elo+
Hou Yi
Hou Yi
Anamey3
Hou Yi
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
10W - 10L
1,200 Elo+
Solo
Tiamat
Tiamat
Erraziel67
Tiamat
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 53L
1,529 Elo+
Solo
Jormungandr
Jormungandr
Kark666
Jormungandr
Level 35
God Stats
6W - 5L
1,813 SR
Queue Stats
56W - 63L
1,238 Elo+
Solo
Pele
Pele
SeveNezer228
Pele
Level 27
God Stats
0W - 2L
1,421 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1
Ix Chel
Ix Chel
VergillD
Ix Chel
Level 36
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
5 / 0 / 3
7,017
585
6,083
4,035
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
12
3 / 0 / 1
7,075
590
5,598
4,197
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bastet
ITBBR_Paul
Bastet
12
2 / 0 / 3
6,491
541
3,062
9,351
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
3 / 0 / 1
7,404
617
4,532
5,817
1,949
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 8
6,954
580
3,370
7,604
6,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Anamey3
Hou Yi
10
0 / 4 / 1
5,385
449
4,346
9,595
3,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Erraziel67
Tiamat
13
0 / 3 / 0
6,101
508
2,886
7,210
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
Kark666
Jormungandr
10
0 / 1 / 0
5,690
474
3,610
7,282
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

8
0 / 4 / 0
5,098
425
2,525
9,423
3,261
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ix Chel
VergillD
Ix Chel
9
0 / 3 / 0
5,577
465
1,530
5,555
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
15
Kills
0
1
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
3
6.5
L
Hou Yi
Anamey3
Hou Yi
0
4
1
0.13
L
Tiamat
Erraziel67
Tiamat
0
3
0
0
W
Kukulkan
3
0
1
3.5
W
Bastet
ITBBR_Paul
Bastet
2
0
3
3.5
L
Jormungandr
Kark666
Jormungandr
0
1
0
0
W
3
0
1
3.5
L
0
4
0
0
L
Ix Chel
VergillD
Ix Chel
0
3
0
0
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,645
Damage
14,897
31,004
Taken
39,065
15,342
Mitigated
17,680
13,633
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,083
1,353
0
1,758
4,035
1,509
694
984
3,051
49,565
1,754
L
Hou Yi
Anamey3
Hou Yi
4,346
1,870
0
2,838
9,595
3,493
0
5,965
3,342
0
34,289
L
Tiamat
Erraziel67
Tiamat
2,886
284
0
2,015
7,210
4,186
0
3,177
4,033
46,755
0
W
Kukulkan
5,598
117
0
1,382
4,197
1,767
0
2,695
1,502
49,978
1,586
W
Bastet
ITBBR_Paul
Bastet
3,062
1,020
0
7,086
9,351
3,392
0
1,596
7,755
0
45,357
L
Jormungandr
Kark666
Jormungandr
3,610
1,281
0
3,566
7,282
3,301
0
2,429
4,635
44,751
1,001
W
4,532
620
0
2,397
5,817
1,949
0
2,192
3,625
57,574
1,191
L
2,525
666
0
1,940
9,423
3,261
0
3,300
5,907
0
31,769
L
Ix Chel
VergillD
Ix Chel
1,530
114
0
994
5,555
3,439
0
3,146
1,841
16,872
1,800
W
3,370
1,016
0
1,010
7,604
6,725
25
503
7,101
13,261
2,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
27,851
399
Minions Killed
313
0
Camps Cleared
0
1,191,376
Distance Traveled
1,047,490
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,017
585
99
8
0
232,771
0
L
Hou Yi
5,385
449
56
5
0
206,085
0
L
Tiamat
6,101
508
90
8
0
240,699
0
W
Kukulkan
7,075
590
87
7
0
199,962
0
W
Bastet
6,491
541
73
6
0
287,988
0
L
Jormungandr
5,690
474
93
8
0
186,879
2
W
Zeus
7,404
617
120
10
0
223,575
0
L
Pele
5,098
425
51
4
0
195,256
0
L
Ix Chel
5,577
465
23
2
0
218,571
0
W
Athena
6,954
580
20
2
0
247,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role