Player Matchup

Achilles
Achilles
Bronze IV
 
Achilles
Bronze IV
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Silver V
Elionshvank
Hades
Silver V
Level 131
God Stats
4W - 5L
1,510 SR
Queue Stats
204W - 225L
808 MMR
Solo
Medusa
Medusa
Silver IV
ProxyDK
Medusa
Silver IV
Level 148
God Stats
33W - 39L
1,474 SR
Queue Stats
73W - 111L
905 MMR
Solo
Vamana
Vamana
Silver II
Tusc0
Vamana
Silver II
Level 85
God Stats
2W - 6L
1,641 SR
Queue Stats
58W - 65L
1,192 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
WCKDsRunner
Kuzenbo
Silver III
Level 107
God Stats
2W - 2L
1,744 SR
Queue Stats
261W - 292L
954 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,574 SR
1,072 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,461 SR
1,279 MMR
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze II
 
Cthulhu
Bronze II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
NsARussia
Sun Wukong
Silver I
Level 122
God Stats
40W - 23L
1,728 SR
Queue Stats
106W - 121L
1,144 MMR
Solo
Artemis
Artemis
Bronze III
daNGeRFuLL
Artemis
Bronze III
Level 61
God Stats
1W - 0L
1,303 SR
Queue Stats
27W - 65L
1,031 MMR
Solo
Lancelot
Lancelot
Silver II
iOwN DiViNiTY
Lancelot
Silver II
Level 146
God Stats
1W - 3L
1,272 SR
Queue Stats
211W - 213L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 1 / 0
5,773
444
7,290
12,474
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 2
5,813
447
3,574
13,625
5,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
ProxyDK
Medusa
12
3 / 1 / 0
6,881
529
7,024
8,302
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Tusc0
Vamana
10
1 / 1 / 0
5,591
430
2,262
7,118
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
WCKDsRunner
Kuzenbo
10
2 / 2 / 2
6,463
497
4,754
14,530
14,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LokiAnubisKali

VS

Bans
ArachneBellonaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 1 / 2
7,398
569
13,520
7,547
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
10
1 / 1 / 2
6,443
496
5,142
12,573
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
NsARussia
Sun Wukong
15
2 / 0 / 0
8,586
660
8,066
9,857
7,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
daNGeRFuLL
Artemis
9
0 / 4 / 1
5,517
424
3,879
8,239
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
iOwN DiViNiTY
Lancelot
13
4 / 0 / 3
7,498
577
9,060
7,334
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
8
8
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Vulcan
 
Vulcan
1
1
2
2
W
Cthulhu
 
Cthulhu
1
1
2
2
L
0
3
2
0.33
W
Sun Wukong
NsARussia
Sun Wukong
2
0
0
2
L
Medusa
ProxyDK
Medusa
3
1
0
3
L
Vamana
Tusc0
Vamana
1
1
0
1
L
Kuzenbo
WCKDsRunner
Kuzenbo
2
2
2
1.5
W
Artemis
daNGeRFuLL
Artemis
0
4
1
0.13
W
Lancelot
iOwN DiViNiTY
Lancelot
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,904
Damage
39,667
56,049
Taken
45,550
36,289
Mitigated
26,337
16,855
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,290
1,643
0
3,748
12,474
9,513
0
177
12,297
0
36,856
W
Vulcan
 
Vulcan
13,520
267
0
3,144
7,547
2,891
845
3,313
4,234
64,337
985
W
Cthulhu
 
Cthulhu
5,142
465
181
3,435
12,573
9,950
0
2,182
10,391
26,813
1,800
L
3,574
246
120
4,618
13,625
5,757
0
8,298
5,327
34,276
0
W
Sun Wukong
NsARussia
Sun Wukong
8,066
1,513
0
3,111
9,857
7,036
0
0
9,014
0
75,942
L
Medusa
ProxyDK
Medusa
7,024
2,439
0
1,817
8,302
3,257
789
2,078
6,224
0
54,320
L
Vamana
Tusc0
Vamana
2,262
769
0
3,661
7,118
3,058
0
1,252
5,866
0
37,920
L
Kuzenbo
WCKDsRunner
Kuzenbo
4,754
1,828
0
2,891
14,530
14,704
81
6,514
8,016
17,520
2,478
W
Artemis
daNGeRFuLL
Artemis
3,879
1,733
0
1,564
8,239
3,045
0
2,247
5,992
0
28,064
W
Lancelot
iOwN DiViNiTY
Lancelot
9,060
2,292
0
3,081
7,334
3,415
79
1,262
5,997
0
58,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
35,442
283
Minions Killed
359
0
Camps Cleared
0
1,239,815
Distance Traveled
1,402,224
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,773
444
62
5
0
256,837
0
W
Vulcan
7,398
569
93
7
0
304,999
0
W
Cthulhu
6,443
496
24
2
0
286,724
1
L
Hades
5,813
447
60
5
0
263,416
6
W
Sun Wukong
8,586
660
114
9
0
235,654
0
L
Medusa
6,881
529
73
6
0
251,883
4
L
Vamana
5,591
430
62
5
0
228,009
0
L
Kuzenbo
6,463
497
26
2
0
239,670
0
W
Artemis
5,517
424
40
3
0
233,298
0
W
Lancelot
7,498
577
88
7
0
341,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role