Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DurikTheInferno
Skadi
Level 134
God Stats
4W - 1L
1,727 SR
Queue Stats
131W - 110L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
LaChuleta258
Zhong Kui
Level 147
God Stats
2W - 0L
1,745 SR
Queue Stats
11W - 14L
1,369 Elo+
Solo
Lancelot
Lancelot
WhoDini1145
Lancelot
Level 108
God Stats
3W - 2L
1,330 SR
Queue Stats
162W - 162L
1,527 Elo+
Solo
Bacchus
Bacchus
XDI420
Bacchus
Level 29
God Stats
4W - 1L
1,826 SR
Queue Stats
134W - 119L
1,580 Elo+
Party 1
Team Averages
Level 101
1,625 SR
1,505 Elo+

VS

Team Averages
Level 85
1,465 SR
1,460 Elo+
Terra
Terra
Dj1821
Terra
Level 89
God Stats
3W - 2L
1,490 SR
Queue Stats
110W - 117L
1,471 Elo+
Party 2
Awilix
Awilix
G-StringKiller69
Awilix
Level 149
God Stats
1W - 3L
1,510 SR
Queue Stats
322W - 299L
1,493 Elo+
Solo
Hou Yi
Hou Yi
RAGNAROK2035
Hou Yi
Level 48
God Stats
8W - 15L
1,240 SR
Queue Stats
167W - 160L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
SnakeWasHere
Kukulkan
Level 77
God Stats
64W - 54L
1,560 SR
Queue Stats
123W - 119L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
VarizialDND
Baron Samedi
Level 61
God Stats
2W - 4L
1,524 SR
Queue Stats
51W - 78L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
5,856
586
1,464
5,538
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 3
6,530
653
6,423
4,828
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
LaChuleta258
Zhong Kui
11
0 / 0 / 1
6,484
648
5,052
6,256
4,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
WhoDini1145
Lancelot
11
2 / 1 / 2
5,738
574
3,686
7,222
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
XDI420
Bacchus
10
3 / 0 / 3
6,365
637
3,483
7,956
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dj1821
Terra
10
0 / 0 / 0
4,640
464
2,752
10,121
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,488
449
4,053
7,207
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
8
0 / 4 / 0
4,286
429
2,698
7,293
2,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SnakeWasHere
Kukulkan
12
2 / 1 / 1
6,462
646
3,483
4,378
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
VarizialDND
Baron Samedi
9
1 / 1 / 1
5,414
541
2,641
7,150
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
3
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
0
0
L
Terra
Dj1821
Terra
0
0
0
0
W
3
0
3
4.5
L
0
2
1
0.25
W
Zhong Kui
LaChuleta258
Zhong Kui
0
0
1
0.5
L
Hou Yi
0
4
0
0
L
Kukulkan
SnakeWasHere
Kukulkan
2
1
1
2.5
L
Baron Samedi
VarizialDND
Baron Samedi
1
1
1
1.5
W
Lancelot
WhoDini1145
Lancelot
2
1
2
3
W
Bacchus
XDI420
Bacchus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,108
Damage
15,627
31,800
Taken
36,149
18,816
Mitigated
21,431
8,292
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,464
71
0
280
5,538
2,090
0
2,825
2,713
36,583
0
L
Terra
Dj1821
Terra
2,752
252
70
5,421
10,121
9,012
0
4,903
5,218
24,259
1,274
W
6,423
2,606
0
750
4,828
1,883
282
839
3,989
0
49,767
L
4,053
1,476
0
889
7,207
3,133
0
1,498
5,651
0
23,693
W
Zhong Kui
LaChuleta258
Zhong Kui
5,052
756
0
4,386
6,256
4,169
360
1,605
4,099
50,808
1,337
L
Hou Yi
2,698
979
0
1,381
7,293
2,455
0
724
6,569
0
20,845
L
Kukulkan
SnakeWasHere
Kukulkan
3,483
584
0
682
4,378
1,746
0
1,301
2,869
49,783
816
L
Baron Samedi
VarizialDND
Baron Samedi
2,641
480
308
3,588
7,150
5,085
0
1,247
5,903
23,885
2,515
W
Lancelot
WhoDini1145
Lancelot
3,686
644
0
250
7,222
3,352
179
1,315
5,863
0
45,964
W
Bacchus
XDI420
Bacchus
3,483
611
0
2,626
7,956
7,322
0
1,473
6,364
17,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
25,290
334
Minions Killed
223
0
Camps Cleared
0
1,002,853
Distance Traveled
975,076
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,856
586
74
7
0
181,216
1
L
Terra
4,640
464
35
4
0
219,686
0
W
Skadi
6,530
653
77
8
0
180,287
1
L
Awilix
4,488
449
38
4
0
181,245
0
W
Zhong Kui
6,484
648
89
9
0
171,432
0
L
Hou Yi
4,286
429
24
2
0
196,283
0
L
Kukulkan
6,462
646
85
9
0
203,469
1
L
Baron Samedi
5,414
541
41
4
0
174,393
0
W
Lancelot
5,738
574
72
7
0
241,828
4
W
Bacchus
6,365
637
22
2
0
228,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role