Player Matchup

Ne Zha
Ne Zha
Aknera
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,505 Elo+
Party 1
Fenrir
Fenrir
FootSniffer69
Fenrir
Level 39
God Stats
2W - 1L
1,742 SR
Queue Stats
22W - 28L
1,513 Elo+
Party 1
Chronos
Chronos
Scheubski
Chronos
Level 129
God Stats
4W - 4L
1,766 SR
Queue Stats
133W - 136L
1,622 Elo+
Party 2
Osiris
Osiris
Visesheron
Osiris
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 82L
1,623 Elo+
Party 2
Olorun
Olorun
hooch2500
Olorun
Level 123
God Stats
2W - 1L
1,876 SR
Queue Stats
162W - 166L
1,600 Elo+
Party 2
Team Averages
Level 111
1,677 SR
1,573 Elo+

VS

Team Averages
Level 148
1,606 SR
1,595 Elo+
Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Pheenin
Merlin
Level 154
God Stats
4W - 3L
1,659 SR
Queue Stats
155W - 144L
1,623 Elo+
Party 4
Mercury
Mercury
ReactorV2
Mercury
Level 149
God Stats
7W - 0L
1,634 SR
Queue Stats
50W - 19L
1,754 Elo+
Party 3
Surtr
Surtr
needyunglebuff
Surtr
Level 134
God Stats
63W - 39L
1,737 SR
Queue Stats
287W - 291L
1,601 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aknera
Ne Zha
10
0 / 3 / 0
5,476
456
2,155
10,107
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,564
464
3,651
11,024
7,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Scheubski
Chronos
11
0 / 2 / 1
6,214
518
4,084
7,767
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Visesheron
Osiris
11
0 / 1 / 0
6,066
506
6,816
14,133
8,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
hooch2500
Olorun
11
1 / 2 / 0
6,092
508
7,728
10,099
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 1 / 0
6,941
578
7,425
8,126
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
 
Xing Tian
12
1 / 0 / 6
6,807
567
4,827
10,725
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Pheenin
Merlin
13
4 / 0 / 2
7,764
647
7,812
5,920
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Mercury
ReactorV2
Mercury
13
4 / 0 / 4
7,030
586
5,956
10,654
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 0 / 1
8,001
667
9,361
11,023
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
10
10
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
0
1
W
Xing Tian
 
Xing Tian
1
0
6
4
L
Ne Zha
Aknera
Ne Zha
0
3
0
0
L
0
2
0
0
W
Merlin
Pheenin
Merlin
4
0
2
5
W
Mercury
ReactorV2
Mercury
4
0
4
6
L
Chronos
Scheubski
Chronos
0
2
1
0.25
L
Osiris
Visesheron
Osiris
0
1
0
0
L
Olorun
hooch2500
Olorun
1
2
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
35,381
53,130
Taken
46,448
27,346
Mitigated
26,860
15,920
Healing
22,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,425
4,276
0
3,563
8,126
3,361
0
5,186
2,940
0
64,474
W
Xing Tian
 
Xing Tian
4,827
460
0
3,749
10,725
8,151
0
2,803
7,922
23,790
3,926
L
Ne Zha
Aknera
Ne Zha
2,155
797
0
2,196
10,107
4,184
0
2,336
7,586
0
46,948
L
3,651
1,077
0
2,565
11,024
7,114
0
4,121
6,773
0
19,606
W
Merlin
Pheenin
Merlin
7,812
912
0
860
5,920
2,192
0
1,582
4,338
57,932
0
W
Mercury
ReactorV2
Mercury
5,956
3,314
0
6,439
10,654
4,162
0
2,073
8,581
0
48,674
L
Chronos
Scheubski
Chronos
4,084
1,332
0
446
7,767
2,963
0
4,648
2,866
54,716
0
L
Osiris
Visesheron
Osiris
6,816
2,251
0
5,402
14,133
8,864
0
829
12,300
0
53,535
L
Olorun
hooch2500
Olorun
7,728
3,922
300
5,011
10,099
4,221
0
425
9,674
56,245
2,464
W
9,361
3,738
0
7,987
11,023
8,994
0
0
11,023
2,237
68,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
36,543
408
Minions Killed
436
0
Camps Cleared
0
1,239,912
Distance Traveled
1,297,355
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,941
578
117
10
0
218,101
0
W
Xing Tian
6,807
567
21
2
0
290,990
6
L
Ne Zha
5,476
456
80
7
0
271,579
0
L
Fenrir
5,564
464
35
3
0
264,695
1
W
Merlin
7,764
647
98
8
0
244,357
0
W
Mercury
7,030
586
89
7
0
322,270
2
L
Chronos
6,214
518
105
9
0
242,048
0
L
Osiris
6,066
506
105
9
0
252,327
0
L
Olorun
6,092
508
83
7
0
209,263
2
W
Surtr
8,001
667
111
9
0
221,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role