Player Matchup

Khepri
Khepri
Riciuuu
Khepri
Level 139
God Stats
4W - 2L
1,502 SR
Queue Stats
312W - 308L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
Squirrhell
Sun Wukong
Level 158
God Stats
3W - 2L
1,781 SR
Queue Stats
284W - 290L
1,560 Elo+
Party 1
Janus
Janus
Xx_ZwareShag_xX
Janus
Level 267
God Stats
2W - 2L
1,699 SR
Queue Stats
134W - 119L
1,571 Elo+
Solo
Ix Chel
Ix Chel
aldalïe
Ix Chel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,488 Elo+
Party 1
Sol
Sol
tomele44
Sol
Level 147
God Stats
3W - 2L
1,294 SR
Queue Stats
154W - 142L
1,573 Elo+
Party 1
Team Averages
Level 164
1,555 SR
1,548 Elo+

VS

Team Averages
Level 118
1,462 SR
1,617 Elo+
Set
Set
Henex
Set
Level 157
God Stats
10W - 16L
1,384 SR
Queue Stats
982W - 968L
1,566 Elo+
Solo
Medusa
Medusa
Ikkido74
Medusa
Level 143
God Stats
1W - 2L
1,219 SR
Queue Stats
152W - 138L
1,540 Elo+
Solo
Nu Wa
Nu Wa
MayonnaisenTube
Nu Wa
Level 125
God Stats
6W - 0L
1,943 SR
Queue Stats
106W - 98L
1,599 Elo+
Solo
Terra
Terra
Pipıdastr
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,782 Elo+
Solo
Thanatos
Thanatos
RAPTOR60
Thanatos
Level 149
God Stats
1W - 1L
1,262 SR
Queue Stats
150W - 153L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Riciuuu
Khepri
13
0 / 5 / 2
7,768
777
4,692
17,286
15,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Squirrhell
Sun Wukong
14
3 / 3 / 1
7,911
791
9,311
13,395
16,465
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 3
7,347
735
11,313
9,575
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
aldalïe
Ix Chel
12
0 / 4 / 2
6,739
674
2,934
9,445
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 3
7,834
783
13,808
11,970
5,906
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Henex
Set
15
7 / 3 / 8
9,212
921
13,226
11,097
7,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Ikkido74
Medusa
16
5 / 1 / 12
9,631
963
17,360
10,232
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 15
8,672
867
11,991
9,061
5,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
15
0 / 1 / 17
9,237
924
6,637
15,903
18,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
RAPTOR60
Thanatos
15
6 / 0 / 7
9,121
912
10,525
11,141
6,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
5
Kills
19
19
Deaths
6
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Set
Henex
Set
7
3
8
3.67
W
Medusa
Ikkido74
Medusa
5
1
12
11
W
1
1
15
8.5
W
Terra
0
1
17
8.5
W
Thanatos
RAPTOR60
Thanatos
6
0
7
9.5
L
Khepri
Riciuuu
Khepri
0
5
2
0.2
L
Sun Wukong
Squirrhell
Sun Wukong
3
3
1
1.17
L
1
4
3
0.63
L
Ix Chel
aldalïe
Ix Chel
0
4
2
0.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,058
Damage
59,739
61,671
Taken
57,434
46,774
Mitigated
44,434
24,219
Healing
35,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Henex
Set
13,226
2,957
0
1,045
11,097
7,673
396
5,520
5,509
0
21,152
W
Medusa
Ikkido74
Medusa
17,360
4,854
1,357
566
10,232
6,557
1,617
7,278
2,851
0
42,050
W
11,991
4,183
1,206
1,416
9,061
5,221
1,633
5,790
3,139
26,395
1,144
W
Terra
6,637
383
15,554
9,113
15,903
18,095
297
7,530
8,211
8,562
2,059
W
Thanatos
RAPTOR60
Thanatos
10,525
1,015
198
5,072
11,141
6,888
187
6,688
4,377
0
14,379
L
Khepri
Riciuuu
Khepri
4,692
57
2,380
1,742
17,286
15,292
0
4,487
12,799
8,770
488
L
Sun Wukong
Squirrhell
Sun Wukong
9,311
603
524
3,130
13,395
16,465
0
5,034
8,361
2,159
16,796
L
11,313
131
0
735
9,575
4,827
0
2,181
7,394
33,749
0
L
Ix Chel
aldalïe
Ix Chel
2,934
286
9,149
2,534
9,445
4,284
0
3,273
6,172
9,373
0
L
13,808
2,369
273
3,752
11,970
5,906
0
2,781
9,189
40,073
750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,599
Gold Earned
45,873
157
Minions Killed
127
0
Camps Cleared
0
957,206
Distance Traveled
1,011,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,212
921
27
3
0
178,034
0
W
Medusa
9,631
963
50
5
0
185,770
0
W
Nu Wa
8,672
867
30
3
0
187,199
0
W
Terra
9,237
924
6
1
0
228,748
0
W
Thanatos
9,121
912
14
1
0
231,958
0
L
Khepri
7,768
777
11
1
0
184,208
0
L
Sun Wukong
7,911
791
15
2
0
202,179
0
L
Janus
7,347
735
63
6
0
189,534
0
L
Ix Chel
6,739
674
18
2
0
200,226
0
L
Sol
7,834
783
50
5
0
181,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role