Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Buttersaur
Jormungandr
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 92L
1,466 Elo+
Solo
Ullr
Ullr
GodFireBullet
Ullr
Level 159
God Stats
1W - 3L
1,371 SR
Queue Stats
68W - 47L
1,571 Elo+
Party 2
Arachne
Arachne
PlayerGameSK959
Arachne
Level 64
God Stats
4W - 2L
1,649 SR
Queue Stats
197W - 193L
1,528 Elo+
Solo
Team Averages
Level 120
1,504 SR
1,513 Elo+

VS

Team Averages
Level 96
1,517 SR
1,513 Elo+
Horus
Horus
D4YS
Horus
Level 128
God Stats
62W - 55L
1,523 SR
Queue Stats
149W - 155L
1,507 Elo+
Solo
Poseidon
Poseidon
Fr33p
Poseidon
Level 103
God Stats
1W - 3L
1,288 SR
Queue Stats
79W - 63L
1,521 Elo+
Party 1
Anhur
Anhur
LordKitsune6674
Anhur
Level 39
God Stats
5W - 4L
1,555 SR
Queue Stats
59W - 60L
1,420 Elo+
Solo
Eset
Eset
MeXa-Ackerman
Eset
Level 102
God Stats
2W - 0L
1,717 SR
Queue Stats
155W - 128L
1,599 Elo+
Solo
Osiris
Osiris
Vexfimy
Osiris
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
108W - 102L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 0
5,080
508
3,167
8,139
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
9
0 / 2 / 0
5,079
508
4,116
5,199
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Buttersaur
Jormungandr
10
0 / 3 / 0
5,589
559
3,702
10,594
6,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 0
4,907
491
4,558
4,905
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 0
4,727
473
1,985
10,787
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D4YS
Horus
9
0 / 0 / 4
5,449
545
4,097
7,874
5,537
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
Fr33p
Poseidon
11
5 / 0 / 0
6,031
603
5,160
5,354
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,603
560
4,030
6,596
2,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 2
5,947
595
5,573
5,647
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Vexfimy
Osiris
12
2 / 0 / 1
6,878
688
6,795
8,780
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
L
Jormungandr
Buttersaur
Jormungandr
0
3
0
0
W
Horus
D4YS
Horus
0
0
4
2
W
Poseidon
Fr33p
Poseidon
5
0
0
5
L
0
1
0
0
W
1
0
1
1.5
W
2
0
2
3
L
0
3
0
0
W
Osiris
Vexfimy
Osiris
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
25,655
39,624
Taken
34,251
20,428
Mitigated
18,281
10,739
Healing
17,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,167
400
0
2,015
8,139
6,609
0
1,868
6,271
14,652
0
L
Morgan Le Fay
 
Morgan Le Fay
4,116
432
0
1,051
5,199
2,040
0
3,669
1,530
31,265
0
L
Jormungandr
Buttersaur
Jormungandr
3,702
884
0
2,507
10,594
6,607
0
964
9,630
38,148
0
W
Horus
D4YS
Horus
4,097
2,096
3,091
4,097
7,874
5,537
0
1,732
6,142
0
12,532
W
Poseidon
Fr33p
Poseidon
5,160
1,090
0
1,423
5,354
1,817
0
613
4,741
50,644
0
L
4,558
1,884
0
890
4,905
1,490
0
0
4,905
0
43,675
W
4,030
2,021
0
1,859
6,596
2,362
0
833
5,763
0
45,355
W
5,573
294
181
1,021
5,647
2,847
0
4,302
1,345
38,416
2,198
L
1,985
1,264
0
4,276
10,787
3,682
0
3,838
6,949
0
35,854
W
Osiris
Vexfimy
Osiris
6,795
2,490
0
6,008
8,780
5,718
0
3,260
5,079
0
49,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,382
Gold Earned
29,908
290
Minions Killed
330
0
Camps Cleared
0
997,817
Distance Traveled
1,051,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,080
508
27
3
0
197,940
0
L
Morgan Le Fay
5,079
508
63
6
0
192,637
0
L
Jormungandr
5,589
559
79
8
0
181,209
0
W
Horus
5,449
545
12
1
0
223,590
0
W
Poseidon
6,031
603
91
9
0
248,524
0
L
Ullr
4,907
491
53
5
0
185,156
0
W
Anhur
5,603
560
73
7
0
180,941
0
W
Eset
5,947
595
69
7
0
212,447
0
L
Arachne
4,727
473
68
7
0
240,875
0
W
Osiris
6,878
688
85
9
0
185,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role