Player Matchup

Janus
Janus
 
Janus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Divine 21 Guns
Chaac
Level 127
God Stats
3W - 1L
1,835 SR
Queue Stats
7W - 16L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
EliteAlpha209
Danzaburou
Level 118
God Stats
2W - 1L
1,586 SR
Queue Stats
74W - 73L
1,469 Elo+
Party 2
Athena
Athena
pieboy ape
Athena
Level 129
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 5L
1,118 Elo+
Solo
Serqet
Serqet
sucubunny
Serqet
Level 69
God Stats
31W - 22L
1,622 SR
Queue Stats
88W - 62L
1,552 Elo+
Solo
Team Averages
Level 111
1,570 SR
1,394 Elo+

VS

Team Averages
Level 71
1,516 SR
1,469 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
NeedATissue23
Cernunnos
Level 45
God Stats
5W - 5L
1,481 SR
Queue Stats
10W - 11L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Pantagonis
Cthulhu
Level 127
God Stats
8W - 6L
1,599 SR
Queue Stats
107W - 83L
1,505 Elo+
Party 1
Awilix
Awilix
PearlHam
Awilix
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 67L
1,462 Elo+
Party 3
Vulcan
Vulcan
RoyalMailCowboy
Vulcan
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 246L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 2 / 0
6,109
509
2,755
5,262
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,798
483
2,783
11,704
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
EliteAlpha209
Danzaburou
8
0 / 3 / 1
5,118
427
7,143
10,174
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
pieboy ape
Athena
9
0 / 4 / 2
5,296
441
3,615
12,453
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
sucubunny
Serqet
12
3 / 1 / 0
6,258
522
5,293
9,091
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 6
6,792
566
3,510
7,171
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
NeedATissue23
Cernunnos
11
4 / 1 / 3
6,183
515
9,413
7,911
3,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Pantagonis
Cthulhu
13
2 / 1 / 2
7,835
653
8,600
8,989
9,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
PearlHam
Awilix
12
5 / 1 / 3
6,291
524
6,268
8,913
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 1
7,099
592
2,486
4,971
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Aphrodite
 
Aphrodite
1
0
6
4
L
0
3
1
0.17
L
Danzaburou
EliteAlpha209
Danzaburou
0
3
1
0.17
W
Cernunnos
NeedATissue23
Cernunnos
4
1
3
5.5
W
Cthulhu
Pantagonis
Cthulhu
2
1
2
3
W
Awilix
PearlHam
Awilix
5
1
3
6.5
W
1
0
1
1.5
L
Athena
pieboy ape
Athena
0
4
2
0.25
L
Serqet
sucubunny
Serqet
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
30,277
48,684
Taken
37,955
25,790
Mitigated
22,229
12,387
Healing
19,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,755
139
0
1,380
5,262
1,832
0
1,829
3,398
48,598
46
W
Aphrodite
 
Aphrodite
3,510
673
3,381
5,516
7,171
4,914
0
1,371
5,800
21,386
871
L
2,783
390
0
3,987
11,704
5,424
0
5,405
5,683
0
38,112
L
Danzaburou
EliteAlpha209
Danzaburou
7,143
3,340
0
2,398
10,174
3,758
0
2,269
7,845
0
35,947
W
Cernunnos
NeedATissue23
Cernunnos
9,413
4,428
0
3,277
7,911
3,007
0
1,506
6,249
0
48,195
W
Cthulhu
Pantagonis
Cthulhu
8,600
1,247
101
2,785
8,989
9,093
0
360
8,505
52,750
1,640
W
Awilix
PearlHam
Awilix
6,268
1,953
0
4,206
8,913
3,236
0
1,550
7,009
0
40,025
W
2,486
126
0
500
4,971
1,979
160
1,243
3,416
58,818
1,202
L
Athena
pieboy ape
Athena
3,615
1,304
0
2,486
12,453
10,676
0
2,489
9,886
14,712
0
L
Serqet
sucubunny
Serqet
5,293
1,669
0
2,136
9,091
4,100
0
1,666
7,329
0
46,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
34,200
305
Minions Killed
389
0
Camps Cleared
0
1,140,203
Distance Traveled
1,175,206
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,109
509
90
8
0
204,959
0
W
Aphrodite
6,792
566
41
3
0
238,184
1
L
Chaac
5,798
483
67
6
0
197,955
1
L
Danzaburou
5,118
427
54
5
0
186,013
0
W
Cernunnos
6,183
515
62
5
0
195,983
0
W
Cthulhu
7,835
653
114
10
0
219,352
0
W
Awilix
6,291
524
65
5
0
279,140
0
W
Vulcan
7,099
592
107
9
0
242,547
0
L
Athena
5,296
441
16
1
0
257,818
3
L
Serqet
6,258
522
78
7
0
293,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role