Player Matchup

Chiron
Chiron
Covert_Ghost420
Chiron
Level 88
God Stats
10W - 20L
1,392 SR
Queue Stats
132W - 153L
1,417 Elo+
Party 1
Bellona
Bellona
Holhorse_74
Bellona
Level 78
God Stats
17W - 27L
1,383 SR
Queue Stats
133W - 143L
1,432 Elo+
Party 1
Hel
Hel
RJF7
Hel
Level 107
God Stats
2W - 2L
1,789 SR
Queue Stats
26W - 18L
1,604 Elo+
Solo
Kukulkan
Kukulkan
ReZoRCcXx
Kukulkan
Level 48
God Stats
2W - 2L
1,623 SR
Queue Stats
213W - 250L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
amaral2002
Morgan Le Fay
Level 32
God Stats
0W - 2L
1,268 SR
Queue Stats
10W - 23L
1,456 Elo+
Solo
Team Averages
Level 71
1,491 SR
1,470 Elo+

VS

Team Averages
Level 69
1,573 SR
1,476 Elo+
Guan Yu
Guan Yu
GuanYu_NoGAMES99
Guan Yu
Level 43
God Stats
247W - 171L
1,559 SR
Queue Stats
495W - 532L
1,465 Elo+
Party 3
Da Ji
Da Ji
Moonman3XK
Da Ji
Level 63
God Stats
3W - 4L
1,840 SR
Queue Stats
70W - 89L
1,454 Elo+
Party 2
Zeus
Zeus
Pandabear3213
Zeus
Level 68
God Stats
37W - 37L
1,454 SR
Queue Stats
791W - 855L
1,414 Elo+
Party 3
Ares
Ares
SF Gottlos
Ares
Level 107
God Stats
5W - 3L
1,586 SR
Queue Stats
27W - 20L
1,632 Elo+
Party 2
Charybdis
Charybdis
Scott232
Charybdis
Level 65
God Stats
11W - 19L
1,427 SR
Queue Stats
586W - 646L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,514
939
5,814
13,957
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Bellona
Holhorse_74
Bellona
13
1 / 4 / 0
8,351
1,044
8,160
15,083
12,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
RJF7
Hel
13
0 / 4 / 1
7,445
931
5,557
7,432
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ReZoRCcXx
Kukulkan
13
0 / 1 / 1
7,640
955
5,706
4,314
1,847
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
amaral2002
Morgan Le Fay
13
0 / 6 / 1
7,430
929
3,973
9,637
4,168
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

209

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 16
10,077
1,260
8,722
13,053
16,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
15
10 / 1 / 5
10,159
1,270
11,535
7,088
5,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 13
8,663
1,083
12,588
5,175
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 16
9,375
1,172
5,623
5,391
6,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Charybdis
Scott232
Charybdis
14
3 / 0 / 11
8,490
1,061
9,549
5,387
3,067
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
81
1
Kills
20
20
Deaths
1
3
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
0
16
11
L
Bellona
Holhorse_74
Bellona
1
4
0
0.25
W
Da Ji
10
1
5
12.5
W
2
0
13
8.5
L
Hel
RJF7
Hel
0
4
1
0.13
L
Kukulkan
ReZoRCcXx
Kukulkan
0
1
1
0.5
W
2
0
16
10
W
Charybdis
Scott232
Charybdis
3
0
11
8.5
L
Morgan Le Fay
amaral2002
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,210
Damage
48,017
50,423
Taken
36,094
26,541
Mitigated
34,817
6,055
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,814
1,575
445
1,030
13,957
4,832
0
3,768
10,189
0
13,129
W
8,722
610
2,053
6,353
13,053
16,951
0
4,699
7,964
0
14,705
L
Bellona
Holhorse_74
Bellona
8,160
2,544
271
1,108
15,083
12,946
0
7,075
8,008
0
19,259
W
Da Ji
11,535
3,997
0
1,555
7,088
5,602
0
1,970
3,891
0
26,042
W
12,588
1,262
0
0
5,175
2,587
0
1,427
3,670
30,653
0
L
Hel
RJF7
Hel
5,557
34
1,028
1,665
7,432
2,748
0
1,595
5,837
13,900
0
L
Kukulkan
ReZoRCcXx
Kukulkan
5,706
704
0
304
4,314
1,847
0
919
3,395
25,630
544
W
5,623
73
0
1,000
5,391
6,610
0
2,658
2,603
10,004
2,118
W
Charybdis
Scott232
Charybdis
9,549
4,001
0
0
5,387
3,067
0
3,580
1,697
0
23,422
L
Morgan Le Fay
amaral2002
Morgan Le Fay
3,973
781
0
204
9,637
4,168
0
4,204
5,433
8,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,380
Gold Earned
46,764
143
Minions Killed
131
3
Camps Cleared
8
669,558
Distance Traveled
778,255
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,514
939
21
3
1
138,556
0
W
Guan Yu
10,077
1,260
9
1
0
176,830
4
L
Bellona
8,351
1,044
30
4
0
158,758
0
W
Da Ji
10,159
1,270
35
4
5
142,202
0
W
Zeus
8,663
1,083
40
5
1
154,124
0
L
Hel
7,445
931
31
4
0
118,629
0
L
Kukulkan
7,640
955
51
6
0
140,801
0
W
Ares
9,375
1,172
9
1
0
154,877
0
W
Charybdis
8,490
1,061
38
5
2
150,222
0
L
Morgan Le Fay
7,430
929
10
1
2
112,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role