Player Matchup

Bastet
Bastet
CosmicOdie56
Bastet
Level 61
God Stats
1W - 2L
1,423 SR
Queue Stats
186W - 176L
1,505 Elo+
Party 2
Izanami
Izanami
Dillimon
Izanami
Level 102
God Stats
4W - 2L
1,688 SR
Queue Stats
390W - 371L
1,477 Elo+
Party 2
Maui
Maui
MexiicanRaider
Maui
Level 158
God Stats
0W - 2L
1,506 SR
Queue Stats
389W - 358L
1,534 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ProtoV1
Morgan Le Fay
Level 97
God Stats
9W - 10L
1,468 SR
Queue Stats
158W - 146L
1,526 Elo+
Party 3
Khepri
Khepri
WesternNutria39
Khepri
Level 163
God Stats
49W - 40L
1,615 SR
Queue Stats
295W - 279L
1,605 Elo+
Solo
Team Averages
Level 116
1,540 SR
1,529 Elo+

VS

Team Averages
Level 135
1,553 SR
1,516 Elo+
Fafnir
Fafnir
CxZoNeSx15
Fafnir
Level 154
God Stats
7W - 14L
1,487 SR
Queue Stats
127W - 158L
1,513 Elo+
Party 1
Tyr
Tyr
Dustierjet
Tyr
Level 133
God Stats
7W - 5L
1,688 SR
Queue Stats
207W - 220L
1,504 Elo+
Party 1
Charybdis
Charybdis
Renegade629
Charybdis
Level 86
God Stats
15W - 9L
1,662 SR
Queue Stats
77W - 95L
1,479 Elo+
Party 1
Ra
Ra
se7en xLFx
Ra
Level 159
God Stats
9W - 13L
1,612 SR
Queue Stats
222W - 226L
1,545 Elo+
Solo
Thanatos
Thanatos
stiffcrab250
Thanatos
Level 143
God Stats
5W - 7L
1,317 SR
Queue Stats
132W - 158L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
0 / 5 / 0
4,708
471
2,417
10,713
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Dillimon
Izanami
9
0 / 1 / 0
5,077
508
5,147
7,823
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
5,983
598
1,813
9,020
6,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
ProtoV1
Morgan Le Fay
8
0 / 6 / 0
4,684
468
4,243
7,605
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,667
467
2,917
4,983
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CxZoNeSx15
Fafnir
10
1 / 0 / 2
6,515
652
3,079
9,377
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 1
7,235
724
4,759
7,686
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Renegade629
Charybdis
10
0 / 0 / 3
5,272
527
5,605
4,183
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
2 / 0 / 3
6,871
687
2,730
5,396
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
stiffcrab250
Thanatos
12
9 / 0 / 2
7,155
716
7,344
9,681
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
13
13
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
5
0
0
W
Fafnir
CxZoNeSx15
Fafnir
1
0
2
2
L
Izanami
Dillimon
Izanami
0
1
0
0
W
1
0
1
1.5
L
0
0
0
0
L
Morgan Le Fay
ProtoV1
Morgan Le Fay
0
6
0
0
W
Charybdis
Renegade629
Charybdis
0
0
3
1.5
L
0
1
0
0
W
2
0
3
3.5
W
Thanatos
stiffcrab250
Thanatos
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,537
Damage
23,517
40,144
Taken
36,323
17,512
Mitigated
19,934
12,508
Healing
26,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,417
925
0
4,192
10,713
3,304
0
1,201
9,398
0
28,866
W
Fafnir
CxZoNeSx15
Fafnir
3,079
613
0
5,392
9,377
8,675
26
1,807
7,570
10,772
4,519
L
Izanami
Dillimon
Izanami
5,147
3,857
0
2,545
7,823
2,856
0
1,789
6,034
0
40,429
W
4,759
863
0
4,391
7,686
4,086
0
1,226
6,460
0
56,293
L
1,813
800
0
4,768
9,020
6,567
0
0
9,020
43,373
1,820
L
Morgan Le Fay
ProtoV1
Morgan Le Fay
4,243
356
0
753
7,605
2,140
0
1,249
6,078
22,373
0
W
Charybdis
Renegade629
Charybdis
5,605
3,179
0
1,991
4,183
1,498
338
960
3,223
0
43,929
L
2,917
255
0
250
4,983
2,645
0
558
4,425
19,691
0
W
2,730
217
208
3,689
5,396
2,107
381
3,177
1,691
40,059
2,628
W
Thanatos
stiffcrab250
Thanatos
7,344
2,057
0
11,138
9,681
3,568
0
1,110
8,477
0
46,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
33,048
290
Minions Killed
363
0
Camps Cleared
0
1,049,018
Distance Traveled
1,040,478
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,708
471
47
5
0
238,872
1
W
Fafnir
6,515
652
17
2
0
203,047
0
L
Izanami
5,077
508
74
7
0
176,965
0
W
Tyr
7,235
724
103
10
0
191,870
0
L
Maui
5,983
598
94
9
0
204,119
0
L
Morgan Le Fay
4,684
468
36
4
0
197,644
1
W
Charybdis
5,272
527
79
8
0
188,687
1
L
Khepri
4,667
467
39
4
0
231,418
4
W
Ra
6,871
687
82
8
0
206,135
0
W
Thanatos
7,155
716
82
8
0
250,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role