Player Matchup

Anubis
Anubis
CarlosLO420
Anubis
Level 14
God Stats
1W - 8L
1,287 SR
Queue Stats
2W - 12L
1,297 Elo+
Party 2
Ne Zha
Ne Zha
IAmCoastVT
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,433 Elo+
Solo
Athena
Athena
IPYLON
Athena
Level 8
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 26L
1,297 Elo+
Party 2
Hachiman
Hachiman
Sam AngT
Hachiman
Level 6
God Stats
2W - 7L
1,450 SR
Queue Stats
3W - 25L
1,384 Elo+
Party 2
King Arthur
King Arthur
shemseh
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
1,243 Elo+
Party 2
Team Averages
Level 13
1,398 SR
1,331 Elo+

VS

Team Averages
Level 66
1,460 SR
1,445 Elo+
Nox
Nox
Hallowedcrys
Nox
Level 144
God Stats
1W - 1L
1,342 SR
Queue Stats
33W - 15L
1,663 Elo+
Party 1
Chaac
Chaac
M4Hsage420
Chaac
Level 5
God Stats
1W - 2L
1,320 SR
Queue Stats
14W - 8L
1,468 Elo+
Party 1
Vulcan
Vulcan
ThatFluffyHermit
Vulcan
Level 145
God Stats
5W - 0L
1,655 SR
Queue Stats
44W - 22L
1,652 Elo+
Party 1
Cupid
Cupid
Way-Home1
Cupid
Level 29
God Stats
2W - 3L
1,689 SR
Queue Stats
130W - 160L
1,436 Elo+
Solo
Cthulhu
Cthulhu
X_xJ_O_H_Nx_X
Cthulhu
Level 8
God Stats
1W - 1L
1,293 SR
Queue Stats
10W - 17L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 7 / 1
9,360
936
2,159
10,478
4,145
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
IAmCoastVT
Ne Zha
15
3 / 1 / 3
8,908
891
10,614
10,085
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
IPYLON
Athena
13
0 / 4 / 2
8,507
851
3,618
14,854
10,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Sam AngT
Hachiman
14
0 / 4 / 1
8,439
844
2,210
8,164
2,440
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
shemseh
King Arthur
14
2 / 4 / 0
8,537
854
5,852
17,922
13,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,139
914
9,539
6,045
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chaac
15
5 / 0 / 11
9,830
983
10,179
6,826
5,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
12 / 1 / 4
11,184
1,118
25,565
6,645
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Way-Home1
Cupid
14
0 / 3 / 7
8,554
855
1,686
9,759
3,683
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
14
0 / 2 / 6
8,679
868
5,491
8,777
7,403
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
7
Kills
20
20
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
7
1
0.36
W
3
1
10
8
L
Ne Zha
IAmCoastVT
Ne Zha
3
1
3
4.5
L
Athena
IPYLON
Athena
0
4
2
0.25
W
Chaac
5
0
11
10.5
L
Hachiman
Sam AngT
Hachiman
0
4
1
0.13
W
12
1
4
14
W
Cupid
Way-Home1
Cupid
0
3
7
1.17
W
Cthulhu
0
2
6
1.5
L
King Arthur
shemseh
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,453
Damage
52,460
61,503
Taken
38,052
34,841
Mitigated
21,771
7,923
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,159
219
0
1,162
10,478
4,145
0
8,472
2,006
17,478
0
W
9,539
527
0
347
6,045
2,387
858
751
5,294
16,231
441
L
Ne Zha
IAmCoastVT
Ne Zha
10,614
1,512
0
1,055
10,085
4,429
0
5,097
4,988
0
37,100
L
Athena
IPYLON
Athena
3,618
965
951
1,858
14,854
10,222
0
9,626
5,228
9,589
1,186
W
Chaac
10,179
1,624
383
1,410
6,826
5,381
269
1,827
4,999
0
20,985
L
Hachiman
Sam AngT
Hachiman
2,210
1,316
0
0
8,164
2,440
502
5,535
2,629
0
17,843
W
25,565
498
0
828
6,645
2,917
1,112
1,420
5,225
53,747
2,199
W
Cupid
Way-Home1
Cupid
1,686
738
362
1,968
9,759
3,683
1,080
841
8,918
0
16,304
W
Cthulhu
5,491
727
0
0
8,777
7,403
94
659
8,118
19,626
0
L
King Arthur
shemseh
King Arthur
5,852
705
0
2,897
17,922
13,605
0
11,270
6,652
0
16,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
47,386
177
Minions Killed
199
0
Camps Cleared
0
1,033,933
Distance Traveled
1,058,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,360
936
40
4
0
189,478
0
W
Nox
9,139
914
15
2
0
193,102
0
L
Ne Zha
8,908
891
48
5
0
237,092
0
L
Athena
8,507
851
19
2
0
212,106
0
W
Chaac
9,830
983
26
3
0
212,297
0
L
Hachiman
8,439
844
39
4
0
176,061
0
W
Vulcan
11,184
1,118
90
9
0
243,824
0
W
Cupid
8,554
855
30
3
0
188,807
0
W
Cthulhu
8,679
868
38
4
0
220,080
0
L
King Arthur
8,537
854
31
3
0
219,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role