Player Matchup

Skadi
Skadi
Luckofthejon
Skadi
Level 107
God Stats
5W - 3L
1,491 SR
Queue Stats
71W - 71L
1,476 Elo+
Party 1
Merlin
Merlin
MeAnd4Bots
Merlin
Level 68
God Stats
184W - 205L
1,481 SR
Queue Stats
273W - 308L
1,450 Elo+
Solo
Fafnir
Fafnir
MrClux
Fafnir
Level 124
God Stats
3W - 9L
1,150 SR
Queue Stats
254W - 241L
1,509 Elo+
Party 1
Lancelot
Lancelot
NaturallMess
Lancelot
Level 127
God Stats
7W - 6L
1,374 SR
Queue Stats
238W - 232L
1,470 Elo+
Party 1
Anubis
Anubis
Xavius
Anubis
Level 147
God Stats
287W - 254L
1,557 SR
Queue Stats
376W - 379L
1,403 Elo+
Solo
Team Averages
Level 115
1,410 SR
1,461 Elo+

VS

Team Averages
Level 97
1,545 SR
1,490 Elo+
Chang'e
Chang'e
DivineSecular
Chang'e
Level 86
God Stats
0W - 1L
1,250 SR
Queue Stats
150W - 168L
1,472 Elo+
Solo
Achilles
Achilles
JgramatooboxK
Achilles
Level 156
God Stats
12W - 13L
1,603 SR
Queue Stats
320W - 301L
1,489 Elo+
Solo
Kukulkan
Kukulkan
KhumShot
Kukulkan
Level 123
God Stats
0W - 2L
1,248 SR
Queue Stats
31W - 27L
1,498 Elo+
Solo
Ne Zha
Ne Zha
SKULLRAGE750
Ne Zha
Level 48
God Stats
5W - 3L
1,869 SR
Queue Stats
72W - 64L
1,497 Elo+
Solo
Ares
Ares
blakestiger870
Ares
Level 70
God Stats
1W - 1L
1,754 SR
Queue Stats
76W - 67L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,257
454
8,943
6,355
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
MeAnd4Bots
Merlin
13
2 / 1 / 2
7,740
484
6,051
6,314
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
MrClux
Fafnir
13
0 / 0 / 5
8,348
522
2,903
8,585
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
NaturallMess
Lancelot
16
3 / 0 / 4
8,840
553
10,787
10,692
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Xavius
Anubis
16
12 / 1 / 3
10,780
674
18,452
11,624
6,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
2 / 4 / 0
6,584
412
7,552
14,250
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
JgramatooboxK
Achilles
14
2 / 3 / 0
8,510
532
5,643
15,347
14,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
KhumShot
Kukulkan
13
0 / 5 / 1
7,205
450
8,108
9,274
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
11
0 / 1 / 1
6,440
403
1,459
12,191
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 6 / 2
6,748
422
4,549
17,163
13,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
4
4
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
4
0
0.5
L
Achilles
JgramatooboxK
Achilles
2
3
0
0.67
L
Kukulkan
KhumShot
Kukulkan
0
5
1
0.1
W
2
2
2
1.5
W
Merlin
MeAnd4Bots
Merlin
2
1
2
3
W
Fafnir
MrClux
Fafnir
0
0
5
2.5
W
Lancelot
NaturallMess
Lancelot
3
0
4
5
L
Ne Zha
0
1
1
0.5
W
Anubis
Xavius
Anubis
12
1
3
13.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,136
Damage
27,311
43,570
Taken
68,225
28,685
Mitigated
40,844
15,276
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
7,552
1,555
959
5,898
14,250
4,924
0
3,220
11,030
51,180
0
L
Achilles
JgramatooboxK
Achilles
5,643
270
0
2,263
15,347
14,999
0
7,743
7,604
0
55,318
L
Kukulkan
KhumShot
Kukulkan
8,108
376
0
706
9,274
2,743
0
6,159
3,115
57,612
0
W
8,943
4,261
0
458
6,355
2,119
1,895
4,635
1,720
0
50,214
W
Merlin
MeAnd4Bots
Merlin
6,051
188
0
31
6,314
2,598
0
1,017
5,297
39,708
0
W
Fafnir
MrClux
Fafnir
2,903
1,172
0
3,152
8,585
10,695
580
4,435
4,150
31,102
4,218
W
Lancelot
NaturallMess
Lancelot
10,787
2,382
0
3,880
10,692
6,534
0
3,149
7,543
0
89,863
L
Ne Zha
1,459
887
0
3,069
12,191
4,791
0
2,075
10,116
0
39,782
W
Anubis
Xavius
Anubis
18,452
798
0
7,755
11,624
6,739
679
6,973
4,651
96,448
1,321
L
4,549
1,213
0
1,662
17,163
13,387
0
7,653
9,510
23,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
35,487
426
Minions Killed
354
0
Camps Cleared
0
1,510,531
Distance Traveled
1,484,397
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,584
412
71
4
0
240,417
0
L
Achilles
8,510
532
91
6
0
292,394
2
L
Kukulkan
7,205
450
106
7
0
308,126
0
W
Skadi
7,257
454
76
5
0
295,320
2
W
Merlin
7,740
484
60
4
0
243,996
0
W
Fafnir
8,348
522
40
3
0
281,568
5
W
Lancelot
8,840
553
118
7
0
401,123
0
L
Ne Zha
6,440
403
54
3
0
362,900
0
W
Anubis
10,780
674
132
8
0
288,524
3
L
Ares
6,748
422
32
2
0
280,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role