Player Matchup

Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Ayodelingyeti
Zhong Kui
Level 169
God Stats
4W - 2L
1,766 SR
Queue Stats
262W - 266L
1,535 Elo+
Solo
Ra
Ra
MommyMikasa
Ra
Level 172
God Stats
0W - 2L
1,599 SR
Queue Stats
4W - 3L
1,816 Elo+
Solo
Anhur
Anhur
ThrowRoses
Anhur
Level 154
God Stats
6W - 3L
1,831 SR
Queue Stats
83W - 65L
1,654 Elo+
Party 2
Bastet
Bastet
TostinoPzzaRole
Bastet
Level 113
God Stats
1W - 1L
1,238 SR
Queue Stats
78W - 64L
1,583 Elo+
Party 2
Team Averages
Level 151
1,587 SR
1,618 Elo+

VS

Team Averages
Level 143
1,583 SR
1,534 Elo+
Baron Samedi
Baron Samedi
BUGspitting
Baron Samedi
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Solo
Discordia
Discordia
BonesZ_one
Discordia
Level 158
God Stats
1W - 5L
1,247 SR
Queue Stats
33W - 35L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
Lusaka13058
Gilgamesh
Level 158
God Stats
8W - 9L
1,791 SR
Queue Stats
69W - 93L
1,478 Elo+
Party 1
Neith
Neith
NozzerGames
Neith
Level 139
God Stats
10W - 8L
1,716 SR
Queue Stats
156W - 145L
1,600 Elo+
Solo
Arachne
Arachne
Sleepy-_-303
Arachne
Level 104
God Stats
5W - 4L
1,661 SR
Queue Stats
25W - 27L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 2 / 0
5,141
1,028
2,377
4,739
3,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Ayodelingyeti
Zhong Kui
8
0 / 2 / 1
4,386
877
1,323
2,956
2,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 0 / 1
4,879
976
1,722
1,717
640
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anhur
10
1 / 0 / 2
5,066
1,013
1,849
2,626
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
4,868
974
2,886
3,214
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BUGspitting
Baron Samedi
10
1 / 0 / 2
5,095
1,019
1,354
2,453
1,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
BonesZ_one
Discordia
9
1 / 2 / 2
4,845
969
2,653
2,741
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lusaka13058
Gilgamesh
10
0 / 1 / 2
4,999
1,000
4,539
2,494
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 1
5,608
1,122
3,828
2,889
1,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Sleepy-_-303
Arachne
9
0 / 1 / 2
5,152
1,030
100
5,445
2,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
5
5
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
0
0.5
L
Zhong Kui
Ayodelingyeti
Zhong Kui
0
2
1
0.25
W
Baron Samedi
BUGspitting
Baron Samedi
1
0
2
2
W
Discordia
BonesZ_one
Discordia
1
2
2
1
W
Gilgamesh
Lusaka13058
Gilgamesh
0
1
2
1
L
0
0
1
0.5
W
3
0
1
3.5
W
Arachne
Sleepy-_-303
Arachne
0
1
2
1
L
Anhur
1
0
2
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,157
Damage
12,474
15,252
Taken
16,022
8,368
Mitigated
7,514
2,940
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,377
1,088
0
299
4,739
3,586
0
1,351
3,388
7,741
61
L
Zhong Kui
Ayodelingyeti
Zhong Kui
1,323
190
0
412
2,956
2,015
0
869
2,087
3,454
0
W
Baron Samedi
BUGspitting
Baron Samedi
1,354
75
126
1,355
2,453
1,532
0
1,231
1,074
7,817
0
W
Discordia
BonesZ_one
Discordia
2,653
101
0
277
2,741
789
0
129
2,612
11,363
0
W
Gilgamesh
Lusaka13058
Gilgamesh
4,539
1,076
0
256
2,494
1,256
0
620
1,874
0
15,119
L
1,722
83
182
596
1,717
640
0
249
1,468
16,062
0
W
3,828
1,109
0
810
2,889
1,058
102
1,411
1,460
0
17,998
W
Arachne
Sleepy-_-303
Arachne
100
100
0
1,335
5,445
2,879
0
1,804
3,641
0
4,855
L
Anhur
1,849
770
0
1,021
2,626
931
0
845
1,781
0
12,731
L
2,886
1,285
0
430
3,214
1,196
0
693
2,521
0
7,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,340
Gold Earned
25,699
113
Minions Killed
119
0
Camps Cleared
0
474,710
Distance Traveled
575,466
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,141
1,028
15
3
0
101,686
0
L
Zhong Kui
4,386
877
14
3
0
42,112
0
W
Baron Samedi
5,095
1,019
15
3
0
113,727
0
W
Discordia
4,845
969
18
4
0
110,516
0
W
Gilgamesh
4,999
1,000
31
6
0
125,938
0
L
Ra
4,879
976
38
8
0
112,173
1
W
Neith
5,608
1,122
44
9
0
117,988
0
W
Arachne
5,152
1,030
11
2
0
107,297
0
L
Anhur
5,066
1,013
33
7
0
91,931
0
L
Bastet
4,868
974
13
3
0
126,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role