Player Matchup

Awilix
Awilix
Evan514767
Awilix
Level 64
God Stats
4W - 4L
1,536 SR
Queue Stats
207W - 213L
1,403 Elo+
Party 2
Sol
Sol
Just_Bored_Wbu
Sol
Level 69
God Stats
10W - 8L
1,692 SR
Queue Stats
641W - 610L
1,446 Elo+
Solo
Achilles
Achilles
TTVGiganticMotto
Achilles
Level 63
God Stats
22W - 13L
1,536 SR
Queue Stats
204W - 217L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
Tranzlucentz
Kukulkan
Level 102
God Stats
22W - 15L
1,585 SR
Queue Stats
44W - 38L
1,446 Elo+
Solo
Nut
Nut
WATERxDEMON
Nut
Level 55
God Stats
4W - 1L
1,430 SR
Queue Stats
72W - 71L
1,448 Elo+
Solo
Team Averages
Level 71
1,556 SR
1,426 Elo+

VS

Team Averages
Level 73
1,573 SR
1,430 Elo+
Arachne
Arachne
NarumiAsaka
Arachne
Level 76
God Stats
12W - 5L
1,431 SR
Queue Stats
477W - 476L
1,497 Elo+
Solo
Medusa
Medusa
TeaBagggginz
Medusa
Level 126
God Stats
44W - 32L
1,527 SR
Queue Stats
452W - 435L
1,482 Elo+
Solo
Ix Chel
Ix Chel
ThatGuyBlue
Ix Chel
Level 54
God Stats
7W - 5L
1,662 SR
Queue Stats
96W - 115L
1,447 Elo+
Party 1
Mulan
Mulan
VulgarDiabetic
Mulan
Level 88
God Stats
12W - 5L
1,612 SR
Queue Stats
14W - 10L
1,418 Elo+
Solo
Olorun
Olorun
supitbob
Olorun
Level 20
God Stats
9W - 5L
1,635 SR
Queue Stats
19W - 24L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Evan514767
Awilix
14
3 / 4 / 0
7,927
495
11,290
13,946
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,762
423
7,445
8,229
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
2 / 4 / 0
6,875
430
7,466
15,459
14,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Tranzlucentz
Kukulkan
13
0 / 4 / 0
7,390
462
3,520
9,866
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 1
6,719
420
3,998
10,472
3,543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NarumiAsaka
Arachne
13
0 / 1 / 5
7,904
494
5,148
14,529
9,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
14
7 / 2 / 1
8,847
553
11,173
11,339
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
ThatGuyBlue
Ix Chel
13
2 / 0 / 7
7,737
484
6,577
10,170
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 0 / 4
9,614
601
13,378
13,864
12,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
supitbob
Olorun
12
1 / 2 / 6
7,349
459
4,279
7,930
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
19
19
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Awilix
Evan514767
Awilix
3
4
0
0.75
L
0
3
2
0.33
W
Arachne
NarumiAsaka
Arachne
0
1
5
2.5
L
2
4
0
0.5
W
Medusa
7
2
1
3.75
W
Ix Chel
ThatGuyBlue
Ix Chel
2
0
7
5.5
L
Kukulkan
Tranzlucentz
Kukulkan
0
4
0
0
W
9
0
4
11
L
0
4
1
0.13
W
Olorun
supitbob
Olorun
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,719
Damage
40,555
57,972
Taken
57,832
31,334
Mitigated
34,804
11,183
Healing
21,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Evan514767
Awilix
11,290
5,515
0
1,968
13,946
6,971
0
2,155
11,791
0
71,406
L
7,445
1,449
0
2,567
8,229
2,905
0
2,186
6,043
48,681
10,836
W
Arachne
NarumiAsaka
Arachne
5,148
3,739
0
3,543
14,529
9,889
0
2,282
12,247
0
60,821
L
7,466
957
0
3,198
15,459
14,187
0
5,364
10,095
0
25,467
W
Medusa
11,173
3,214
0
2,701
11,339
4,973
288
1,180
10,159
0
77,867
W
Ix Chel
ThatGuyBlue
Ix Chel
6,577
676
2,957
5,637
10,170
4,409
0
3,265
6,905
30,374
1,567
L
Kukulkan
Tranzlucentz
Kukulkan
3,520
138
0
1,362
9,866
3,728
163
339
9,527
58,076
425
W
13,378
1,404
0
3,666
13,864
12,543
560
1,923
11,941
0
48,676
L
3,998
851
0
2,088
10,472
3,543
0
490
9,982
0
34,038
W
Olorun
supitbob
Olorun
4,279
2,238
710
2,426
7,930
2,990
444
2,410
5,520
31,285
3,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,673
Gold Earned
41,451
389
Minions Killed
328
0
Camps Cleared
0
1,499,119
Distance Traveled
1,454,190
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,927
495
111
7
0
333,505
1
L
Sol
6,762
423
87
5
0
263,615
0
W
Arachne
7,904
494
82
5
0
289,677
0
L
Achilles
6,875
430
30
2
0
312,667
2
W
Medusa
8,847
553
88
6
0
294,879
4
W
Ix Chel
7,737
484
41
3
0
286,085
0
L
Kukulkan
7,390
462
111
7
0
291,407
0
W
Mulan
9,614
601
66
4
0
298,909
1
L
Nut
6,719
420
50
3
0
297,925
3
W
Olorun
7,349
459
51
3
0
284,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role