Player Matchup

Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
InvisibleBeezy
Bellona
Level 116
God Stats
61W - 40L
1,635 SR
Queue Stats
370W - 358L
1,508 Elo+
Solo
Tiamat
Tiamat
NemesisFeetLover
Tiamat
Level 18
God Stats
6W - 6L
1,576 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
OkChemical
Cabrakan
Level 121
God Stats
8W - 2L
1,765 SR
Queue Stats
91W - 82L
1,393 Elo+
Party 1
Ares
Ares
supergamerdad
Ares
Level 106
God Stats
5W - 3L
1,751 SR
Queue Stats
256W - 213L
1,550 Elo+
Party 1
Team Averages
Level 94
1,645 SR
1,486 Elo+

VS

Team Averages
Level 99
1,576 SR
1,498 Elo+
Charon
Charon
CurlyForDayz
Charon
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2
Zeus
Zeus
DarthPlatypus69
Zeus
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 2
Bellona
Bellona
Hipophis
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 2
Ishtar
Ishtar
akaLucasLee
Ishtar
Level 120
God Stats
0W - 1L
1,696 SR
Queue Stats
200W - 192L
1,428 Elo+
Solo
Bastet
Bastet
chubbybunny3037
Bastet
Level 128
God Stats
64W - 37L
1,684 SR
Queue Stats
304W - 266L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 5
5,798
580
5,648
4,935
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 0 / 0
6,173
617
4,100
7,882
6,975
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 1
5,773
577
2,212
5,260
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
OkChemical
Cabrakan
10
1 / 0 / 0
5,218
522
2,895
7,105
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
5 / 0 / 0
6,105
611
4,129
6,964
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 1 / 0
4,783
478
2,783
8,055
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
5,238
524
3,831
4,359
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Hipophis
Bellona
9
0 / 1 / 0
5,185
519
3,059
6,519
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
8
0 / 5 / 0
4,316
432
1,643
8,459
3,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
5,163
516
2,610
7,627
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
10
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
5
2.5
L
Charon
0
1
0
0
L
0
3
0
0
L
Bellona
Hipophis
Bellona
0
1
0
0
W
2
0
0
2
W
2
0
1
2.5
W
Cabrakan
OkChemical
Cabrakan
1
0
0
1
L
Ishtar
0
5
0
0
L
0
0
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
13,926
32,146
Taken
35,019
22,303
Mitigated
17,615
14,376
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,648
2,082
0
2,061
4,935
1,782
0
935
4,000
0
45,749
L
Charon
2,783
1,163
1,118
2,029
8,055
3,916
0
2,165
5,890
14,428
0
L
3,831
388
0
500
4,359
1,381
20
3,166
1,193
32,369
1,884
L
Bellona
Hipophis
Bellona
3,059
898
0
2,098
6,519
6,121
0
0
6,032
573
27,605
W
4,100
1,170
0
3,430
7,882
6,975
0
437
6,912
0
38,208
W
2,212
417
0
1,350
5,260
2,982
0
3,122
2,138
32,966
0
W
Cabrakan
OkChemical
Cabrakan
2,895
458
0
5,069
7,105
4,410
0
398
6,707
38,220
0
L
Ishtar
1,643
1,074
0
1,325
8,459
3,076
0
2,433
5,979
0
27,094
L
2,610
350
0
2,326
7,627
3,121
0
1,472
6,155
0
52,185
W
4,129
488
0
2,466
6,964
6,154
0
1,962
5,002
12,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
24,685
285
Minions Killed
266
0
Camps Cleared
0
981,245
Distance Traveled
929,416
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,798
580
74
7
0
186,476
0
L
Charon
4,783
478
13
1
0
161,239
1
L
Zeus
5,238
524
71
7
0
155,703
0
L
Bellona
5,185
519
55
6
0
202,827
0
W
Bellona
6,173
617
70
7
0
193,439
0
W
Tiamat
5,773
577
66
7
0
189,848
0
W
Cabrakan
5,218
522
66
7
0
200,409
0
L
Ishtar
4,316
432
47
5
0
178,035
0
L
Bastet
5,163
516
80
8
0
231,612
0
W
Ares
6,105
611
9
1
0
211,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role