Player Matchup

Discordia
Discordia
AsianArmada
Discordia
Level 142
God Stats
2W - 1L
1,309 SR
Queue Stats
80W - 45L
1,670 Elo+
Solo
Athena
Athena
ElectricDeew
Athena
Level 139
God Stats
2W - 1L
1,475 SR
Queue Stats
54W - 54L
1,444 Elo+
Party 1
Hachiman
Hachiman
Step SlS2242
Hachiman
Level 99
God Stats
2W - 0L
1,735 SR
Queue Stats
18W - 19L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
TristanJSINC
Nu Wa
Level 125
God Stats
1W - 0L
1,739 SR
Queue Stats
3W - 7L
1,270 Elo+
Party 1
Chernobog
Chernobog
Z3289
Chernobog
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 81L
1,511 Elo+
Solo
Team Averages
Level 122
1,552 SR
1,472 Elo+

VS

Team Averages
Level 138
1,474 SR
1,517 Elo+
Susano
Susano
 
Susano
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Birdman Zee
Cthulhu
Level 129
God Stats
6W - 4L
1,587 SR
Queue Stats
137W - 125L
1,517 Elo+
Party 3
Anubis
Anubis
Flash
Anubis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,543 Elo+
Solo
Apollo
Apollo
Gavatard
Apollo
Level 125
God Stats
0W - 5L
1,493 SR
Queue Stats
108W - 104L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
Pelikanesis
Kukulkan
Level 112
God Stats
1W - 5L
1,292 SR
Queue Stats
116W - 123L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AsianArmada
Discordia
17
13 / 1 / 8
10,532
1,053
16,312
7,120
3,526
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
13
1 / 3 / 12
7,702
770
4,283
10,141
12,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Step SlS2242
Hachiman
13
3 / 1 / 14
8,110
811
8,583
7,751
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 14
8,245
825
7,437
6,589
2,806
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Z3289
Chernobog
14
3 / 2 / 11
8,590
859
10,750
7,854
4,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 4 / 3
7,464
746
8,435
9,033
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Birdman Zee
Cthulhu
13
0 / 6 / 6
7,290
729
7,237
13,962
14,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Flash
Anubis
14
2 / 6 / 3
7,751
775
6,441
9,081
4,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Gavatard
Apollo
12
0 / 4 / 4
6,868
687
3,601
9,445
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Pelikanesis
Kukulkan
13
3 / 3 / 3
8,181
818
6,223
7,646
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
23
Kills
8
8
Deaths
23
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
3
1.13
W
Discordia
AsianArmada
Discordia
13
1
8
17
L
Cthulhu
Birdman Zee
Cthulhu
0
6
6
0.5
W
Athena
1
3
12
2.33
L
Anubis
Flash
Anubis
2
6
3
0.58
L
Apollo
Gavatard
Apollo
0
4
4
0.5
L
Kukulkan
Pelikanesis
Kukulkan
3
3
3
1.5
W
Hachiman
Step SlS2242
Hachiman
3
1
14
10
W
3
1
14
10
W
Chernobog
Z3289
Chernobog
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,365
Damage
31,937
39,455
Taken
49,167
26,104
Mitigated
30,594
14,906
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,435
644
277
1,165
9,033
4,026
0
4,369
4,662
0
11,799
W
Discordia
AsianArmada
Discordia
16,312
690
1,049
1,324
7,120
3,526
582
2,444
4,676
28,503
0
L
Cthulhu
Birdman Zee
Cthulhu
7,237
181
1,456
1,537
13,962
14,592
0
5,646
8,270
11,737
0
W
Athena
4,283
662
1,366
1,328
10,141
12,165
0
4,990
5,151
7,864
0
L
Anubis
Flash
Anubis
6,441
304
187
245
9,081
4,602
0
6,405
2,603
24,587
0
L
Apollo
Gavatard
Apollo
3,601
1,894
0
906
9,445
4,316
0
5,899
3,522
0
15,978
L
Kukulkan
Pelikanesis
Kukulkan
6,223
156
481
2,037
7,646
3,058
0
5,418
2,206
10,723
542
W
Hachiman
Step SlS2242
Hachiman
8,583
5,802
2,080
1,622
7,751
3,529
387
4,067
3,684
0
16,140
W
7,437
935
1,905
2,180
6,589
2,806
962
3,545
3,044
16,581
706
W
Chernobog
Z3289
Chernobog
10,750
6,571
952
1,100
7,854
4,078
493
4,504
3,350
0
26,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
37,554
114
Minions Killed
101
0
Camps Cleared
0
928,005
Distance Traveled
856,323
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,464
746
10
1
0
176,162
0
W
Discordia
10,532
1,053
28
3
0
195,021
0
L
Cthulhu
7,290
729
16
2
0
178,329
0
W
Athena
7,702
770
7
1
0
181,149
0
L
Anubis
7,751
775
36
4
0
156,963
0
L
Apollo
6,868
687
28
3
0
166,783
3
L
Kukulkan
8,181
818
11
1
0
178,086
0
W
Hachiman
8,110
811
13
1
0
183,615
0
W
Nu Wa
8,245
825
17
2
0
201,685
0
W
Chernobog
8,590
859
49
5
0
166,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role