Player Matchup

Geb
Geb
Gold III
Aquaberry Viper
Geb
Gold III
Level 108
God Stats
2W - 3L
1,544 SR
Queue Stats
266W - 277L
1,462 MMR
Solo
Freya
Freya
Bronze III
CónfidentPlayer
Freya
Bronze III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,436 MMR
Solo
Chiron
Chiron
Silver I
Magllycus
Chiron
Silver I
Level 123
God Stats
20W - 18L
1,509 SR
Queue Stats
351W - 435L
1,381 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,518 SR
1,427 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,544 SR
1,438 MMR
Fenrir
Fenrir
Bronze III
Andre_Smurf
Fenrir
Bronze III
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,311 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
aggstriker
Gilgamesh
Gold II
Level 152
God Stats
28W - 21L
1,540 SR
Queue Stats
136W - 139L
1,502 MMR
Solo
Chang'e
Chang'e
Gold IV
rimbo230
Chang'e
Gold IV
Level 145
God Stats
19W - 18L
1,593 SR
Queue Stats
245W - 278L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,450
675
14,190
15,798
21,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 3
9,152
654
12,830
11,661
4,796
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Magllycus
Chiron
15
1 / 4 / 4
10,151
725
13,923
17,713
7,145
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bans
AgniKuzenboCthulhuPersephoneBacchus

VS

Bans
Ne ZhaHachimanOsirisDanzaburouSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 1 / 9
10,446
746
9,157
16,533
7,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
aggstriker
Gilgamesh
16
5 / 1 / 6
10,707
765
14,705
21,520
19,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
rimbo230
Chang'e
16
4 / 3 / 4
10,987
785
16,175
16,408
7,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
11
11
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
9
6.5
L
2
3
3
1.17
L
2
4
3
0.88
L
Chiron
Magllycus
Chiron
1
4
4
0.75
W
Gilgamesh
aggstriker
Gilgamesh
5
1
6
8
W
Chang'e
rimbo230
Chang'e
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
40,037
45,172
Taken
54,461
32,964
Mitigated
34,735
10,931
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,157
2,105
0
6,076
16,533
7,880
637
7,318
9,215
0
31,216
L
14,190
959
0
1,484
15,798
21,023
0
5,573
9,662
33,350
284
L
12,830
3,117
0
2,174
11,661
4,796
0
3,438
7,991
27,566
779
L
Chiron
Magllycus
Chiron
13,923
4,188
355
6,918
17,713
7,145
0
6,980
10,239
0
59,961
W
Gilgamesh
aggstriker
Gilgamesh
14,705
4,042
0
4,590
21,520
19,368
1,426
9,883
11,637
0
46,503
W
Chang'e
rimbo230
Chang'e
16,175
741
4,453
7,021
16,408
7,487
671
9,192
7,216
59,646
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,753
Gold Earned
32,140
166
Minions Killed
187
0
Camps Cleared
0
698,463
Distance Traveled
822,220
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,446
746
49
4
0
267,002
0
L
Geb
9,450
675
35
3
0
243,852
0
L
Freya
9,152
654
36
3
0
221,813
3
L
Chiron
10,151
725
95
7
0
232,798
1
W
Gilgamesh
10,707
765
45
3
0
289,663
0
W
Chang'e
10,987
785
93
7
0
265,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role