Player Matchup

Ra
Ra
Crimson_Quell
Ra
Level 160
God Stats
1W - 0L
1,332 SR
Queue Stats
134W - 130L
1,535 Elo+
Party 1
Hercules
Hercules
FernandoHaze
Hercules
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,198 Elo+
Solo
Medusa
Medusa
rayray521
Medusa
Level 156
God Stats
20W - 20L
1,584 SR
Queue Stats
125W - 122L
1,534 Elo+
Party 1
Team Averages
Level 147
1,472 SR
1,423 Elo+

VS

Team Averages
Level 105
1,577 SR
1,541 Elo+
Ix Chel
Ix Chel
Jebadeiah
Ix Chel
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,558 Elo+
Party 2
Artemis
Artemis
Kezrid
Artemis
Level 98
God Stats
4W - 3L
1,722 SR
Queue Stats
18W - 16L
1,558 Elo+
Party 2
Anhur
Anhur
XxpablomasterxX
Anhur
Level 129
God Stats
1W - 1L
1,508 SR
Queue Stats
7W - 10L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
10,529
810
9,586
8,009
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
FernandoHaze
Hercules
14
2 / 2 / 4
9,343
719
2,086
14,080
8,049
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
rayray521
Medusa
14
2 / 4 / 5
9,790
753
8,477
12,954
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jebadeiah
Ix Chel
16
3 / 3 / 2
8,978
691
8,050
11,383
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Kezrid
Artemis
15
2 / 4 / 2
8,783
676
13,170
12,777
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 0 / 1
6,802
523
0
291
89

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
5
6
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Hercules
FernandoHaze
Hercules
2
2
4
2
L
Ix Chel
Jebadeiah
Ix Chel
3
3
2
1.33
L
Artemis
Kezrid
Artemis
2
4
2
0.75
L
0
0
1
0.5
W
Medusa
rayray521
Medusa
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,149
Damage
21,220
35,043
Taken
24,451
16,408
Mitigated
9,606
12,505
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,586
656
1,334
3,834
8,009
3,230
898
1,223
6,786
47,591
240
W
Hercules
FernandoHaze
Hercules
2,086
948
0
5,206
14,080
8,049
912
2,935
11,145
0
18,387
L
Ix Chel
Jebadeiah
Ix Chel
8,050
870
517
2,511
11,383
4,723
0
4,447
6,476
31,720
0
L
Artemis
Kezrid
Artemis
13,170
3,381
0
500
12,777
4,794
0
4,228
7,998
0
45,468
L
0
0
0
0
291
89
0
0
291
0
0
W
Medusa
rayray521
Medusa
8,477
1,607
0
2,131
12,954
5,129
1,103
4,264
8,690
0
40,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
24,563
160
Minions Killed
102
0
Camps Cleared
0
682,505
Distance Traveled
447,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,529
810
84
6
0
240,315
2
W
Hercules
9,343
719
21
2
0
241,814
0
L
Ix Chel
8,978
691
42
3
0
244,026
0
L
Artemis
8,783
676
60
5
0
203,457
0
L
Anhur
6,802
523
0
0
0
0
0
W
Medusa
9,790
753
55
4
0
200,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role