Player Matchup

Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond V
DaGolo
Amaterasu
Diamond V
Level 127
God Stats
0W - 1L
1,824 SR
Queue Stats
132W - 119L
1,918 MMR
Party 2
Geb
Geb
Platinum II
NRA
Geb
Platinum II
Level 159
God Stats
1W - 1L
1,876 SR
Queue Stats
292W - 275L
1,782 MMR
Party 1
Agni
Agni
Platinum V
XBD
Agni
Platinum V
Level 159
God Stats
10W - 2L
1,927 SR
Queue Stats
107W - 103L
1,701 MMR
Party 1
Neith
Neith
Platinum I
elgolo
Neith
Platinum I
Level 185
God Stats
9W - 8L
1,719 SR
Queue Stats
179W - 169L
1,946 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 174
1,769 SR
1,769 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,680 SR
1,717 MMR
Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum I
DemonicDingle
Rama
Platinum I
Level 89
God Stats
7W - 1L
1,908 SR
Queue Stats
66W - 56L
1,824 MMR
Party 3
Chang'e
Chang'e
Platinum V
Kaughterize
Chang'e
Platinum V
Level 123
God Stats
19W - 15L
1,662 SR
Queue Stats
157W - 147L
1,652 MMR
Party 4
Sobek
Sobek
Platinum I
Superloom
Sobek
Platinum I
Level 66
God Stats
2W - 1L
1,686 SR
Queue Stats
46W - 31L
1,859 MMR
Party 3
Guan Yu
Guan Yu
Platinum III
black SRG
Guan Yu
Platinum III
Level 177
God Stats
11W - 6L
1,643 SR
Queue Stats
209W - 190L
1,748 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
2 / 1 / 0
3,626
725
1,391
3,612
1,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
DaGolo
Amaterasu
6
1 / 1 / 0
3,435
687
982
5,269
2,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
NRA
Geb
2
0 / 1 / 0
2,641
528
506
1,641
903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
XBD
Agni
7
0 / 1 / 1
3,539
708
391
2,421
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
elgolo
Neith
7
0 / 0 / 1
3,387
677
1,964
2,040
603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
OsirisAthenaBake KujiraOdin

VS

Bans
SusanoArachneThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 1 / 1
4,026
805
923
3,580
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
3,676
735
1,259
3,227
1,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Kaughterize
Chang'e
7
1 / 1 / 1
3,931
786
1,328
2,114
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
Superloom
Sobek
6
0 / 0 / 1
3,585
717
685
2,616
1,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
black SRG
Guan Yu
7
1 / 0 / 0
3,871
774
2,804
3,689
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
0
2
W
Serqet
 
Serqet
1
1
1
1.5
L
Amaterasu
DaGolo
Amaterasu
1
1
0
1
W
1
1
0
1
W
Chang'e
Kaughterize
Chang'e
1
1
1
1.5
L
Geb
NRA
Geb
0
1
0
0
W
Sobek
Superloom
Sobek
0
0
1
0.5
L
Agni
XBD
Agni
0
1
1
0.5
W
Guan Yu
black SRG
Guan Yu
1
0
0
1
L
Neith
elgolo
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,234
Damage
6,999
14,983
Taken
15,226
6,070
Mitigated
6,908
4,955
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,391
592
0
1,193
3,612
1,150
0
634
2,978
0
15,458
W
Serqet
 
Serqet
923
217
0
1,998
3,580
1,438
0
88
3,492
0
18,049
L
Amaterasu
DaGolo
Amaterasu
982
583
0
2,424
5,269
2,721
0
0
4,814
0
16,125
W
1,259
1,102
0
1,474
3,227
1,085
0
195
3,032
0
28,539
W
Chang'e
Kaughterize
Chang'e
1,328
117
120
606
2,114
586
0
240
1,874
20,492
536
L
Geb
NRA
Geb
506
191
0
556
1,641
903
0
337
1,304
3,192
0
W
Sobek
Superloom
Sobek
685
358
0
1,588
2,616
1,486
0
311
2,305
7,337
0
L
Agni
XBD
Agni
391
35
0
250
2,421
693
0
611
1,810
18,052
1,187
W
Guan Yu
black SRG
Guan Yu
2,804
1,027
0
1,672
3,689
2,313
0
0
3,689
0
21,220
L
Neith
elgolo
Neith
1,964
834
0
532
2,040
603
0
348
1,692
0
22,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,628
Gold Earned
19,089
144
Minions Killed
182
0
Camps Cleared
0
472,132
Distance Traveled
557,195
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,626
725
29
6
0
122,257
0
W
Serqet
4,026
805
43
9
0
133,328
1
L
Amaterasu
3,435
687
27
5
0
116,263
0
W
Rama
3,676
735
58
12
0
93,357
0
W
Chang'e
3,931
786
34
7
0
96,169
0
L
Geb
2,641
528
7
1
0
34,416
0
W
Sobek
3,585
717
9
2
0
128,910
2
L
Agni
3,539
708
50
10
0
107,791
0
W
Guan Yu
3,871
774
38
8
0
105,431
0
L
Neith
3,387
677
31
6
0
91,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role