Player Matchup

Sol
Sol
ASweetBlargh
Sol
Level 45
God Stats
16W - 14L
1,522 SR
Queue Stats
164W - 180L
1,356 Elo+
Party 1
Kali
Kali
ASweetDovekie
Kali
Level 59
God Stats
19W - 21L
1,264 SR
Queue Stats
241W - 255L
1,358 Elo+
Party 1
Artemis
Artemis
ASweetSquishee
Artemis
Level 48
God Stats
15W - 13L
1,500 SR
Queue Stats
212W - 225L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
maniaticolocorol
Gilgamesh
Level 64
God Stats
7W - 10L
1,467 SR
Queue Stats
190W - 204L
1,398 Elo+
Solo
Anubis
Anubis
sejodibu1977
Anubis
Level 109
God Stats
2W - 2L
1,487 SR
Queue Stats
2W - 2L
1,410 Elo+
Solo
Team Averages
Level 65
1,448 SR
1,376 Elo+

VS

Team Averages
Level 62
1,490 SR
1,213 Elo+
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AyeBratch
Bellona
Level 43
God Stats
0W - 5L
1,092 SR
Queue Stats
2W - 14L
928 Elo+
Party 2
Zhong Kui
Zhong Kui
OneB88bH88ker
Zhong Kui
Level 125
God Stats
11W - 8L
1,687 SR
Queue Stats
145W - 142L
1,399 Elo+
Solo
Thor
Thor
SurgicalZeus430
Thor
Level 34
God Stats
7W - 7L
1,672 SR
Queue Stats
39W - 52L
1,309 Elo+
Solo
Achilles
Achilles
steadyeli
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
928 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,604
658
2,190
3,374
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 0 / 1
4,388
627
1,435
6,375
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
3 / 0 / 0
4,915
702
2,218
3,621
1,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
8
1 / 0 / 0
4,688
670
2,566
4,531
2,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
7
0 / 0 / 2
4,329
618
1,323
2,603
838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
1
0 / 0 / 0
2,940
420
0
73
13
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
AyeBratch
Bellona
7
0 / 1 / 0
4,037
577
2,652
6,248
3,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
OneB88bH88ker
Zhong Kui
7
0 / 1 / 0
3,868
553
3,089
5,083
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 0 / 0
3,819
546
657
4,264
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
steadyeli
Achilles
6
0 / 2 / 0
3,722
532
769
4,291
1,597
Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
W
0
0
0
0
W
0
0
1
0.5
W
3
0
0
3
L
Bellona
AyeBratch
Bellona
0
1
0
0
L
Zhong Kui
OneB88bH88ker
Zhong Kui
0
1
0
0
L
0
0
0
0
W
Gilgamesh
1
0
0
1
W
Anubis
0
0
2
1
L
Achilles
steadyeli
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,732
Damage
7,167
20,504
Taken
19,959
7,950
Mitigated
9,869
9,185
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
73
13
0
0
73
0
1,056
W
2,190
678
0
2,105
3,374
1,079
58
2,122
1,252
24,650
0
W
1,435
595
0
2,940
6,375
2,461
0
578
5,797
0
28,210
W
2,218
1,042
0
1,985
3,621
1,130
345
279
3,342
0
20,062
L
Bellona
AyeBratch
Bellona
2,652
1,329
0
2,481
6,248
3,297
0
189
5,655
0
18,354
L
Zhong Kui
OneB88bH88ker
Zhong Kui
3,089
61
0
1,243
5,083
3,724
0
2,151
2,932
18,543
507
L
657
221
0
2,550
4,264
1,238
0
454
3,810
0
15,983
W
Gilgamesh
2,566
443
0
1,098
4,531
2,442
0
0
4,531
0
25,091
W
Anubis
1,323
207
0
1,057
2,603
838
362
0
2,603
22,517
0
L
Achilles
steadyeli
Achilles
769
103
0
105
4,291
1,597
0
719
3,572
0
9,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,924
Gold Earned
18,386
193
Minions Killed
112
0
Camps Cleared
0
673,044
Distance Traveled
613,228
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,940
420
1
0
0
25,100
0
W
Sol
4,604
658
41
6
0
118,116
0
W
Kali
4,388
627
51
7
0
159,835
4
W
Artemis
4,915
702
42
6
0
114,361
0
L
Bellona
4,037
577
30
4
0
136,646
0
L
Zhong Kui
3,868
553
26
4
0
139,151
0
L
Thor
3,819
546
39
6
0
165,619
0
W
Gilgamesh
4,688
670
36
5
0
145,625
0
W
Anubis
4,329
618
23
3
0
135,107
0
L
Achilles
3,722
532
16
2
0
146,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role