Player Matchup

Ishtar
Ishtar
BaconSukehiro
Ishtar
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,374 Elo+
Party 1
Surtr
Surtr
Bkn85
Surtr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,325 Elo+
Party 1
Jing Wei
Jing Wei
HarryAnis
Jing Wei
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 212L
1,510 Elo+
Party 3
Sobek
Sobek
MakeItAQuicky
Sobek
Level 41
God Stats
1W - 0L
1,226 SR
Queue Stats
78W - 73L
1,429 Elo+
Party 3
Da Ji
Da Ji
ozzie84
Da Ji
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 210L
1,518 Elo+
Party 3
Team Averages
Level 49
1,445 SR
1,431 Elo+

VS

Team Averages
Level 43
1,484 SR
1,436 Elo+
Heimdallr
Heimdallr
BiaxialTundra35
Heimdallr
Level 27
God Stats
10W - 6L
1,655 SR
Queue Stats
46W - 51L
1,417 Elo+
Party 2
Lancelot
Lancelot
Geneom
Lancelot
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
47W - 59L
1,354 Elo+
Solo
Maui
Maui
KarolPath
Maui
Level 66
God Stats
4W - 9L
1,267 SR
Queue Stats
308W - 317L
1,438 Elo+
Party 2
Ah Puch
Ah Puch
KindredTwink
Ah Puch
Level 51
God Stats
1W - 2L
1,476 SR
Queue Stats
90W - 83L
1,514 Elo+
Party 4
Thanatos
Thanatos
carriedbytwink
Thanatos
Level 23
God Stats
28W - 24L
1,523 SR
Queue Stats
39W - 40L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,573
470
4,436
7,662
2,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
Bkn85
Surtr
13
0 / 2 / 0
7,870
562
5,345
9,718
6,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
HarryAnis
Jing Wei
15
6 / 0 / 4
9,110
651
6,172
6,987
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 3
5,937
424
2,486
13,645
11,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
ozzie84
Da Ji
13
3 / 0 / 6
7,736
553
9,277
13,396
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiaxialTundra35
Heimdallr
12
2 / 3 / 4
6,842
489
8,299
7,945
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Geneom
Lancelot
13
2 / 0 / 0
6,947
496
5,333
9,839
8,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maui
11
3 / 1 / 3
7,268
519
3,698
7,793
6,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
KindredTwink
Ah Puch
11
1 / 5 / 2
7,008
501
7,127
9,067
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
11
0 / 2 / 3
6,029
431
4,160
10,814
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
8
8
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Heimdallr
BiaxialTundra35
Heimdallr
2
3
4
1.33
W
Surtr
Bkn85
Surtr
0
2
0
0
L
Lancelot
Geneom
Lancelot
2
0
0
2
W
Jing Wei
HarryAnis
Jing Wei
6
0
4
8
L
Maui
3
1
3
4.5
L
Ah Puch
KindredTwink
Ah Puch
1
5
2
0.4
W
0
4
3
0.38
L
Thanatos
0
2
3
0.75
W
Da Ji
ozzie84
Da Ji
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,716
Damage
28,617
51,408
Taken
45,458
27,588
Mitigated
25,548
14,062
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,436
2,343
0
1,907
7,662
2,900
0
1,788
5,789
0
38,892
L
Heimdallr
BiaxialTundra35
Heimdallr
8,299
4,582
0
1,179
7,945
3,349
692
390
7,555
0
53,476
W
Surtr
Bkn85
Surtr
5,345
1,909
0
2,825
9,718
6,101
26
0
9,718
592
55,364
L
Lancelot
Geneom
Lancelot
5,333
522
0
2,890
9,839
8,273
0
126
9,713
0
43,810
W
Jing Wei
HarryAnis
Jing Wei
6,172
4,272
0
1,974
6,987
2,112
545
3,587
2,884
0
59,258
L
Maui
3,698
1,008
256
1,845
7,793
6,249
0
1,601
6,192
20,966
1,717
L
Ah Puch
KindredTwink
Ah Puch
7,127
373
0
2,075
9,067
2,922
0
0
9,067
47,478
0
W
2,486
266
0
1,744
13,645
11,123
0
3,054
10,500
16,333
889
L
Thanatos
4,160
1,645
0
5,401
10,814
4,755
0
492
10,322
0
48,113
W
Da Ji
ozzie84
Da Ji
9,277
1,784
0
5,612
13,396
5,352
0
1,367
11,851
0
60,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,226
Gold Earned
34,094
377
Minions Killed
360
0
Camps Cleared
0
1,455,332
Distance Traveled
1,365,515
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,573
470
49
4
0
275,007
0
L
Heimdallr
6,842
489
80
6
0
277,218
0
W
Surtr
7,870
562
92
7
0
253,869
0
L
Lancelot
6,947
496
92
7
0
303,541
0
W
Jing Wei
9,110
651
125
9
0
302,796
0
L
Maui
7,268
519
27
2
0
271,275
0
L
Ah Puch
7,008
501
95
7
0
263,092
0
W
Sobek
5,937
424
27
2
0
279,677
0
L
Thanatos
6,029
431
66
5
0
250,389
2
W
Da Ji
7,736
553
84
6
0
343,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role