Player Matchup

Medusa
Medusa
Cerdito14
Medusa
Level 66
God Stats
2W - 5L
1,345 SR
Queue Stats
140W - 125L
1,451 Elo+
Solo
Thor
Thor
Dude4200
Thor
Level 48
God Stats
28W - 29L
1,298 SR
Queue Stats
240W - 245L
1,346 Elo+
Solo
Horus
Horus
GrimmBel
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,438 Elo+
Solo
Achilles
Achilles
LordDeathvolt
Achilles
Level 69
God Stats
83W - 67L
1,517 SR
Queue Stats
214W - 229L
1,436 Elo+
Solo
Nu Wa
Nu Wa
leko_joe
Nu Wa
Level 66
God Stats
0W - 2L
1,270 SR
Queue Stats
145W - 142L
1,474 Elo+
Solo
Team Averages
Level 67
1,386 SR
1,429 Elo+

VS

Team Averages
Level 93
1,496 SR
1,414 Elo+
Arachne
Arachne
AlphaBrownieKin
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,303 Elo+
Solo
Hou Yi
Hou Yi
RyZe Marigold
Hou Yi
Level 78
God Stats
15W - 9L
1,517 SR
Queue Stats
98W - 85L
1,354 Elo+
Solo
Bellona
Bellona
SilverHokage8
Bellona
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
99W - 89L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
TheAnkleBully23
Jormungandr
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 94L
1,485 Elo+
Party 1
Hades
Hades
TheLionKING514
Hades
Level 96
God Stats
6W - 4L
1,461 SR
Queue Stats
60W - 55L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cerdito14
Medusa
9
0 / 4 / 4
5,699
438
10,671
11,532
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
1 / 3 / 2
5,629
433
2,863
10,129
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
GrimmBel
Horus
10
0 / 3 / 0
5,661
435
1,986
9,172
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
LordDeathvolt
Achilles
10
3 / 2 / 0
5,884
453
7,210
10,484
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
leko_joe
Nu Wa
11
0 / 2 / 0
6,423
494
1,934
5,388
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,757
520
6,652
10,505
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
1 / 2 / 3
6,002
462
4,074
7,945
2,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
12
3 / 1 / 5
6,773
521
6,679
11,108
10,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TheAnkleBully23
Jormungandr
14
5 / 0 / 4
9,162
705
10,175
8,958
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 4
6,712
516
4,250
5,292
2,468
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
14
14
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Medusa
Cerdito14
Medusa
0
4
4
0.5
L
Thor
1
3
2
0.67
L
Horus
GrimmBel
Horus
0
3
0
0
L
Achilles
LordDeathvolt
Achilles
3
2
0
1.5
W
1
2
3
1.25
W
Bellona
3
1
5
5.5
W
Jormungandr
TheAnkleBully23
Jormungandr
5
0
4
7
W
2
0
4
4
L
Nu Wa
leko_joe
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
31,830
46,705
Taken
43,808
27,648
Mitigated
23,738
12,016
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,652
4,270
0
4,059
10,505
3,678
0
0
10,386
0
36,732
L
Medusa
Cerdito14
Medusa
10,671
3,176
0
2,946
11,532
4,116
0
1,359
10,173
0
45,505
L
Thor
2,863
1,173
0
3,728
10,129
3,810
0
1,111
9,018
0
36,770
L
Horus
GrimmBel
Horus
1,986
1,019
40
2,088
9,172
8,504
0
5,755
3,417
0
28,827
L
Achilles
LordDeathvolt
Achilles
7,210
1,158
0
2,054
10,484
9,515
0
3,362
7,122
0
22,525
W
4,074
1,506
0
2,302
7,945
2,774
1,004
0
7,683
0
29,712
W
Bellona
6,679
2,512
0
1,286
11,108
10,045
564
192
10,445
0
36,239
W
Jormungandr
TheAnkleBully23
Jormungandr
10,175
3,139
0
5,561
8,958
4,773
1,493
0
8,550
69,448
3,439
W
4,250
142
620
3,022
5,292
2,468
470
1,596
3,696
33,100
1,653
L
Nu Wa
leko_joe
Nu Wa
1,934
982
0
1,160
5,388
1,703
0
2,276
3,112
40,125
1,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,296
Gold Earned
35,406
264
Minions Killed
308
0
Camps Cleared
0
1,214,953
Distance Traveled
1,266,156
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,757
520
54
4
0
272,899
0
L
Medusa
5,699
438
66
5
0
247,755
0
L
Thor
5,629
433
66
5
0
242,973
3
L
Horus
5,661
435
45
3
0
247,246
0
L
Achilles
5,884
453
20
2
0
279,509
0
W
Hou Yi
6,002
462
46
4
0
250,238
0
W
Bellona
6,773
521
40
3
0
254,285
2
W
Jormungandr
9,162
705
115
9
0
222,515
0
W
Hades
6,712
516
53
4
0
266,219
5
L
Nu Wa
6,423
494
67
5
0
197,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role