Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Hades9832
Sobek
Level 73
God Stats
2W - 5L
1,412 SR
Queue Stats
35W - 40L
1,443 Elo+
Party 2
Scylla
Scylla
Lord Gigglezz
Scylla
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Team Averages
Level 112
1,471 SR
1,481 Elo+

VS

Team Averages
Level 61
1,472 SR
1,380 Elo+
Bellona
Bellona
SuSkii
Bellona
Level 47
God Stats
12W - 15L
1,344 SR
Queue Stats
64W - 65L
1,399 Elo+
Party 1
Vulcan
Vulcan
TheReturning OG
Vulcan
Level 28
God Stats
4W - 2L
1,782 SR
Queue Stats
39W - 52L
1,301 Elo+
Party 1
Charybdis
Charybdis
pathos536
Charybdis
Level 107
God Stats
1W - 0L
1,291 SR
Queue Stats
27W - 17L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 8 / 2
6,143
614
3,884
11,552
4,452
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
Hades9832
Sobek
9
2 / 0 / 0
6,706
671
5,421
14,092
11,649
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 1 / 1
6,857
686
4,983
4,005
1,368
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SuSkii
Bellona
12
2 / 1 / 7
7,267
727
6,478
7,719
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 9
7,283
728
5,899
5,525
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
pathos536
Charybdis
14
7 / 0 / 2
8,772
877
12,616
7,965
3,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
9
9
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
2
0.13
L
Sobek
Hades9832
Sobek
2
0
0
2
L
0
1
1
0.5
W
Bellona
SuSkii
Bellona
2
1
7
5.5
W
0
1
9
4.5
W
Charybdis
pathos536
Charybdis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,288
Damage
24,993
29,649
Taken
21,209
17,469
Mitigated
11,754
2,796
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,884
441
0
463
11,552
4,452
0
1,889
9,461
0
11,595
L
Sobek
Hades9832
Sobek
5,421
681
236
2,097
14,092
11,649
0
2,808
10,753
10,873
2,225
L
4,983
167
0
0
4,005
1,368
0
1,223
2,664
26,948
0
W
Bellona
SuSkii
Bellona
6,478
2,109
0
2,015
7,719
6,112
361
4,267
3,452
0
12,597
W
5,899
547
0
1,724
5,525
2,257
474
3,491
2,034
23,217
0
W
Charybdis
pathos536
Charybdis
12,616
7,191
0
3,431
7,965
3,385
952
2,265
5,700
0
54,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,706
Gold Earned
23,322
84
Minions Killed
132
0
Camps Cleared
0
554,842
Distance Traveled
559,415
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,143
614
15
2
0
163,136
0
L
Sobek
6,706
671
14
1
0
214,258
0
L
Scylla
6,857
686
55
6
0
177,448
2
W
Bellona
7,267
727
14
1
0
207,840
0
W
Vulcan
7,283
728
40
4
0
186,237
0
W
Charybdis
8,772
877
78
8
0
165,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role