Player Matchup

Athena
Athena
ExodiusFallen
Athena
Level 89
God Stats
3W - 0L
1,892 SR
Queue Stats
24W - 18L
1,593 Elo+
Party 3
Amaterasu
Amaterasu
SoulofWolf2
Amaterasu
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
31W - 28L
1,633 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tanner338
Morgan Le Fay
Level 129
God Stats
4W - 2L
1,398 SR
Queue Stats
219W - 176L
1,504 Elo+
Solo
Izanami
Izanami
atiqlegend13
Izanami
Level 119
God Stats
13W - 19L
1,404 SR
Queue Stats
406W - 397L
1,463 Elo+
Solo
Arachne
Arachne
bobertthepig
Arachne
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,546 Elo+
Party 3
Team Averages
Level 121
1,496 SR
1,548 Elo+

VS

Team Averages
Level 121
1,566 SR
1,398 Elo+
Ares
Ares
Igloos
Ares
Level 143
God Stats
9W - 4L
1,874 SR
Queue Stats
95W - 72L
1,418 Elo+
Party 2
Ullr
Ullr
JetBallistic
Ullr
Level 56
God Stats
2W - 2L
1,346 SR
Queue Stats
60W - 42L
1,465 Elo+
Party 2
Bellona
Bellona
PUPOLIGUATD9140
Bellona
Level 28
God Stats
0W - 1L
1,229 SR
Queue Stats
13W - 33L
1,075 Elo+
Party 1
Baron Samedi
Baron Samedi
THE MARK 25
Baron Samedi
Level 168
God Stats
19W - 15L
1,819 SR
Queue Stats
300W - 294L
1,552 Elo+
Solo
Arachne
Arachne
zv ALPHA VS
Arachne
Level 211
God Stats
42W - 43L
1,563 SR
Queue Stats
247W - 298L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,417
542
3,198
7,412
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
SoulofWolf2
Amaterasu
10
3 / 1 / 4
6,524
652
5,748
10,556
8,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Tanner338
Morgan Le Fay
12
3 / 0 / 4
6,651
665
5,207
5,332
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
atiqlegend13
Izanami
8
1 / 2 / 1
5,232
523
3,348
5,979
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
bobertthepig
Arachne
12
8 / 1 / 3
6,685
669
5,145
7,185
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Igloos
Ares
8
0 / 1 / 3
5,108
511
3,533
8,188
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 1 / 0
5,248
525
5,412
4,094
1,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 1
4,815
482
3,936
7,984
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
THE MARK 25
Baron Samedi
9
0 / 5 / 1
4,843
484
3,613
7,638
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
zv ALPHA VS
Arachne
9
1 / 4 / 0
5,119
512
3,704
9,403
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
4
5
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Ares
Igloos
Ares
0
1
3
1.5
L
3
1
0
3
L
0
4
1
0.13
W
Amaterasu
SoulofWolf2
Amaterasu
3
1
4
5
L
Baron Samedi
THE MARK 25
Baron Samedi
0
5
1
0.1
W
Morgan Le Fay
Tanner338
Morgan Le Fay
3
0
4
5
W
Izanami
atiqlegend13
Izanami
1
2
1
0.75
W
Arachne
bobertthepig
Arachne
8
1
3
9.5
L
Arachne
zv ALPHA VS
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
20,198
36,464
Taken
37,307
21,419
Mitigated
18,294
14,386
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,198
1,445
0
3,016
7,412
6,581
0
1,855
5,557
13,644
0
L
Ares
Igloos
Ares
3,533
424
0
1,050
8,188
4,998
0
1,809
6,379
16,577
0
L
5,412
4,021
0
1,860
4,094
1,184
0
774
3,320
0
33,048
L
3,936
777
0
1,726
7,984
5,024
0
445
7,539
0
22,373
W
Amaterasu
SoulofWolf2
Amaterasu
5,748
1,977
0
4,510
10,556
8,294
0
191
9,675
0
39,049
L
Baron Samedi
THE MARK 25
Baron Samedi
3,613
229
150
1,416
7,638
3,527
0
3,313
4,325
27,454
0
W
Morgan Le Fay
Tanner338
Morgan Le Fay
5,207
225
0
759
5,332
1,774
0
2,726
2,168
42,623
2,647
W
Izanami
atiqlegend13
Izanami
3,348
2,467
0
1,454
5,979
1,935
0
1,518
4,461
0
34,976
W
Arachne
bobertthepig
Arachne
5,145
3,473
0
4,647
7,185
2,835
12
304
6,805
0
40,168
L
Arachne
zv ALPHA VS
Arachne
3,704
2,257
0
2,479
9,403
3,561
0
1,779
7,624
0
33,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
25,133
296
Minions Killed
231
0
Camps Cleared
0
1,079,779
Distance Traveled
1,010,024
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,417
542
19
2
0
222,683
0
L
Ares
5,108
511
18
2
0
211,591
0
L
Ullr
5,248
525
55
6
0
187,269
0
L
Bellona
4,815
482
33
3
0
216,756
0
W
Amaterasu
6,524
652
66
7
0
212,622
0
L
Baron Samedi
4,843
484
53
5
0
188,669
4
W
Morgan Le Fay
6,651
665
89
9
0
211,715
0
W
Izanami
5,232
523
58
6
0
199,779
1
W
Arachne
6,685
669
64
6
0
232,980
1
L
Arachne
5,119
512
72
7
0
205,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role