Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
Kingslayer05993
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 3
Izanami
Izanami
PanConNutellaa
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,316 Elo+
Party 4
Erlang Shen
Erlang Shen
TangaAguada
Erlang Shen
Level 18
God Stats
1W - 5L
1,407 SR
Queue Stats
10W - 22L
1,312 Elo+
Party 4
Mercury
Mercury
samsayde11
Mercury
Level 34
God Stats
1W - 6L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 3
Team Averages
Level 36
1,481 SR
1,426 Elo+

VS

Team Averages
Level 29
1,549 SR
1,398 Elo+
Bellona
Bellona
BlackOrn122
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Nubs_Mr_Bag
Cthulhu
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
SHAD0W HIPSTER
Kukulkan
Level 48
God Stats
5W - 1L
1,646 SR
Queue Stats
75W - 69L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
Stellifi
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,414 Elo+
Party 2
Thor
Thor
SurgicalZeus430
Thor
Level 34
God Stats
7W - 7L
1,597 SR
Queue Stats
39W - 52L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 2 / 1
5,687
474
7,488
7,707
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,854
405
2,001
6,532
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 0
5,749
479
3,179
5,502
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
TangaAguada
Erlang Shen
9
3 / 3 / 0
5,985
499
4,749
11,097
7,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
samsayde11
Mercury
7
0 / 0 / 0
4,689
391
925
4,062
1,247
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackOrn122
Bellona
9
1 / 1 / 4
5,588
466
4,005
9,313
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Nubs_Mr_Bag
Cthulhu
9
1 / 1 / 1
5,644
470
3,862
8,216
5,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
3 / 2 / 3
6,531
544
7,509
5,880
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Stellifi
Jing Wei
10
2 / 1 / 1
5,457
455
3,358
5,416
2,002
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 1 / 3
5,930
494
3,849
9,157
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
9
9
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
1
0.75
W
Bellona
BlackOrn122
Bellona
1
1
4
3
L
0
4
1
0.13
W
Cthulhu
Nubs_Mr_Bag
Cthulhu
1
1
1
1.5
L
1
0
0
1
W
Kukulkan
3
2
3
2.25
W
Jing Wei
Stellifi
Jing Wei
2
1
1
2.5
W
2
1
3
3.5
L
Erlang Shen
TangaAguada
Erlang Shen
3
3
0
1
L
Mercury
samsayde11
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
22,583
34,900
Taken
37,982
18,982
Mitigated
20,679
5,865
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,488
2,283
0
750
7,707
5,367
12
2,083
5,624
27,404
1,555
W
Bellona
BlackOrn122
Bellona
4,005
618
0
2,015
9,313
6,971
40
1,359
7,954
0
18,436
L
2,001
493
0
447
6,532
2,383
78
2,392
4,140
0
18,441
W
Cthulhu
Nubs_Mr_Bag
Cthulhu
3,862
130
0
2,464
8,216
5,940
0
2,587
5,629
26,102
0
L
3,179
2,442
0
661
5,502
2,154
480
2,657
2,845
0
33,256
W
Kukulkan
7,509
1,452
65
446
5,880
2,286
568
819
5,061
45,062
1,313
W
Jing Wei
Stellifi
Jing Wei
3,358
2,609
0
934
5,416
2,002
0
2,377
3,039
0
22,753
W
3,849
1,275
0
3,168
9,157
3,480
0
1,545
7,612
0
32,383
L
Erlang Shen
TangaAguada
Erlang Shen
4,749
2,251
0
3,168
11,097
7,831
0
2,982
8,115
0
20,487
L
Mercury
samsayde11
Mercury
925
259
0
839
4,062
1,247
344
1,176
2,886
0
11,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,964
Gold Earned
29,150
175
Minions Killed
209
0
Camps Cleared
0
1,147,771
Distance Traveled
1,126,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,687
474
50
4
0
251,410
0
W
Bellona
5,588
466
24
2
0
229,900
0
L
Pele
4,854
405
21
2
0
212,093
0
W
Cthulhu
5,644
470
34
3
0
246,766
0
L
Izanami
5,749
479
62
5
0
218,785
0
W
Kukulkan
6,531
544
75
6
0
203,559
0
W
Jing Wei
5,457
455
32
3
0
200,418
0
W
Thor
5,930
494
44
4
0
246,145
0
L
Erlang Shen
5,985
499
28
2
0
206,704
0
L
Mercury
4,689
391
14
1
0
258,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role