Player Matchup

He Bo
He Bo
Brondzikk
He Bo
Level 49
God Stats
1W - 2L
1,693 SR
Queue Stats
73W - 82L
1,541 Elo+
Solo
Kukulkan
Kukulkan
FrauKübert
Kukulkan
Level 119
God Stats
2W - 2L
1,578 SR
Queue Stats
107W - 129L
1,431 Elo+
Solo
Xbalanque
Xbalanque
PaipNiu
Xbalanque
Level 147
God Stats
0W - 1L
1,314 SR
Queue Stats
27W - 24L
1,462 Elo+
Solo
Ares
Ares
PitaJi
Ares
Level 158
God Stats
9W - 7L
1,668 SR
Queue Stats
334W - 321L
1,597 Elo+
Solo
Cerberus
Cerberus
明日之神
Cerberus
Level 149
God Stats
2W - 11L
1,405 SR
Queue Stats
251W - 236L
1,546 Elo+
Solo
Team Averages
Level 124
1,532 SR
1,515 Elo+

VS

Team Averages
Level 144
1,620 SR
1,522 Elo+
Fafnir
Fafnir
BadSmiteMemes
Fafnir
Level 81
God Stats
2W - 2L
1,709 SR
Queue Stats
36W - 26L
1,579 Elo+
Party 1
Cliodhna
Cliodhna
SpyroWasTaken
Cliodhna
Level 297
God Stats
2W - 0L
1,748 SR
Queue Stats
230W - 213L
1,557 Elo+
Party 1
King Arthur
King Arthur
TTVSCAR6811
King Arthur
Level 88
God Stats
7W - 4L
1,608 SR
Queue Stats
90W - 73L
1,507 Elo+
Solo
Neith
Neith
criolimez
Neith
Level 93
God Stats
23W - 18L
1,542 SR
Queue Stats
103W - 106L
1,445 Elo+
Solo
Janus
Janus
eZeuz_
Janus
Level 161
God Stats
12W - 16L
1,492 SR
Queue Stats
96W - 102L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Brondzikk
He Bo
15
1 / 5 / 0
8,180
511
5,117
10,620
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
FrauKübert
Kukulkan
13
1 / 4 / 1
7,792
487
3,497
8,293
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
PaipNiu
Xbalanque
14
2 / 5 / 1
8,482
530
9,065
15,187
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
PitaJi
Ares
11
0 / 3 / 5
7,442
465
6,974
14,462
12,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
明日之神
Cerberus
15
4 / 4 / 1
9,687
605
12,635
19,432
15,291
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
9,826
614
7,843
11,697
11,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
SpyroWasTaken
Cliodhna
18
10 / 2 / 0
10,648
666
12,426
20,164
9,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TTVSCAR6811
King Arthur
14
1 / 3 / 4
8,984
562
13,413
19,583
16,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
criolimez
Neith
14
0 / 1 / 8
8,729
546
7,665
8,720
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
eZeuz_
Janus
17
5 / 2 / 7
10,413
651
9,151
6,405
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
21
21
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
He Bo
Brondzikk
He Bo
1
5
0
0.2
L
Kukulkan
FrauKübert
Kukulkan
1
4
1
0.38
L
Xbalanque
PaipNiu
Xbalanque
2
5
1
0.5
L
Ares
PitaJi
Ares
0
3
5
0.83
W
Cliodhna
SpyroWasTaken
Cliodhna
10
2
0
5
W
King Arthur
TTVSCAR6811
King Arthur
1
3
4
1
W
Neith
criolimez
Neith
0
1
8
4
W
Janus
eZeuz_
Janus
5
2
7
4.25
L
Cerberus
明日之神
Cerberus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,288
Damage
50,498
67,994
Taken
66,569
39,500
Mitigated
43,756
15,530
Healing
20,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,843
3,253
0
2,941
11,697
11,293
160
5,070
6,465
25,951
636
L
He Bo
Brondzikk
He Bo
5,117
0
0
864
10,620
3,096
0
2,871
7,597
62,840
1,031
L
Kukulkan
FrauKübert
Kukulkan
3,497
684
0
500
8,293
2,971
170
2,909
5,194
58,446
1,183
L
Xbalanque
PaipNiu
Xbalanque
9,065
5,103
0
4,299
15,187
6,114
391
945
14,202
0
63,867
L
Ares
PitaJi
Ares
6,974
327
0
2,364
14,462
12,028
0
5,392
8,908
18,965
2,024
W
Cliodhna
SpyroWasTaken
Cliodhna
12,426
2,167
0
14,110
20,164
9,194
0
6,714
13,196
0
115,968
W
King Arthur
TTVSCAR6811
King Arthur
13,413
2,187
0
1,586
19,583
16,643
0
11,629
7,867
0
67,763
W
Neith
criolimez
Neith
7,665
2,406
0
1,540
8,720
3,874
1,555
1,219
7,501
0
52,795
W
Janus
eZeuz_
Janus
9,151
119
0
201
6,405
2,752
0
2,233
4,138
83,240
1,585
L
Cerberus
明日之神
Cerberus
12,635
686
300
7,203
19,432
15,291
0
3,995
15,305
66,835
2,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,583
Gold Earned
48,600
471
Minions Killed
516
0
Camps Cleared
0
1,474,018
Distance Traveled
1,619,248
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,826
614
36
2
0
326,210
0
L
He Bo
8,180
511
112
7
0
326,289
0
L
Kukulkan
7,792
487
90
6
0
286,046
0
L
Xbalanque
8,482
530
97
6
0
257,812
0
L
Ares
7,442
465
16
1
0
326,889
1
W
Cliodhna
10,648
666
133
8
0
340,984
0
W
King Arthur
8,984
562
102
6
0
311,125
5
W
Neith
8,729
546
90
6
0
269,969
0
W
Janus
10,413
651
155
10
0
370,960
0
L
Cerberus
9,687
605
156
10
0
276,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role