Player Matchup

Aphrodite
Aphrodite
Evan514767
Aphrodite
Level 64
God Stats
12W - 12L
1,545 SR
Queue Stats
207W - 213L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
Korv0sG00b
Baron Samedi
Level 104
God Stats
0W - 2L
1,541 SR
Queue Stats
18W - 17L
1,449 Elo+
Party 3
Osiris
Osiris
Mortemia99
Osiris
Level 119
God Stats
1W - 1L
1,265 SR
Queue Stats
59W - 66L
1,392 Elo+
Party 3
Hachiman
Hachiman
TTVGiganticMotto
Hachiman
Level 63
God Stats
2W - 2L
1,468 SR
Queue Stats
204W - 217L
1,396 Elo+
Party 1
Anubis
Anubis
raymond355
Anubis
Level 156
God Stats
0W - 2L
1,352 SR
Queue Stats
121W - 118L
1,435 Elo+
Party 3
Team Averages
Level 101
1,434 SR
1,417 Elo+

VS

Team Averages
Level 93
1,431 SR
1,458 Elo+
Sol
Sol
Jounaldo
Sol
Level 62
God Stats
8W - 12L
1,395 SR
Queue Stats
134W - 141L
1,388 Elo+
Solo
Kumbhakarna
Kumbhakarna
XJrufenerX
Kumbhakarna
Level 77
God Stats
39W - 37L
1,440 SR
Queue Stats
545W - 520L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
Xx ROBIN HUD xX
Cthulhu
Level 107
God Stats
29W - 26L
1,558 SR
Queue Stats
105W - 93L
1,502 Elo+
Solo
Chang'e
Chang'e
YisusLiii
Chang'e
Level 96
God Stats
6W - 8L
1,450 SR
Queue Stats
159W - 147L
1,496 Elo+
Party 2
Mulan
Mulan
bleazy-b
Mulan
Level 124
God Stats
6W - 5L
1,314 SR
Queue Stats
116W - 118L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Evan514767
Aphrodite
13
1 / 1 / 9
8,682
579
3,851
9,035
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Korv0sG00b
Baron Samedi
12
1 / 4 / 6
7,737
516
4,560
9,150
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Mortemia99
Osiris
14
9 / 2 / 5
9,670
645
16,303
18,155
19,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 7
7,445
496
3,665
13,550
4,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
raymond355
Anubis
14
8 / 2 / 6
8,578
572
12,108
13,881
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 2 / 0
5,323
355
3,297
3,215
687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
XJrufenerX
Kumbhakarna
11
0 / 5 / 4
6,997
466
3,552
17,203
15,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

2
0 / 1 / 0
4,774
318
81
1,271
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
YisusLiii
Chang'e
10
2 / 7 / 3
6,789
453
9,797
15,146
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
bleazy-b
Mulan
14
9 / 6 / 0
8,845
590
14,504
16,731
8,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
21
Kills
13
13
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Evan514767
Aphrodite
1
1
9
5.5
W
2
2
0
1
L
Baron Samedi
Korv0sG00b
Baron Samedi
1
4
6
1
L
Osiris
Mortemia99
Osiris
9
2
5
5.75
L
2
4
7
1.38
W
Kumbhakarna
XJrufenerX
Kumbhakarna
0
5
4
0.4
W
0
1
0
0
W
Chang'e
YisusLiii
Chang'e
2
7
3
0.5
W
Mulan
bleazy-b
Mulan
9
6
0
1.5
L
Anubis
raymond355
Anubis
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,487
Damage
31,231
63,771
Taken
53,566
40,597
Mitigated
29,737
27,328
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Evan514767
Aphrodite
3,851
546
5,915
5,440
9,035
4,936
1,157
2,326
6,709
33,665
1,098
W
3,297
2,232
0
643
3,215
687
0
494
2,721
14,216
0
L
Baron Samedi
Korv0sG00b
Baron Samedi
4,560
1,043
226
1,398
9,150
4,453
2,155
2,036
7,114
39,010
0
L
Osiris
Mortemia99
Osiris
16,303
6,129
0
5,880
18,155
19,726
388
4,562
13,553
0
58,230
L
3,665
2,652
0
2,357
13,550
4,986
1,328
3,114
10,436
0
33,561
W
Kumbhakarna
XJrufenerX
Kumbhakarna
3,552
488
107
1,824
17,203
15,019
0
4,928
11,696
22,703
0
W
81
0
0
250
1,271
661
0
0
1,168
1,837
0
W
Chang'e
YisusLiii
Chang'e
9,797
610
520
2,272
15,146
5,228
0
6,757
8,000
31,047
0
W
Mulan
bleazy-b
Mulan
14,504
4,230
0
2,222
16,731
8,142
0
8,190
8,255
0
50,550
L
Anubis
raymond355
Anubis
12,108
770
0
6,112
13,881
6,496
353
4,649
9,232
57,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
32,728
329
Minions Killed
163
0
Camps Cleared
0
1,267,133
Distance Traveled
928,473
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,682
579
56
4
0
210,774
0
W
Sol
5,323
355
22
1
0
84,772
1
L
Baron Samedi
7,737
516
55
4
0
246,736
0
L
Osiris
9,670
645
88
6
0
277,210
3
L
Hachiman
7,445
496
57
4
0
210,824
2
W
Kumbhakarna
6,997
466
23
2
0
272,682
0
W
Cthulhu
4,774
318
7
0
0
28,431
0
W
Chang'e
6,789
453
51
3
0
271,316
0
W
Mulan
8,845
590
60
4
0
271,272
1
L
Anubis
8,578
572
73
5
0
321,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role