Player Matchup

Bacchus
Bacchus
Brazyrabbit
Bacchus
Level 83
God Stats
63W - 60L
1,469 SR
Queue Stats
268W - 291L
1,452 Elo+
Party 1
Discordia
Discordia
Dollar-Eazy
Discordia
Level 11
God Stats
1W - 1L
1,215 SR
Queue Stats
27W - 27L
1,395 Elo+
Party 1
Neith
Neith
Dollar-General
Neith
Level 48
God Stats
28W - 21L
1,485 SR
Queue Stats
57W - 60L
1,364 Elo+
Party 1
Achilles
Achilles
Mr_Lowskiii
Achilles
Level 29
God Stats
5W - 3L
1,515 SR
Queue Stats
21W - 22L
1,369 Elo+
Party 2
Ao Kuang
Ao Kuang
TreVonChi
Ao Kuang
Level 44
God Stats
22W - 22L
1,438 SR
Queue Stats
30W - 33L
1,371 Elo+
Party 2
Team Averages
Level 43
1,424 SR
1,390 Elo+

VS

Team Averages
Level 62
1,487 SR
1,362 Elo+
Freya
Freya
AOB_ZEN10
Freya
Level 37
God Stats
8W - 14L
1,392 SR
Queue Stats
44W - 72L
1,313 Elo+
Party 3
Olorun
Olorun
BLKJuNNe89
Olorun
Level 66
God Stats
26W - 30L
1,469 SR
Queue Stats
630W - 651L
1,439 Elo+
Solo
Yemoja
Yemoja
Mitchym0nster
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,325 Elo+
Solo
Lancelot
Lancelot
Pharaoh_Da_God
Lancelot
Level 48
God Stats
24W - 26L
1,451 SR
Queue Stats
68W - 97L
1,336 Elo+
Party 3
Izanami
Izanami
zVAMPIREz
Izanami
Level 54
God Stats
9W - 5L
1,625 SR
Queue Stats
305W - 297L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brazyrabbit
Bacchus
16
2 / 2 / 12
9,659
1,073
10,624
9,647
7,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Dollar-Eazy
Discordia
16
4 / 3 / 12
10,803
1,200
14,425
8,878
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 15
10,019
1,113
9,398
6,511
2,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Mr_Lowskiii
Achilles
16
5 / 2 / 12
10,659
1,184
12,507
10,161
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
TreVonChi
Ao Kuang
16
11 / 0 / 4
11,432
1,270
17,325
13,384
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

287

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AOB_ZEN10
Freya
14
1 / 9 / 1
8,899
989
7,494
14,523
5,930
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Olorun
BLKJuNNe89
Olorun
14
0 / 7 / 1
9,082
1,009
5,691
14,924
6,262
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 3 / 2
9,027
1,003
4,909
12,075
7,709
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
16
4 / 6 / 4
10,429
1,159
13,765
24,426
15,416
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
zVAMPIREz
Izanami
16
3 / 0 / 3
10,364
1,152
12,050
10,082
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
24
Kills
8
8
Deaths
25
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
AOB_ZEN10
Freya
1
9
1
0.17
L
Olorun
BLKJuNNe89
Olorun
0
7
1
0.07
W
Bacchus
Brazyrabbit
Bacchus
2
2
12
4
W
Discordia
Dollar-Eazy
Discordia
4
3
12
3.33
W
2
1
15
9.5
L
0
3
2
0.33
W
Achilles
Mr_Lowskiii
Achilles
5
2
12
5.5
L
Lancelot
4
6
4
1
W
Ao Kuang
TreVonChi
Ao Kuang
11
0
4
13
L
Izanami
zVAMPIREz
Izanami
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,279
Damage
43,909
48,581
Taken
76,030
32,374
Mitigated
39,642
11,017
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AOB_ZEN10
Freya
7,494
3,069
0
1,435
14,523
5,930
0
8,836
5,216
13,320
0
L
Olorun
BLKJuNNe89
Olorun
5,691
1,212
300
1,736
14,924
6,262
0
8,432
5,920
21,668
1,436
W
Bacchus
Brazyrabbit
Bacchus
10,624
1,364
206
2,459
9,647
7,307
0
4,168
5,206
16,839
0
W
Discordia
Dollar-Eazy
Discordia
14,425
1,548
0
183
8,878
3,895
0
1,853
6,800
30,643
2,462
W
9,398
4,670
0
765
6,511
2,951
0
1,915
4,454
0
33,824
L
4,909
1,034
1,137
858
12,075
7,709
0
5,217
6,568
25,796
0
W
Achilles
Mr_Lowskiii
Achilles
12,507
6,037
0
2,345
10,161
10,637
0
3,873
6,153
0
24,971
L
Lancelot
13,765
3,293
0
1,622
24,426
15,416
0
13,507
10,318
0
23,688
W
Ao Kuang
TreVonChi
Ao Kuang
17,325
6,614
0
5,059
13,384
7,584
0
6,080
7,056
21,444
1,736
L
Izanami
zVAMPIREz
Izanami
12,050
8,354
0
1,259
10,082
4,325
0
4,410
5,374
0
29,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,572
Gold Earned
47,801
167
Minions Killed
144
5
Camps Cleared
5
890,844
Distance Traveled
759,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,899
989
10
1
2
99,404
0
L
Olorun
9,082
1,009
44
5
1
138,446
0
W
Bacchus
9,659
1,073
16
2
0
183,776
0
W
Discordia
10,803
1,200
48
5
0
175,938
0
W
Neith
10,019
1,113
54
6
0
148,524
0
L
Yemoja
9,027
1,003
36
4
0
136,956
0
W
Achilles
10,659
1,184
28
3
1
190,341
0
L
Lancelot
10,429
1,159
22
2
1
197,941
0
W
Ao Kuang
11,432
1,270
21
2
4
192,265
0
L
Izanami
10,364
1,152
32
4
1
186,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role