Player Matchup

Jing Wei
Jing Wei
Ductilekibbles8
Jing Wei
Level 40
God Stats
2W - 4L
1,780 SR
Queue Stats
26W - 32L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
HarryAnis
Kukulkan
Level 78
God Stats
5W - 4L
1,585 SR
Queue Stats
248W - 212L
1,524 Elo+
Party 3
Fafnir
Fafnir
MakeItAQuicky
Fafnir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,441 Elo+
Party 3
Erlang Shen
Erlang Shen
MrMcKizzle_
Erlang Shen
Level 114
God Stats
8W - 4L
1,519 SR
Queue Stats
95W - 99L
1,425 Elo+
Party 2
Bastet
Bastet
ozzie84
Bastet
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 210L
1,533 Elo+
Party 3
Team Averages
Level 69
1,577 SR
1,463 Elo+

VS

Team Averages
Level 118
1,561 SR
1,406 Elo+
Arachne
Arachne
ElectricDeew
Arachne
Level 139
God Stats
4W - 2L
1,483 SR
Queue Stats
30W - 39L
1,411 Elo+
Party 1
Vulcan
Vulcan
HammerTools
Vulcan
Level 125
God Stats
5W - 2L
1,480 SR
Queue Stats
119W - 117L
1,397 Elo+
Solo
Skadi
Skadi
Step SlS2242
Skadi
Level 99
God Stats
1W - 1L
1,454 SR
Queue Stats
42W - 46L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
TristanJSINC
Cthulhu
Level 125
God Stats
1W - 1L
1,825 SR
Queue Stats
55W - 88L
1,385 Elo+
Party 1
Nut
Nut
ikilyulikdog
Nut
Level 102
God Stats
45W - 37L
1,563 SR
Queue Stats
208W - 197L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 7 / 1
7,614
448
2,164
12,814
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
HarryAnis
Kukulkan
16
4 / 3 / 1
9,458
556
14,288
10,282
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
0 / 7 / 1
7,260
427
3,528
18,992
19,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
MrMcKizzle_
Erlang Shen
15
5 / 3 / 1
9,450
556
8,330
18,182
14,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
ozzie84
Bastet
13
2 / 3 / 6
7,883
464
7,371
14,957
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElectricDeew
Arachne
16
2 / 2 / 5
8,841
520
6,799
19,089
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
15
2 / 5 / 4
9,538
561
7,365
10,024
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
8 / 1 / 10
10,171
598
16,815
9,321
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TristanJSINC
Cthulhu
16
9 / 0 / 10
10,352
609
14,038
13,407
11,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 5
8,785
517
7,353
10,684
4,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
22
23
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
7
1
0.07
W
Arachne
ElectricDeew
Arachne
2
2
5
2.25
W
Vulcan
2
5
4
0.8
L
Kukulkan
HarryAnis
Kukulkan
4
3
1
1.5
L
0
7
1
0.07
L
Erlang Shen
MrMcKizzle_
Erlang Shen
5
3
1
1.83
W
8
1
10
13
W
Cthulhu
TristanJSINC
Cthulhu
9
0
10
14
W
1
3
5
1.17
L
Bastet
ozzie84
Bastet
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,681
Damage
52,370
75,227
Taken
62,525
48,141
Mitigated
30,863
15,728
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,164
1,486
0
2,055
12,814
4,423
785
3,286
9,086
0
55,305
W
Arachne
ElectricDeew
Arachne
6,799
4,648
0
13,691
19,089
7,588
0
2,981
15,970
0
86,278
W
Vulcan
7,365
308
0
439
10,024
3,613
148
2,129
7,413
56,048
1,146
L
Kukulkan
HarryAnis
Kukulkan
14,288
951
0
390
10,282
4,886
427
2,642
7,482
89,977
1,419
L
3,528
1,065
0
1,978
18,992
19,230
0
4,297
14,225
18,139
4,059
L
Erlang Shen
MrMcKizzle_
Erlang Shen
8,330
3,930
0
6,352
18,182
14,067
0
5,312
12,726
0
59,485
W
16,815
9,716
0
2,419
9,321
3,648
648
3,554
5,715
0
65,439
W
Cthulhu
TristanJSINC
Cthulhu
14,038
1,563
364
500
13,407
11,745
169
5,987
7,334
47,252
0
W
7,353
3,995
0
3,390
10,684
4,269
2,909
3,390
7,047
0
64,296
L
Bastet
ozzie84
Bastet
7,371
1,901
0
4,953
14,957
5,535
0
4,048
10,638
0
46,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,665
Gold Earned
47,687
448
Minions Killed
468
0
Camps Cleared
0
1,672,126
Distance Traveled
1,632,119
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,614
448
92
5
0
304,869
2
W
Arachne
8,841
520
106
6
0
352,185
0
W
Vulcan
9,538
561
99
6
0
295,646
3
L
Kukulkan
9,458
556
137
8
0
318,246
0
L
Fafnir
7,260
427
29
2
0
321,954
0
L
Erlang Shen
9,450
556
105
6
0
327,593
4
W
Skadi
10,171
598
80
5
0
315,572
0
W
Cthulhu
10,352
609
81
5
0
374,365
0
W
Nut
8,785
517
102
6
0
294,351
0
L
Bastet
7,883
464
85
5
0
399,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role