Player Matchup

Thoth
Thoth
Gmo Skeev
Thoth
Level 126
God Stats
10W - 15L
1,363 SR
Queue Stats
769W - 783L
1,512 Elo+
Solo
Guan Yu
Guan Yu
LinkSword
Guan Yu
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,143 Elo+
Party 1
Chronos
Chronos
LuciousPlatypus
Chronos
Level 153
God Stats
0W - 3L
1,306 SR
Queue Stats
120W - 125L
1,519 Elo+
Solo
Atlas
Atlas
RequitedAsp6935
Atlas
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 88L
1,460 Elo+
Solo
Achilles
Achilles
ZombiedWolf
Achilles
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 76L
1,667 Elo+
Party 1
Team Averages
Level 146
1,434 SR
1,460 Elo+

VS

Team Averages
Level 95
1,637 SR
1,658 Elo+
Medusa
Medusa
BEEF_SPANKER
Medusa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,563 Elo+
Party 2
Terra
Terra
Drkgamer666
Terra
Level 124
God Stats
1W - 0L
1,353 SR
Queue Stats
206W - 26L
1,837 Elo+
Party 3
Thor
Thor
FraggyShaggy
Thor
Level 123
God Stats
2W - 0L
2,048 SR
Queue Stats
182W - 35L
1,750 Elo+
Party 3
Vulcan
Vulcan
LinkzChaos
Vulcan
Level 119
God Stats
12W - 2L
1,784 SR
Queue Stats
189W - 45L
1,624 Elo+
Party 3
Anubis
Anubis
Rickythiccc
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 68L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gmo Skeev
Thoth
14
2 / 5 / 4
7,607
692
6,550
9,434
3,097
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Guan Yu
LinkSword
Guan Yu
13
2 / 5 / 2
7,424
675
3,745
14,063
14,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 3
6,349
577
3,410
8,858
3,211
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 4
7,506
682
7,599
15,788
17,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
ZombiedWolf
Achilles
14
2 / 3 / 3
7,489
681
9,824
11,418
7,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 0 / 11
10,142
922
14,274
8,773
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

16
2 / 2 / 15
9,714
883
7,373
14,490
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 13
9,919
902
12,701
8,460
4,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
LinkzChaos
Vulcan
17
5 / 1 / 12
9,692
881
12,015
7,555
4,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
2 / 4 / 10
8,619
784
8,173
9,753
5,276
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
6
Kills
22
22
Deaths
9
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
0
11
12.5
W
2
2
15
4.75
W
6
2
13
6.25
L
Thoth
Gmo Skeev
Thoth
2
5
4
0.8
L
Guan Yu
LinkSword
Guan Yu
2
5
2
0.6
W
Vulcan
LinkzChaos
Vulcan
5
1
12
11
L
0
4
3
0.38
L
0
5
4
0.4
W
Anubis
2
4
10
1.75
L
Achilles
ZombiedWolf
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
54,536
59,561
Taken
49,031
46,018
Mitigated
33,086
18,353
Healing
25,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,274
4,992
1,310
2,999
8,773
4,150
1,846
3,498
5,275
0
35,669
W
7,373
333
7,809
6,476
14,490
14,655
516
3,226
11,264
10,506
1,399
W
12,701
2,153
736
1,057
8,460
4,599
2,232
3,114
5,346
0
23,950
L
Thoth
Gmo Skeev
Thoth
6,550
88
563
844
9,434
3,097
0
3,153
6,281
15,322
535
L
Guan Yu
LinkSword
Guan Yu
3,745
77
6,287
4,252
14,063
14,429
0
6,878
7,185
0
8,266
W
Vulcan
LinkzChaos
Vulcan
12,015
626
1,167
1,365
7,555
4,406
1,450
3,096
4,459
30,857
0
L
3,410
535
859
1,575
8,858
3,211
0
4,863
3,995
10,058
337
L
7,599
2,314
343
1,567
15,788
17,360
0
6,670
9,118
19,682
0
W
Anubis
8,173
966
897
1,729
9,753
5,276
1,508
4,141
5,612
16,080
551
L
Achilles
ZombiedWolf
Achilles
9,824
1,449
963
1,100
11,418
7,921
0
5,546
5,872
0
19,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
48,086
89
Minions Killed
125
0
Camps Cleared
0
850,512
Distance Traveled
1,007,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,142
922
48
4
0
204,708
0
W
Terra
9,714
883
13
1
0
200,379
0
W
Thor
9,919
902
13
1
0
186,769
0
L
Thoth
7,607
692
29
3
0
173,215
0
L
Guan Yu
7,424
675
4
0
0
187,375
0
W
Vulcan
9,692
881
36
3
0
260,014
0
L
Chronos
6,349
577
21
2
0
111,400
0
L
Atlas
7,506
682
18
2
0
172,785
0
W
Anubis
8,619
784
15
1
0
155,539
0
L
Achilles
7,489
681
17
2
0
205,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role