Player Matchup

Chang'e
Chang'e
Diamond V
iFeddx
Chang'e
Diamond V
Level 76
God Stats
1W - 0L
1,614 SR
Queue Stats
18W - 9L
2,313 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 76
1,614 SR
2,313 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 40
1,871 SR
1,946 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
XxYiLiBer11xX
Cu Chulainn
Platinum IV
Level 40
God Stats
12W - 6L
1,871 SR
Queue Stats
60W - 49L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
iFeddx
Chang'e
20
3 / 2 / 0
25,982
999
29,792
38,224
33,501
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BellonaNe ZhaHerculesNemesisFenrir

VS

Bans
SurtrArtemisChronosMaman BrigitteNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
XxYiLiBer11xX
Cu Chulainn
20
2 / 3 / 0
25,251
971
29,139
43,001
46,950
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
XxYiLiBer11xX
Cu Chulainn
2
3
0
0.67
W
Chang'e
iFeddx
Chang'e
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,792
Damage
29,139
38,224
Taken
43,001
33,501
Mitigated
46,950
19,257
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
XxYiLiBer11xX
Cu Chulainn
29,139
7,137
0
8,881
43,001
46,950
2,498
29,522
13,479
0
194,409
W
Chang'e
iFeddx
Chang'e
29,792
1,653
0
19,257
38,224
33,501
2,272
675
37,549
213,636
4,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
25,251
316
Minions Killed
311
10
Camps Cleared
11
540,098
Distance Traveled
542,762
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
25,251
971
311
12
11
542,762
1
W
Chang'e
25,982
999
316
12
10
540,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role