Player Matchup

Izanami
Izanami
KingSprinex
Izanami
Level 64
God Stats
3W - 3L
1,585 SR
Queue Stats
100W - 103L
1,448 Elo+
Solo
Khepri
Khepri
Mephisto1371
Khepri
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 115L
1,457 Elo+
Solo
Arachne
Arachne
Slypher09
Arachne
Level 70
God Stats
4W - 5L
1,398 SR
Queue Stats
130W - 139L
1,424 Elo+
Solo
Surtr
Surtr
alcoholiczac
Surtr
Level 108
God Stats
12W - 9L
1,728 SR
Queue Stats
239W - 216L
1,432 Elo+
Party 1
Anubis
Anubis
childcleaner
Anubis
Level 15
God Stats
4W - 1L
1,752 SR
Queue Stats
14W - 11L
1,461 Elo+
Party 1
Team Averages
Level 62
1,593 SR
1,444 Elo+

VS

Team Averages
Level 100
1,530 SR
1,427 Elo+
Zhong Kui
Zhong Kui
Geneom
Zhong Kui
Level 48
God Stats
5W - 3L
1,604 SR
Queue Stats
47W - 59L
1,353 Elo+
Solo
Loki
Loki
MrFranchFries
Loki
Level 79
God Stats
19W - 26L
1,529 SR
Queue Stats
80W - 91L
1,446 Elo+
Solo
Jormungandr
Jormungandr
NuclearFantasy
Jormungandr
Level 115
God Stats
0W - 2L
1,589 SR
Queue Stats
41W - 47L
1,440 Elo+
Solo
Tiamat
Tiamat
Reeves3334
Tiamat
Level 137
God Stats
12W - 24L
1,429 SR
Queue Stats
211W - 207L
1,508 Elo+
Solo
Ullr
Ullr
XxSirR0QU3xX
Ullr
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
328W - 340L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingSprinex
Izanami
6
0 / 0 / 0
3,358
672
2,294
1,685
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
6
0 / 2 / 0
3,059
612
929
4,010
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Slypher09
Arachne
6
1 / 0 / 1
3,619
724
566
3,840
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,436
687
2,303
3,671
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
6
2 / 0 / 0
3,993
799
914
1,268
537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Geneom
Zhong Kui
5
1 / 0 / 1
3,189
638
845
2,879
1,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 2 / 0
2,758
552
464
2,357
353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
NuclearFantasy
Jormungandr
5
0 / 2 / 0
3,174
635
1,764
4,368
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Reeves3334
Tiamat
6
0 / 0 / 0
3,436
687
897
1,958
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 0 / 1
3,179
636
1,067
3,745
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Geneom
Zhong Kui
1
0
1
1.5
W
Izanami
KingSprinex
Izanami
0
0
0
0
W
Khepri
0
2
0
0
L
0
2
0
0
L
Jormungandr
NuclearFantasy
Jormungandr
0
2
0
0
L
Tiamat
Reeves3334
Tiamat
0
0
0
0
W
Arachne
Slypher09
Arachne
1
0
1
1.5
L
1
0
1
1.5
W
0
0
1
0.5
W
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,006
Damage
5,037
14,474
Taken
15,307
6,060
Mitigated
5,533
5,736
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Geneom
Zhong Kui
845
367
0
1,286
2,879
1,532
0
193
2,686
6,693
0
W
Izanami
KingSprinex
Izanami
2,294
1,867
96
975
1,685
462
0
83
1,602
0
22,721
W
Khepri
929
68
0
410
4,010
2,034
0
762
3,248
5,651
1,470
L
464
254
0
728
2,357
353
0
727
1,630
0
4,572
L
Jormungandr
NuclearFantasy
Jormungandr
1,764
879
0
877
4,368
1,788
0
166
4,202
13,693
303
L
Tiamat
Reeves3334
Tiamat
897
40
0
444
1,958
750
0
187
1,771
13,293
0
W
Arachne
Slypher09
Arachne
566
484
0
2,388
3,840
1,120
0
480
3,292
0
12,648
L
1,067
648
0
1,416
3,745
1,110
0
565
3,180
0
12,687
W
2,303
1,197
0
1,187
3,671
1,907
0
1,572
2,099
285
13,726
W
Anubis
914
268
0
680
1,268
537
0
389
777
19,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,465
Gold Earned
15,736
144
Minions Killed
95
0
Camps Cleared
0
522,081
Distance Traveled
412,813
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,189
638
12
2
0
84,207
0
W
Izanami
3,358
672
44
9
0
90,447
0
W
Khepri
3,059
612
8
2
0
118,099
1
L
Loki
2,758
552
8
2
0
62,895
0
L
Jormungandr
3,174
635
29
6
0
90,692
0
L
Tiamat
3,436
687
34
7
0
93,935
0
W
Arachne
3,619
724
32
6
0
117,200
1
L
Ullr
3,179
636
12
2
0
81,084
0
W
Surtr
3,436
687
25
5
0
109,626
0
W
Anubis
3,993
799
35
7
0
86,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role