Player Matchup

Surtr
Surtr
Dakesam
Surtr
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 96L
1,547 Elo+
Solo
Eset
Eset
Plajik
Eset
Level 143
God Stats
3W - 0L
1,821 SR
Queue Stats
159W - 125L
1,591 Elo+
Solo
Nemesis
Nemesis
Senzuuu
Nemesis
Level 84
God Stats
4W - 1L
1,564 SR
Queue Stats
55W - 31L
1,593 Elo+
Party 3
Chronos
Chronos
Sten²
Chronos
Level 96
God Stats
3W - 3L
1,721 SR
Queue Stats
143W - 136L
1,580 Elo+
Party 3
Kukulkan
Kukulkan
nerwa
Kukulkan
Level 108
God Stats
4W - 0L
1,852 SR
Queue Stats
88W - 63L
1,596 Elo+
Party 3
Team Averages
Level 96
1,692 SR
1,581 Elo+

VS

Team Averages
Level 92
1,444 SR
1,504 Elo+
Apollo
Apollo
Cookiebossman
Apollo
Level 193
God Stats
4W - 2L
1,637 SR
Queue Stats
307W - 275L
1,662 Elo+
Party 2
Thoth
Thoth
Cyprianoo
Thoth
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,296 Elo+
Solo
Anubis
Anubis
TrixNuteria1
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artio
Artio
XanderGan
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
ekngteroxD
Neith
Level 66
God Stats
0W - 4L
1,083 SR
Queue Stats
287W - 280L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dakesam
Surtr
15
0 / 3 / 24
9,405
723
10,018
19,267
23,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Plajik
Eset
18
12 / 2 / 14
11,564
890
20,556
11,285
8,407
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Senzuuu
Nemesis
16
6 / 3 / 14
10,606
816
7,066
11,504
6,982
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Sten²
Chronos
16
5 / 2 / 15
10,003
769
10,848
12,476
6,694
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
nerwa
Kukulkan
18
7 / 1 / 17
11,272
867
15,443
8,226
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
9,581
737
9,600
7,704
4,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Cyprianoo
Thoth
18
2 / 2 / 8
9,147
704
15,625
8,803
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
0 / 12 / 4
7,362
566
6,168
15,862
9,430
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
XanderGan
Artio
13
2 / 9 / 7
8,701
669
5,242
22,818
23,857
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
13
1 / 5 / 7
7,761
597
9,098
11,711
5,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
42
30
Kills
11
11
Deaths
30
84
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
2
5
4.25
L
Thoth
Cyprianoo
Thoth
2
2
8
3
W
Surtr
Dakesam
Surtr
0
3
24
4
W
Eset
Plajik
Eset
12
2
14
9.5
W
Nemesis
Senzuuu
Nemesis
6
3
14
4.33
W
Chronos
Sten²
Chronos
5
2
15
6.25
L
Anubis
0
12
4
0.17
L
Artio
XanderGan
Artio
2
9
7
0.61
L
Neith
1
5
7
0.9
W
Kukulkan
nerwa
Kukulkan
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,931
Damage
45,733
62,758
Taken
66,898
50,801
Mitigated
47,862
17,412
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,600
3,679
0
929
7,704
4,378
0
4,495
2,995
0
28,591
L
Thoth
Cyprianoo
Thoth
15,625
203
1,181
1,199
8,803
4,518
0
5,749
2,864
30,499
0
W
Surtr
Dakesam
Surtr
10,018
2,237
2,152
3,277
19,267
23,865
805
6,756
12,511
754
16,167
W
Eset
Plajik
Eset
20,556
596
2,305
2,284
11,285
8,407
912
5,205
6,080
35,206
0
W
Nemesis
Senzuuu
Nemesis
7,066
1,824
1,298
2,285
11,504
6,982
1,300
4,168
7,336
0
15,163
W
Chronos
Sten²
Chronos
10,848
4,239
1,548
1,924
12,476
6,694
2,932
5,596
6,880
19,586
942
L
Anubis
6,168
420
232
1,010
15,862
9,430
0
11,329
4,171
13,708
0
L
Artio
XanderGan
Artio
5,242
371
1,936
2,323
22,818
23,857
0
15,349
6,923
8,853
245
L
Neith
9,098
3,410
210
1,859
11,711
5,679
0
8,322
3,115
0
18,602
W
Kukulkan
nerwa
Kukulkan
15,443
1,080
251
88
8,226
4,853
972
5,065
3,161
42,930
146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,850
Gold Earned
42,552
161
Minions Killed
121
0
Camps Cleared
0
1,262,410
Distance Traveled
1,025,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,581
737
44
3
0
232,484
0
L
Thoth
9,147
704
34
3
0
198,993
0
W
Surtr
9,405
723
17
1
0
247,547
0
W
Eset
11,564
890
31
2
0
256,887
0
W
Nemesis
10,606
816
33
3
0
252,061
0
W
Chronos
10,003
769
21
2
0
236,511
0
L
Anubis
7,362
566
16
1
0
179,509
0
L
Artio
8,701
669
4
0
0
209,227
0
L
Neith
7,761
597
23
2
0
204,900
0
W
Kukulkan
11,272
867
59
5
0
269,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role