Player Matchup

The Morrigan
The Morrigan
Bronze V
Eldritch_Nomad
The Morrigan
Bronze V
Level 118
God Stats
0W - 3L
1,453 SR
Queue Stats
5W - 60L
968 MMR
Party 2
Medusa
Medusa
Bronze III
G-Peligro
Medusa
Bronze III
Level 42
God Stats
0W - 2L
1,118 SR
Queue Stats
5W - 57L
954 MMR
Party 2
Charon
Charon
Bronze II
Girthy_Sweetness
Charon
Bronze II
Level 107
God Stats
1W - 6L
1,256 SR
Queue Stats
5W - 47L
1,013 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,276 SR
978 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,524 SR
1,128 MMR
Baron Samedi
Baron Samedi
Silver I
BizzleTV
Baron Samedi
Silver I
Level 122
God Stats
17W - 19L
1,505 SR
Queue Stats
189W - 210L
1,064 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
FloatedAnimal35
Gilgamesh
Silver II
Level 155
God Stats
131W - 170L
1,501 SR
Queue Stats
416W - 577L
1,059 MMR
Solo
Arachne
Arachne
Gold III
KingWizardCudi
Arachne
Gold III
Level 153
God Stats
3W - 4L
1,564 SR
Queue Stats
272W - 258L
1,262 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Eldritch_Nomad
The Morrigan
17
5 / 5 / 2
12,031
752
12,133
13,924
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
G-Peligro
Medusa
15
2 / 8 / 3
10,544
659
10,565
20,364
9,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 4 / 4
10,322
645
9,613
16,580
20,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CthulhuBacchusCabrakanVulcanSurtr

VS

Bans
AchillesYmirShivaAthenaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BizzleTV
Baron Samedi
16
5 / 3 / 8
11,638
727
12,221
9,462
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
FloatedAnimal35
Gilgamesh
17
3 / 4 / 13
11,867
742
12,229
20,378
17,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 1 / 5
13,091
818
18,523
19,825
16,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
17
17
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BizzleTV
Baron Samedi
5
3
8
3
L
The Morrigan
Eldritch_Nomad
The Morrigan
5
5
2
1.2
W
Gilgamesh
FloatedAnimal35
Gilgamesh
3
4
13
2.38
L
Medusa
G-Peligro
Medusa
2
8
3
0.44
L
1
4
4
0.75
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
42,973
50,868
Taken
49,665
37,084
Mitigated
38,545
5,389
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BizzleTV
Baron Samedi
12,221
851
1,157
1,611
9,462
5,452
1,144
4,950
4,512
38,081
507
L
The Morrigan
Eldritch_Nomad
The Morrigan
12,133
2,897
141
2,901
13,924
6,874
203
2,046
11,502
39,207
4,378
W
Gilgamesh
FloatedAnimal35
Gilgamesh
12,229
2,556
0
3,200
20,378
17,058
483
5,594
12,781
0
45,235
L
Medusa
G-Peligro
Medusa
10,565
3,628
0
2,347
20,364
9,574
0
4,427
15,662
0
45,099
L
9,613
1,173
0
0
16,580
20,636
0
5,589
10,709
28,479
1,675
W
18,523
14,688
0
6,159
19,825
16,035
1,308
7,543
12,282
0
66,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
36,596
157
Minions Killed
176
0
Camps Cleared
0
796,415
Distance Traveled
881,728
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,638
727
53
3
0
278,660
0
L
The Morrigan
12,031
752
58
4
0
280,325
4
W
Gilgamesh
11,867
742
39
2
0
311,912
0
L
Medusa
10,544
659
70
4
0
241,076
0
L
Charon
10,322
645
29
2
0
275,014
2
W
Arachne
13,091
818
84
5
0
291,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role