Player Matchup

Osiris
Osiris
CharLy5644
Osiris
Level 191
God Stats
1W - 1L
1,717 SR
Queue Stats
314W - 307L
1,487 Elo+
Party 4
Agni
Agni
MistakingVenus5
Agni
Level 186
God Stats
5W - 2L
1,678 SR
Queue Stats
225W - 224L
1,469 Elo+
Party 4
Ra
Ra
RutherfordbHaye5
Ra
Level 152
God Stats
2W - 4L
1,553 SR
Queue Stats
150W - 145L
1,530 Elo+
Party 1
Neith
Neith
vigilante0915
Neith
Level 26
God Stats
19W - 23L
1,495 SR
Queue Stats
71W - 68L
1,490 Elo+
Party 1
Achilles
Achilles
xLuisff1x
Achilles
Level 159
God Stats
0W - 4L
1,255 SR
Queue Stats
74W - 82L
1,487 Elo+
Party 4
Team Averages
Level 143
1,539 SR
1,493 Elo+

VS

Team Averages
Level 104
1,511 SR
1,535 Elo+
Chronos
Chronos
ABGAM
Chronos
Level 124
God Stats
1W - 1L
1,317 SR
Queue Stats
156W - 144L
1,583 Elo+
Party 2
Chernobog
Chernobog
GrimReaper6618
Chernobog
Level 94
God Stats
4W - 1L
1,740 SR
Queue Stats
21W - 28L
1,483 Elo+
Party 3
Surtr
Surtr
MrShiru1122
Surtr
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 127L
1,511 Elo+
Party 2
Maui
Maui
SkittishDragon
Maui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,536 Elo+
Party 3
Horus
Horus
arturo10v
Horus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 164L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CharLy5644
Osiris
11
3 / 0 / 0
6,807
851
3,868
4,353
2,834
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 0
5,105
638
4,356
2,781
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
3,553
444
0
941
238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,468
559
920
5,043
1,740
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
xLuisff1x
Achilles
8
0 / 0 / 0
4,769
596
1,486
4,680
3,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ABGAM
Chronos
9
0 / 0 / 0
5,076
635
1,501
3,947
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
GrimReaper6618
Chernobog
10
1 / 0 / 1
5,237
655
2,343
3,386
1,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 3 / 0
3,593
449
724
3,930
1,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 0 / 1
4,874
609
728
4,871
3,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
arturo10v
Horus
10
1 / 0 / 0
5,106
638
1,774
7,880
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
2
2
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
ABGAM
Chronos
0
0
0
0
L
Osiris
CharLy5644
Osiris
3
0
0
3
W
Chernobog
GrimReaper6618
Chernobog
1
0
1
1.5
L
0
0
0
0
W
0
3
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Horus
arturo10v
Horus
1
0
0
1
L
0
2
0
0
L
Achilles
xLuisff1x
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,630
Damage
7,070
17,798
Taken
24,014
9,255
Mitigated
11,351
6,490
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ABGAM
Chronos
1,501
651
0
1,887
3,947
1,386
0
1,663
1,986
43,039
0
L
Osiris
CharLy5644
Osiris
3,868
1,396
0
2,884
4,353
2,834
0
0
4,220
0
50,669
W
Chernobog
GrimReaper6618
Chernobog
2,343
1,403
0
1,892
3,386
1,307
994
0
3,386
0
44,910
L
4,356
199
0
750
2,781
863
0
403
2,378
37,021
828
W
724
463
0
742
3,930
1,704
0
0
3,719
95
8,212
L
0
0
0
602
941
238
0
0
941
3,825
1,777
W
728
242
0
1,084
4,871
3,300
342
895
3,818
13,960
0
W
Horus
arturo10v
Horus
1,774
1,184
0
1,419
7,880
3,654
41
1,072
6,424
0
33,621
L
920
600
0
999
5,043
1,740
0
380
4,663
0
26,594
L
Achilles
xLuisff1x
Achilles
1,486
62
0
1,255
4,680
3,580
0
1,446
3,234
0
10,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,702
Gold Earned
23,886
235
Minions Killed
256
0
Camps Cleared
0
655,564
Distance Traveled
765,822
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,076
635
81
10
0
167,750
0
L
Osiris
6,807
851
81
10
0
176,660
0
W
Chernobog
5,237
655
73
9
0
157,538
0
L
Agni
5,105
638
75
9
0
171,215
0
W
Surtr
3,593
449
12
2
0
60,508
0
L
Ra
3,553
444
10
1
0
27,559
0
W
Maui
4,874
609
28
4
0
187,205
0
W
Horus
5,106
638
62
8
0
192,821
0
L
Neith
4,468
559
50
6
0
123,151
1
L
Achilles
4,769
596
19
2
0
156,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role