Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
COFFEE7408
Izanami
Level 129
God Stats
40W - 33L
1,569 SR
Queue Stats
175W - 210L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
Lucas ronin7867
Sylvanus
Level 149
God Stats
25W - 14L
1,640 SR
Queue Stats
131W - 139L
1,462 Elo+
Party 2
Loki
Loki
TILTADOx_-
Loki
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,269 Elo+
Party 2
Team Averages
Level 135
1,542 SR
1,436 Elo+

VS

Team Averages
Level 127
1,509 SR
1,450 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cristocomekk
Neith
Level 129
God Stats
50W - 43L
1,549 SR
Queue Stats
181W - 175L
1,517 Elo+
Party 1
Da Ji
Da Ji
Mirlos
Da Ji
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
161W - 148L
1,512 Elo+
Party 1
Odin
Odin
Trece1313
Odin
Level 64
God Stats
1W - 1L
1,385 SR
Queue Stats
10W - 20L
1,296 Elo+
Solo
Agni
Agni
Tu_Mama914
Agni
Level 139
God Stats
11W - 8L
1,613 SR
Queue Stats
334W - 359L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 0 / 0
5,025
838
1,959
5,798
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 0 / 0
4,485
748
1,209
3,577
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Izanami
COFFEE7408
Izanami
6
2 / 2 / 2
4,194
699
2,877
5,704
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
6
2 / 1 / 1
3,941
657
1,883
6,969
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

6
0 / 2 / 1
3,479
580
899
3,906
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
1 / 3 / 3
4,074
679
6,566
5,238
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 1 / 2
4,335
723
3,098
4,338
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Mirlos
Da Ji
7
1 / 2 / 3
4,017
670
3,452
5,129
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
1
0 / 0 / 0
2,741
457
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 0
4,525
754
2,148
2,672
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
5
5
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Xbalanque
 
Xbalanque
1
3
3
0.83
W
Izanami
COFFEE7408
Izanami
2
2
2
1.5
L
2
1
2
3
W
Sylvanus
2
1
1
2.5
L
Da Ji
Mirlos
Da Ji
1
2
3
1.25
W
0
2
1
0.25
L
Odin
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,827
Damage
15,264
25,954
Taken
17,377
12,320
Mitigated
5,535
10,640
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,959
608
0
3,700
5,798
3,314
144
724
5,074
0
36,567
W
Ah Muzen Cab
 
Ah Muzen Cab
1,209
325
0
843
3,577
1,177
0
577
3,000
0
32,208
L
Xbalanque
 
Xbalanque
6,566
3,688
0
1,609
5,238
1,373
48
966
4,272
0
25,266
W
Izanami
COFFEE7408
Izanami
2,877
2,036
0
1,328
5,704
1,667
0
0
5,704
0
24,510
L
3,098
1,673
0
1,551
4,338
1,212
0
717
3,621
0
22,735
W
Sylvanus
1,883
424
584
2,905
6,969
5,129
0
0
6,969
8,032
0
L
Da Ji
Mirlos
Da Ji
3,452
1,290
0
722
5,129
2,089
0
200
4,929
0
23,038
W
899
216
0
1,280
3,906
1,033
0
847
3,059
0
11,825
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
2,148
316
0
1,116
2,672
861
0
0
2,672
30,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
19,692
195
Minions Killed
173
0
Camps Cleared
0
626,490
Distance Traveled
513,959
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,025
838
60
10
0
100,206
0
W
Ah Muzen Cab
4,485
748
63
11
0
141,106
1
L
Xbalanque
4,074
679
32
5
0
111,902
0
W
Izanami
4,194
699
42
7
0
126,823
0
L
Neith
4,335
723
37
6
0
118,449
2
W
Sylvanus
3,941
657
5
1
0
124,898
1
L
Da Ji
4,017
670
37
6
0
148,536
0
W
Loki
3,479
580
25
4
0
133,457
0
L
Odin
2,741
457
0
0
0
0
0
L
Agni
4,525
754
67
11
0
135,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role