Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jelly_kid99
Charybdis
Level 140
God Stats
4W - 5L
1,289 SR
Queue Stats
13W - 18L
1,353 Elo+
Solo
Ra
Ra
SinHeartless
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,018 Elo+
Solo
Susano
Susano
iDontGreen43
Susano
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 16L
1,195 Elo+
Party 1
Mercury
Mercury
xXF34R_REAP3ERxX
Mercury
Level 79
God Stats
5W - 12L
1,283 SR
Queue Stats
8W - 16L
1,195 Elo+
Party 1
Team Averages
Level 91
1,414 SR
1,252 Elo+

VS

Team Averages
Level 73
1,435 SR
1,463 Elo+
Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AbleSee1
Mulan
Level 38
God Stats
1W - 3L
1,397 SR
Queue Stats
16W - 31L
1,272 Elo+
Solo
Merlin
Merlin
MeAnd4Bots
Merlin
Level 67
God Stats
184W - 205L
1,471 SR
Queue Stats
273W - 308L
1,433 Elo+
Solo
King Arthur
King Arthur
RogueMazoku
King Arthur
Level 85
God Stats
0W - 4L
1,316 SR
Queue Stats
179W - 158L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
WhatAMemeGame
Ratatoskr
Level 104
God Stats
9W - 7L
1,489 SR
Queue Stats
9W - 7L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 1
5,867
489
4,248
6,690
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Jelly_kid99
Charybdis
11
0 / 1 / 1
5,996
500
2,562
4,869
1,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

1
0 / 0 / 0
2,420
202
0
0
0
Susano
12
3 / 1 / 1
6,806
567
5,627
6,953
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 1 / 0
6,480
540
2,566
12,076
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 1 / 0
6,840
570
5,257
6,488
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
AbleSee1
Mulan
10
1 / 0 / 1
5,499
458
3,460
9,173
6,337
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
MeAnd4Bots
Merlin
8
0 / 0 / 1
4,830
403
937
3,043
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
RogueMazoku
King Arthur
11
1 / 3 / 1
6,325
527
4,274
11,156
6,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
WhatAMemeGame
Ratatoskr
9
2 / 3 / 0
5,310
443
2,850
8,578
2,603
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
5
5
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Tiamat
 
Tiamat
1
1
0
1
L
Mulan
AbleSee1
Mulan
1
0
1
1.5
W
Charybdis
Jelly_kid99
Charybdis
0
1
1
0.5
L
Merlin
MeAnd4Bots
Merlin
0
0
1
0.5
L
King Arthur
RogueMazoku
King Arthur
1
3
1
0.5
W
0
0
0
0
L
Ratatoskr
WhatAMemeGame
Ratatoskr
2
3
0
0.67
W
Susano
3
1
1
3.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,003
Damage
16,778
30,588
Taken
38,438
15,232
Mitigated
20,357
6,830
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,248
714
55
244
6,690
4,933
0
486
6,204
29,125
706
L
Tiamat
 
Tiamat
5,257
669
0
1,847
6,488
4,355
0
0
6,488
54,155
589
L
Mulan
AbleSee1
Mulan
3,460
408
0
1,026
9,173
6,337
0
2,045
7,128
0
34,818
W
Charybdis
Jelly_kid99
Charybdis
2,562
1,559
0
1,959
4,869
1,808
738
443
4,426
0
38,864
L
Merlin
MeAnd4Bots
Merlin
937
28
0
64
3,043
931
0
808
2,235
15,951
2,180
L
King Arthur
RogueMazoku
King Arthur
4,274
1,444
0
2,130
11,156
6,131
0
1,977
9,179
0
38,039
W
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
WhatAMemeGame
Ratatoskr
2,850
1,264
0
502
8,578
2,603
565
574
8,004
0
29,785
W
Susano
5,627
1,039
0
1,412
6,953
2,846
0
1,569
5,384
0
33,147
W
2,566
1,418
0
3,160
12,076
5,645
0
3,688
8,388
0
55,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,569
Gold Earned
28,804
282
Minions Killed
282
0
Camps Cleared
0
899,266
Distance Traveled
1,034,685
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,867
489
51
4
0
232,604
0
L
Tiamat
6,840
570
102
9
0
231,525
3
L
Mulan
5,499
458
49
4
0
191,285
0
W
Charybdis
5,996
500
64
5
0
207,295
0
L
Merlin
4,830
403
29
2
0
134,465
0
L
King Arthur
6,325
527
59
5
0
208,200
0
W
Ra
2,420
202
0
0
0
0
0
L
Ratatoskr
5,310
443
43
4
0
269,210
0
W
Susano
6,806
567
57
5
0
205,077
0
W
Mercury
6,480
540
110
9
0
254,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role