Player Matchup

Hun Batz
Hun Batz
Feared Tactix
Hun Batz
Level 147
God Stats
6W - 3L
1,505 SR
Queue Stats
113W - 84L
1,588 Elo+
Party 2
Achilles
Achilles
GonCrazy
Achilles
Level 116
God Stats
7W - 4L
1,533 SR
Queue Stats
74W - 53L
1,578 Elo+
Party 2
Rama
Rama
Prohibit
Rama
Level 207
God Stats
27W - 29L
1,635 SR
Queue Stats
663W - 562L
1,597 Elo+
Solo
Olorun
Olorun
Rocket1928
Olorun
Level 153
God Stats
2W - 1L
1,761 SR
Queue Stats
305W - 262L
1,682 Elo+
Solo
Terra
Terra
TET03000
Terra
Level 164
God Stats
4W - 7L
1,500 SR
Queue Stats
1,110W - 1,026L
1,622 Elo+
Solo
Team Averages
Level 157
1,587 SR
1,613 Elo+

VS

Team Averages
Level 153
1,638 SR
1,611 Elo+
Cthulhu
Cthulhu
ClaythPokeChamp
Cthulhu
Level 264
God Stats
3W - 3L
1,610 SR
Queue Stats
606W - 544L
1,588 Elo+
Solo
Chang'e
Chang'e
JustinClay
Chang'e
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 138L
1,633 Elo+
Solo
Erlang Shen
Erlang Shen
MVPhantxm
Erlang Shen
Level 122
God Stats
5W - 5L
1,662 SR
Queue Stats
170W - 133L
1,632 Elo+
Party 1
Janus
Janus
Zilotrain
Janus
Level 120
God Stats
8W - 6L
1,755 SR
Queue Stats
97W - 92L
1,604 Elo+
Party 1
Neith
Neith
iF6at10min
Neith
Level 132
God Stats
19W - 17L
1,662 SR
Queue Stats
1,000W - 939L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Feared Tactix
Hun Batz
7
1 / 0 / 2
3,878
646
2,193
4,066
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
GonCrazy
Achilles
8
3 / 0 / 0
4,860
810
3,400
4,701
2,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
7
1 / 0 / 1
4,295
716
1,544
3,929
1,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
Rocket1928
Olorun
7
0 / 0 / 0
3,992
665
1,500
4,017
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Terra
TET03000
Terra
6
1 / 0 / 1
3,661
610
2,634
4,361
2,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,562
594
1,535
5,014
2,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
JustinClay
Chang'e
7
0 / 0 / 0
3,548
591
2,229
4,549
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
MVPhantxm
Erlang Shen
6
0 / 3 / 0
3,408
568
2,325
4,857
2,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
Zilotrain
Janus
6
0 / 1 / 0
3,465
578
2,391
3,251
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
7
0 / 1 / 0
3,665
611
2,216
3,237
968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hun Batz
Feared Tactix
Hun Batz
1
0
2
2
W
Achilles
GonCrazy
Achilles
3
0
0
3
L
Chang'e
JustinClay
Chang'e
0
0
0
0
L
Erlang Shen
MVPhantxm
Erlang Shen
0
3
0
0
W
Rama
1
0
1
1.5
W
Olorun
Rocket1928
Olorun
0
0
0
0
W
Terra
TET03000
Terra
1
0
1
1.5
L
Janus
Zilotrain
Janus
0
1
0
0
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,271
Damage
10,696
21,074
Taken
20,908
8,218
Mitigated
7,756
10,742
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,535
340
532
1,017
5,014
2,524
0
1,090
3,924
14,097
0
W
Hun Batz
Feared Tactix
Hun Batz
2,193
587
0
2,728
4,066
1,311
0
1,191
2,747
0
19,516
W
Achilles
GonCrazy
Achilles
3,400
1,069
0
2,049
4,701
2,162
0
337
3,933
0
30,128
L
Chang'e
JustinClay
Chang'e
2,229
369
280
2,921
4,549
1,190
0
303
4,246
19,545
0
L
Erlang Shen
MVPhantxm
Erlang Shen
2,325
728
0
1,134
4,857
2,120
0
0
4,532
0
14,290
W
Rama
1,544
1,443
0
1,913
3,929
1,216
0
931
2,998
0
25,782
W
Olorun
Rocket1928
Olorun
1,500
477
0
2,546
4,017
1,274
0
2,274
1,529
27,481
0
W
Terra
TET03000
Terra
2,634
585
16
1,490
4,361
2,255
0
1,076
3,245
14,735
1,347
L
Janus
Zilotrain
Janus
2,391
200
0
624
3,251
954
0
1,428
1,823
18,824
0
L
Neith
2,216
838
0
607
3,237
968
0
1,163
2,074
0
22,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,686
Gold Earned
17,648
214
Minions Killed
164
0
Camps Cleared
0
616,535
Distance Traveled
608,594
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,562
594
12
2
0
118,198
2
W
Hun Batz
3,878
646
45
8
0
135,747
0
W
Achilles
4,860
810
49
8
0
126,639
0
L
Chang'e
3,548
591
32
5
0
139,480
0
L
Erlang Shen
3,408
568
25
4
0
133,990
0
W
Rama
4,295
716
54
9
0
119,557
0
W
Olorun
3,992
665
43
7
0
106,083
0
W
Terra
3,661
610
23
4
0
128,509
4
L
Janus
3,465
578
45
8
0
97,220
0
L
Neith
3,665
611
50
8
0
119,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role