Player Matchup

Bacchus
Bacchus
AdrianPepps
Bacchus
Level 61
God Stats
26W - 19L
1,591 SR
Queue Stats
111W - 101L
1,465 Elo+
Party 3
Charybdis
Charybdis
Brayan96gt004
Charybdis
Level 56
God Stats
19W - 8L
1,666 SR
Queue Stats
84W - 76L
1,460 Elo+
Party 3
Chaac
Chaac
MilkMan_McSniff
Chaac
Level 107
God Stats
6W - 11L
1,314 SR
Queue Stats
331W - 322L
1,465 Elo+
Party 2
Thanatos
Thanatos
blackdoug_97
Thanatos
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 141L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
kronos2448
Nu Wa
Level 66
God Stats
84W - 75L
1,687 SR
Queue Stats
194W - 195L
1,518 Elo+
Solo
Team Averages
Level 80
1,552 SR
1,478 Elo+

VS

Team Averages
Level 85
1,596 SR
1,452 Elo+
Chang'e
Chang'e
B15MARK
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 144L
1,435 Elo+
Party 1
Chernobog
Chernobog
Ch1n4rd0
Chernobog
Level 25
God Stats
7W - 5L
1,584 SR
Queue Stats
44W - 42L
1,417 Elo+
Party 1
Bellona
Bellona
ElPatas20
Bellona
Level 58
God Stats
10W - 6L
1,630 SR
Queue Stats
99W - 76L
1,489 Elo+
Party 1
Ymir
Ymir
Hakomaro
Ymir
Level 128
God Stats
2W - 4L
1,466 SR
Queue Stats
137W - 130L
1,454 Elo+
Party 1
Lancelot
Lancelot
Sugar_High_Guy
Lancelot
Level 87
God Stats
1W - 1L
1,800 SR
Queue Stats
101W - 109L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdrianPepps
Bacchus
12
3 / 0 / 7
8,118
580
7,661
11,780
13,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Brayan96gt004
Charybdis
14
4 / 0 / 6
8,107
579
9,547
8,138
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 0
8,037
574
8,665
10,075
7,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
blackdoug_97
Thanatos
11
3 / 2 / 1
7,023
502
4,312
9,958
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
12
1 / 4 / 2
6,840
489
11,327
7,323
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B15MARK
Chang'e
12
5 / 3 / 1
7,456
533
7,489
10,540
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Ch1n4rd0
Chernobog
11
0 / 3 / 1
5,998
428
4,299
9,225
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ElPatas20
Bellona
10
0 / 3 / 1
5,246
375
4,545
14,546
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
0 / 0 / 1
7,505
536
6,030
12,325
11,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
13
1 / 3 / 3
6,551
468
4,136
12,354
6,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
6
6
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AdrianPepps
Bacchus
3
0
7
6.5
L
Chang'e
B15MARK
Chang'e
5
3
1
1.83
W
Charybdis
Brayan96gt004
Charybdis
4
0
6
7
L
Chernobog
Ch1n4rd0
Chernobog
0
3
1
0.17
L
Bellona
ElPatas20
Bellona
0
3
1
0.17
L
Ymir
0
0
1
0.5
W
0
0
0
0
L
Lancelot
1
3
3
0.83
W
Thanatos
blackdoug_97
Thanatos
3
2
1
1.75
W
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,512
Damage
26,499
47,274
Taken
58,990
30,624
Mitigated
36,042
21,507
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AdrianPepps
Bacchus
7,661
964
0
4,190
11,780
13,544
303
1,204
10,168
30,417
0
L
Chang'e
B15MARK
Chang'e
7,489
343
804
3,592
10,540
3,908
0
6,202
3,938
51,684
2,254
W
Charybdis
Brayan96gt004
Charybdis
9,547
4,782
0
6,127
8,138
3,143
974
841
7,116
0
61,659
L
Chernobog
Ch1n4rd0
Chernobog
4,299
2,177
0
0
9,225
3,467
0
2,019
7,084
0
45,630
L
Bellona
ElPatas20
Bellona
4,545
990
0
2,869
14,546
10,585
0
5,193
9,131
0
22,239
L
Ymir
6,030
1,213
0
1,968
12,325
11,808
0
864
11,323
57,729
2,658
W
8,665
696
0
2,974
10,075
7,212
0
4,088
5,306
0
63,236
L
Lancelot
4,136
1,138
0
903
12,354
6,274
0
3,596
8,526
0
55,974
W
Thanatos
blackdoug_97
Thanatos
4,312
985
0
7,729
9,958
4,028
0
2,435
7,431
0
38,970
W
Nu Wa
11,327
2,944
0
487
7,323
2,697
14
3,936
3,349
47,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,125
Gold Earned
32,756
370
Minions Killed
391
0
Camps Cleared
0
1,380,242
Distance Traveled
1,380,117
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,118
580
24
2
0
295,510
0
L
Chang'e
7,456
533
84
6
0
263,309
0
W
Charybdis
8,107
579
104
7
0
233,984
0
L
Chernobog
5,998
428
82
6
0
287,536
0
L
Bellona
5,246
375
28
2
0
266,596
0
L
Ymir
7,505
536
109
8
0
258,589
5
W
Chaac
8,037
574
115
8
0
297,540
0
L
Lancelot
6,551
468
88
6
0
304,087
3
W
Thanatos
7,023
502
68
5
0
315,373
4
W
Nu Wa
6,840
489
59
4
0
237,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role