Player Matchup

Fenrir
Fenrir
Ethylone
Fenrir
Level 36
God Stats
0W - 2L
1,302 SR
Queue Stats
26W - 26L
1,425 Elo+
Party 2
Erlang Shen
Erlang Shen
Lhovr
Erlang Shen
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,538 Elo+
Party 2
Ares
Ares
LuvNun
Ares
Level 41
God Stats
7W - 9L
1,381 SR
Queue Stats
34W - 32L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
Pyro1of1
Kukulkan
Level 36
God Stats
8W - 11L
1,441 SR
Queue Stats
8W - 11L
1,376 Elo+
Party 2
Jing Wei
Jing Wei
oBxxy
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,452 Elo+
Party 2
Team Averages
Level 46
1,425 SR
1,447 Elo+

VS

Team Averages
Level 48
1,629 SR
1,396 Elo+
Skadi
Skadi
Overuler10
Skadi
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,289 Elo+
Party 1
Bellona
Bellona
Sirgumshoe
Bellona
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 39L
1,119 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vaterbuffalo
Cu Chulainn
Level 27
God Stats
4W - 1L
1,714 SR
Queue Stats
62W - 49L
1,526 Elo+
Party 1
Thanatos
Thanatos
justaturtle23
Thanatos
Level 36
God Stats
5W - 2L
1,792 SR
Queue Stats
42W - 33L
1,548 Elo+
Solo
Aphrodite
Aphrodite
krul1x
Aphrodite
Level 48
God Stats
16W - 14L
1,638 SR
Queue Stats
65W - 62L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ethylone
Fenrir
11
0 / 10 / 3
6,880
362
7,896
18,968
9,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Lhovr
Erlang Shen
13
3 / 11 / 6
8,123
428
12,970
22,729
16,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
LuvNun
Ares
11
2 / 7 / 4
7,551
397
7,528
21,956
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Pyro1of1
Kukulkan
14
6 / 3 / 6
9,507
500
19,406
10,683
5,285
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
oBxxy
Jing Wei
17
7 / 5 / 8
10,430
549
17,631
20,892
8,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
1 / 7 / 5
9,157
482
14,056
18,267
7,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Sirgumshoe
Bellona
14
2 / 4 / 11
8,964
472
10,527
20,929
17,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Vaterbuffalo
Cu Chulainn
19
13 / 0 / 1
12,945
681
20,762
19,395
19,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
justaturtle23
Thanatos
16
19 / 4 / 4
11,410
601
23,885
26,487
12,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
krul1x
Aphrodite
13
1 / 4 / 12
9,345
492
4,120
17,031
9,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
18
Kills
36
36
Deaths
19
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ethylone
Fenrir
0
10
3
0.15
L
Erlang Shen
Lhovr
Erlang Shen
3
11
6
0.55
L
Ares
LuvNun
Ares
2
7
4
0.57
W
Skadi
1
7
5
0.5
L
Kukulkan
Pyro1of1
Kukulkan
6
3
6
3
W
Bellona
Sirgumshoe
Bellona
2
4
11
1.88
W
Cu Chulainn
Vaterbuffalo
Cu Chulainn
13
0
1
13.5
W
Thanatos
justaturtle23
Thanatos
19
4
4
5.25
W
Aphrodite
krul1x
Aphrodite
1
4
12
1.75
L
Jing Wei
oBxxy
Jing Wei
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,431
Damage
73,350
95,228
Taken
102,109
57,139
Mitigated
67,139
20,420
Healing
46,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ethylone
Fenrir
7,896
2,366
0
1,549
18,968
9,039
0
1,176
17,792
0
48,750
L
Erlang Shen
Lhovr
Erlang Shen
12,970
7,515
0
4,463
22,729
16,765
0
857
21,872
0
36,135
L
Ares
LuvNun
Ares
7,528
997
0
4,466
21,956
17,485
0
1,138
20,818
24,008
0
W
Skadi
14,056
5,480
0
3,161
18,267
7,929
507
4,510
13,757
0
91,488
L
Kukulkan
Pyro1of1
Kukulkan
19,406
804
0
2,206
10,683
5,285
0
65
10,618
67,020
822
W
Bellona
Sirgumshoe
Bellona
10,527
4,541
0
4,659
20,929
17,063
34
6,984
13,945
0
57,495
W
Cu Chulainn
Vaterbuffalo
Cu Chulainn
20,762
4,796
0
7,721
19,395
19,966
711
2,187
17,208
0
116,161
W
Thanatos
justaturtle23
Thanatos
23,885
7,589
0
18,428
26,487
12,870
165
5,814
20,673
0
79,005
W
Aphrodite
krul1x
Aphrodite
4,120
1,517
4,747
8,177
17,031
9,311
320
8,284
8,747
29,706
0
L
Jing Wei
oBxxy
Jing Wei
17,631
12,997
0
7,736
20,892
8,565
0
884
20,008
0
74,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,491
Gold Earned
51,821
322
Minions Killed
504
0
Camps Cleared
0
1,809,445
Distance Traveled
1,842,781
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,880
362
63
3
0
380,238
0
L
Erlang Shen
8,123
428
44
2
0
348,798
0
L
Ares
7,551
397
18
1
0
375,252
3
W
Skadi
9,157
482
110
6
0
324,167
1
L
Kukulkan
9,507
500
99
5
0
362,238
3
W
Bellona
8,964
472
81
4
0
371,911
0
W
Cu Chulainn
12,945
681
190
10
0
413,865
0
W
Thanatos
11,410
601
78
4
0
407,226
0
W
Aphrodite
9,345
492
45
2
0
325,612
1
L
Jing Wei
10,430
549
98
5
0
342,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role