Player Matchup

Danzaburou
Danzaburou
Erikson0913
Danzaburou
Level 55
God Stats
4W - 10L
1,369 SR
Queue Stats
106W - 179L
1,317 Elo+
Party 1
Pele
Pele
JoseFer0102
Pele
Level 86
God Stats
2W - 4L
1,409 SR
Queue Stats
116W - 191L
1,318 Elo+
Party 1
He Bo
He Bo
Xx_egroj_xX13
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 112L
1,310 Elo+
Party 1
Xing Tian
Xing Tian
Zantlos_VGL
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 63L
1,333 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gabriel_Lopzzz
Cu Chulainn
Level 84
God Stats
6W - 7L
1,339 SR
Queue Stats
155W - 225L
1,339 Elo+
Party 1
Team Averages
Level 68
1,424 SR
1,323 Elo+

VS

Team Averages
Level 96
1,673 SR
1,489 Elo+
Sylvanus
Sylvanus
AdventurTime1
Sylvanus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 100L
1,497 Elo+
Party 2
Anhur
Anhur
Critst3r
Anhur
Level 99
God Stats
6W - 1L
1,743 SR
Queue Stats
307W - 304L
1,457 Elo+
Solo
Olorun
Olorun
bubbafett888
Olorun
Level 101
God Stats
2W - 1L
1,862 SR
Queue Stats
38W - 33L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
froatbite
Jormungandr
Level 93
God Stats
9W - 8L
1,758 SR
Queue Stats
273W - 249L
1,516 Elo+
Solo
Surtr
Surtr
ninjaslayer305
Surtr
Level 59
God Stats
53W - 32L
1,500 SR
Queue Stats
764W - 721L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Erikson0913
Danzaburou
12
0 / 6 / 2
7,111
474
8,088
11,973
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 1
7,212
481
7,416
17,075
7,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 0
6,676
445
3,511
9,262
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Zantlos_VGL
Xing Tian
11
1 / 1 / 1
6,194
413
5,271
18,470
11,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
gabriel_Lopzzz
Cu Chulainn
13
1 / 4 / 0
8,024
535
11,555
17,062
11,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdventurTime1
Sylvanus
13
3 / 0 / 6
8,373
558
10,393
11,538
8,255
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Critst3r
Anhur
13
3 / 2 / 2
7,917
528
10,730
12,533
5,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
7 / 0 / 4
9,664
644
9,084
8,077
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
froatbite
Jormungandr
14
7 / 1 / 6
8,670
578
11,760
8,701
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 4
8,861
591
8,657
14,754
14,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
22
22
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AdventurTime1
Sylvanus
3
0
6
6
W
Anhur
Critst3r
Anhur
3
2
2
2
L
Danzaburou
Erikson0913
Danzaburou
0
6
2
0.17
L
2
6
1
0.42
L
0
5
0
0
L
Xing Tian
Zantlos_VGL
Xing Tian
1
1
1
1.5
W
Olorun
7
0
4
9
W
Jormungandr
froatbite
Jormungandr
7
1
6
10
L
Cu Chulainn
gabriel_Lopzzz
Cu Chulainn
1
4
0
0.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,841
Damage
50,624
73,842
Taken
55,603
36,972
Mitigated
37,728
15,003
Healing
25,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AdventurTime1
Sylvanus
10,393
2,949
3,460
4,470
11,538
8,255
444
3,091
8,447
26,386
2,734
W
Anhur
Critst3r
Anhur
10,730
6,156
0
4,673
12,533
5,421
787
2,314
10,219
0
64,192
L
Danzaburou
Erikson0913
Danzaburou
8,088
3,406
0
2,535
11,973
3,505
0
4,099
7,874
0
54,810
L
7,416
2,443
0
3,515
17,075
7,136
0
8,629
8,446
0
60,761
L
3,511
181
0
2,123
9,262
3,551
0
6,279
2,983
40,361
434
L
Xing Tian
Zantlos_VGL
Xing Tian
5,271
1,050
0
3,636
18,470
11,578
0
7,038
11,380
25,688
0
W
Olorun
9,084
3,742
183
4,665
8,077
3,587
1,039
2,816
5,261
67,687
7,734
W
Jormungandr
froatbite
Jormungandr
11,760
4,427
0
2,146
8,701
5,643
0
1,056
7,645
69,234
1,468
L
Cu Chulainn
gabriel_Lopzzz
Cu Chulainn
11,555
3,228
0
3,194
17,062
11,202
0
4,226
12,006
0
71,545
W
8,657
3,546
0
5,875
14,754
14,822
0
0
14,754
1,453
59,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,217
Gold Earned
43,485
409
Minions Killed
469
0
Camps Cleared
0
1,440,940
Distance Traveled
1,437,435
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,373
558
43
3
0
279,047
0
W
Anhur
7,917
528
85
6
0
238,860
0
L
Danzaburou
7,111
474
78
5
0
260,145
0
L
Pele
7,212
481
79
5
0
331,440
0
L
He Bo
6,676
445
76
5
0
277,430
0
L
Xing Tian
6,194
413
37
2
0
290,478
0
W
Olorun
9,664
644
128
9
0
295,114
0
W
Jormungandr
8,670
578
97
6
0
323,990
0
L
Cu Chulainn
8,024
535
139
9
0
281,447
0
W
Surtr
8,861
591
116
8
0
300,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role